Ignore:
Timestamp:
03/25/21 16:21:43 (3 years ago)
Author:
Maciej Komosinski
Message:

Use default stick thickness when converting "ball-and-stick" models to "solid-shape" models

File:
1 edited

Legend:

Unmodified
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  • cpp/frams/model/model.h

    r1002 r1115  
    389389
    390390        /// build this model using solid shape types, based on the provided ball-and-stick model. See also shapeconvert.cpp.
    391         void buildUsingSolidShapeTypes(const Model &src_ballandstick_shapes, Part::Shape use_shape = Part::SHAPE_CYLINDER, double thickness = 0.2);
     391        void buildUsingSolidShapeTypes(const Model &src_ballandstick_shapes, Part::Shape use_shape = Part::SHAPE_CYLINDER, double thickness = 0.1);
    392392
    393393protected:
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