Last change
on this file was
193,
checked in by Maciej Komosinski, 11 years ago
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Set svn:eol-style native for all textual files
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-
Property svn:eol-style set to
native
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File size:
1.1 KB
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Rev | Line | |
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[44] | 1 | package games.scenarios; |
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| 2 | |
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| 3 | import ec.util.MersenneTwisterFast; |
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| 4 | import games.BoardGame; |
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| 5 | import games.GameMove; |
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| 6 | import games.Player; |
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| 7 | |
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| 8 | import java.util.List; |
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| 9 | |
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| 10 | public class RandomizedTwoPlayersGameScenario implements GameScenario { |
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| 11 | |
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| 12 | private Player[] players; |
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| 13 | private double[] prob; |
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| 14 | private MersenneTwisterFast random; |
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| 15 | |
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| 16 | public RandomizedTwoPlayersGameScenario(MersenneTwisterFast random, Player[] players, double[] prob) { |
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| 17 | this.players = players; |
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| 18 | this.prob = prob; |
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| 19 | this.random = random; |
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| 20 | } |
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| 21 | |
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| 22 | public int play(BoardGame game) { |
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| 23 | while (!game.endOfGame()) { |
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| 24 | List<? extends GameMove> moves = game.findMoves(); |
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| 25 | if (!moves.isEmpty()) { |
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| 26 | GameMove bestMove = null; |
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| 27 | if (random.nextBoolean(prob[game.getCurrentPlayer()])) { |
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| 28 | bestMove = moves.get(random.nextInt(moves.size())); |
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| 29 | } else { |
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| 30 | double bestEval = Double.NEGATIVE_INFINITY; |
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| 31 | for (GameMove move : moves) { |
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| 32 | double eval = game.evalMove(players[game.getCurrentPlayer()], move); |
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| 33 | if (eval > bestEval) { |
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| 34 | bestEval = eval; |
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| 35 | bestMove = move; |
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| 36 | } |
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| 37 | } |
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| 38 | } |
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| 39 | game.makeMove(bestMove); |
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| 40 | } |
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| 41 | game.switchPlayer(); |
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| 42 | } |
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| 43 | return game.getOutcome(); |
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| 44 | } |
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| 45 | } |
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