[4]  1  /*


 2  * f4_orientmat.h  Extension of Orient with matrix multiplication.


 3  *


 4  * f4genotype  f4 format genotype conversions for FramSticks


 5  *


 6  * Copyright (C) 1999,2000 Adam RotaruVarga (adam_rotaru@yahoo.com)


 7  *


 8  * This library is free software; you can redistribute it and/or


 9  * modify it under the terms of the GNU Lesser General Public


 10  * License as published by the Free Software Foundation; either


 11  * version 2.1 of the License, or (at your option) any later version.


 12  *


 13  * This library is distributed in the hope that it will be useful,


 14  * but WITHOUT ANY WARRANTY; without even the implied warranty of


 15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU


 16  * Lesser General Public License for more details.


 17  *


 18  * You should have received a copy of the GNU Lesser General Public


 19  * License along with this library; if not, write to the Free Software


 20  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 021111307 USA


 21  *


 22  */


 23 


 24  #ifndef _F4_ORIENTMAT_H_


 25  #define _F4_ORIENTMAT_H_


 26 


 27  #include "3d.h"


 28 


 29  typedef enum {


 30  xOy, xOz, yOz


 31  } XYZplanes;


 32 


 33  class f4_OrientMat: public Orient


 34  {


 35  public:


 36  f4_OrientMat() : Orient() {};


 37  f4_OrientMat(const Orient & o) : Orient(o) {};


 38  /// matrix multiplication


 39  f4_OrientMat operator*(const Orient & M2);


 40  /// rotation matrix in a given cartesian plane


 41  f4_OrientMat(XYZplanes plane, float angle);


 42  };


 43 


 44  #endif

