Submitted by Fade on Mon, 2003-02-24 21:53
Is there a way to connect a neuron to the internal food stock counter of a
creature to know if it is hungry?
Same question with the solidity of a stick (to escape a fight if one of the
body sticky is near definitive damage)?
Is there a SIMPLE way to know if a stick is under water or in air?
btw, Framsticks is great ;)
Didier
Forums:
Re: Status neurons
> Is there a way to connect a neuron to the internal food stock counter of a
> creature to know if it is hungry?
yes, you can use the energy receptor.
X[Energy:1]
the initial value is 1.0 and it slowly drops to 0.0
> Same question with the solidity of a stick (to escape a fight if one of
the
> body sticky is near definitive damage)?
aaah, you want to use it together with "destructive collisions"?
unfortunately this feature is not implemented in framsticks 2.x :-(
it will be replaced with another, better approach (but definitely not in the
nearest release)
> Is there a SIMPLE way to know if a stick is under water or in air?
there is a water detector (class name: "Water") but it is not working not
yet implemented.
you can expect the working receptor in the next release.