Timeline
04/16/21:
- 15:55 Changeset [1130] by
- Used std::min(), std::max() explicitly to avoid compiler confusion. Used std::size() explicitly instead of the equivalent macro
04/11/21:
- 03:27 Changeset [1129] by
- Introduced tournament size as a command-line parameter
- 03:21 Changeset [1128] by
- Introduced the number of generations as a command-line parameter; refactored; fixed a typo
- 03:15 Changeset [1127] by
- Experiment: measure running time and save checkpoints safely
- 02:44 Changeset [1126] by
- Saving a population prints a message
- 02:09 Changeset [1125] by
- Cosmetic
- 02:08 Changeset [1124] by
- Added helper utility functions
- 01:51 Changeset [1123] by
- Added a header file for interfacing the frams-objects library (.dll and .so) from C/C++
- 01:49 Changeset [1122] by
- Stick thickness when converting "ball-and-stick" models to "solid-shape" models consistent with the traditional visualization of sticks in GUI
04/01/21:
- 17:17 Changeset [1121] by
- Added comments, removed unused variables
- 17:07 Changeset [1120] by
- Used a local random number generator for full determinism. Introduced a few refactorings for better performance.
03/31/21:
- 03:06 Changeset [1119] by
- Cache a function reference for better performance
- 03:05 Changeset [1118] by
- Introduced a common constant for default stick thickness when converting "ball-and-stick" models to "solid-shape" models
03/27/21:
- 03:43 Changeset [1117] by
- Cosmetic
- 03:42 Changeset [1116] by
- Improved performance significantly by moving the step-by-step simulation loop from python to FramScript?
03/25/21:
- 16:21 Changeset [1115] by
- Use default stick thickness when converting "ball-and-stick" models to "solid-shape" models
03/24/21:
- 22:27 Changeset [1114] by
- Cosmetic
- 22:25 Changeset [1113] by
- Added a framework for evolutionary algorithms cooperating with FramsticksLib?.py
03/17/21:
- 22:36 Changeset [1112] by
- Added an example of sampling a 3D Model using the ModelGeometry? class
Note: See TracTimeline
for information about the timeline view.