file /simulator/populations/groups/0/creatures/0/parts{x,y,z} Part: x:1 y:1 z:0 Part: x:1 y:1 z:0 Part: x:2 y:1 z:0 eof file /simulator/populations/groups/1/creatures/0/parts{x,y,z} Part: x:0 y:0 z:0 Part: x:1 y:0 z:0 Part: x:2 y:0 z:0 Part: x:3 y:0 z:0 eof file /simulator/populations/groups/0/creatures/0/mechparts{x,y,z} MechPart: x:13.2728 y:4.83487 z:0.101 MechPart: x:14.2728 y:4.83487 z:0.101 MechPart: x:15.2728 y:4.83487 z:0.101 eof file /simulator/populations/groups/1/creatures/0/mechparts{x,y,z} MechPart: x:-0.332969 y:1.4589 z:0.101 MechPart: x:0.667031 y:1.4589 z:0.101 MechPart: x:1.66703 y:1.4589 z:0.101 MechPart: x:2.66703 y:1.4589 z:0.101 eof file /simulator/populations/groups/0/creatures/0/joints{p1,p2} Joint: p1:0 p2:1 Joint: p1:1 p2:2 eof file /simulator/populations/groups/1/creatures/0/joints{p1,p2} Joint: p1:0 p2:1 Joint: p1:1 p2:2 Joint: p1:2 p2:3 eof