Changeset 771
- Timestamp:
- 04/05/18 17:20:11 (7 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
cpp/frams/genetics/f4/oper_f4.cpp
r767 r771 18 18 19 19 //see also modifiers in f1 20 #define F4_MODIFIERS_VISUAL " " //not supported in f420 #define F4_MODIFIERS_VISUAL "DdGgBbHh" 21 21 #define F4_MODIFIERS_RARE "EeWwAaSs" //expdef would need to handle these properly/specifically to ensure reasonable behavior, and hardly any expdef does. Modifying initial energy of a creature as a result of its genes (Ee) is in general not a good idea. Weight (Ww) works only in water, and in water sinking/going up should usually be caused by real "intentional" activity of a creature, not by its inherited weight. For assimilation (Aa), there is a dedicated parameter in CreaturesGroup. Stamina (Ss) is no longer needed as destructive collisions are not supported, and even if they were, some expdef would need to impose reasonable restrictions on the value of this parameter (e.g. similar to normalizeBiol4()) so there is some cost associated with it, and the specific consequences of destructions should be defined as needed. 22 22 #define F4_MODIFIERS ",LlRrCcQqFfMmIi" F4_MODIFIERS_RARE F4_MODIFIERS_VISUAL … … 732 732 uint32_t style = GENSTYLE_CS(0, GENSTYLE_STRIKEOUT); //default, should be changed below 733 733 if (strchr("X ", ch)) style = GENSTYLE_CS(0, GENSTYLE_NONE); 734 if (strchr("N", ch)) style = GENSTYLE_RGBS(0, 200, 0, GENSTYLE_NONE);735 if (strchr("<", ch)) style = GENSTYLE_RGBS(0, 0, 200, GENSTYLE_BOLD);736 if (strchr(">", ch)) style = GENSTYLE_RGBS(0, 0, 100, GENSTYLE_NONE);737 if (strchr(STYL4CAT_DIGIT, ch)) style = GENSTYLE_RGBS(100, 100, 100, GENSTYLE_NONE);738 if (strchr(STYL4CAT_MODIFIC, ch)) style = GENSTYLE_RGBS(100, 100, 100, GENSTYLE_NONE);739 if (strchr(STYL4CAT_NEUMOD, ch)) style = GENSTYLE_RGBS(0, 150, 0, GENSTYLE_NONE);740 if (isalpha(ch)) {734 else if (strchr("N", ch)) style = GENSTYLE_RGBS(0, 200, 0, GENSTYLE_NONE); 735 else if (strchr("<", ch)) style = GENSTYLE_RGBS(0, 0, 200, GENSTYLE_BOLD); 736 else if (strchr(">", ch)) style = GENSTYLE_RGBS(0, 0, 100, GENSTYLE_NONE); 737 else if (strchr(STYL4CAT_DIGIT, ch)) style = GENSTYLE_RGBS(100, 100, 100, GENSTYLE_NONE); 738 else if (strchr(STYL4CAT_MODIFIC, ch)) style = GENSTYLE_RGBS(100, 100, 100, GENSTYLE_NONE); 739 else if (strchr(STYL4CAT_NEUMOD, ch)) style = GENSTYLE_RGBS(0, 150, 0, GENSTYLE_NONE); 740 else if (isalpha(ch)) { 741 741 int p = pos; 742 742 while (p > 0) {
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