Changeset 693 for java/Framclipse
- Timestamp:
- 09/04/17 04:03:15 (7 years ago)
- File:
-
- 1 edited
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java/Framclipse/com.framsticks.framclipse/res/framscript.xml
r663 r693 199 199 <element name="bboxCenter" type="XYZ" flags="1"/> 200 200 <element name="bboxSize" type="XYZ" flags="3"/> 201 <element name="bboxGroundOffset" type="float" flags="3"> 202 <description><![CDATA[Due to multiple modes of simulation and Part shapes, you need to add this value to the intended creature bottom elevation to get the 'z' coordinate of the bboxLow that places the creature exactly on the specific height level. 203 Example: 204 creature.locationSetBboxLow(10,10,0+creature.bboxGroundOffset); //bottom of the crearture will be at level 0 on a flat ground]]></description> 205 </element> 201 206 <element name="centerOfGravity" type="XYZ" flags="3"> 202 207 <description><![CDATA[Only updated once every 'perfperiod' steps!]]></description> … … 1095 1100 </element> 1096 1101 <element name="getSimplest" function="true" type="Geno" flags="34"> 1097 <description><![CDATA[returns the simplest genotype for a given encoding (format). 0 means f0, 4means f4, etc.]]></description>1098 <arguments> 1099 <argument name="format" type=" integer"/>1102 <description><![CDATA[returns the simplest genotype for a given encoding (format). "0" means f0, "4" means f4, etc.]]></description> 1103 <arguments> 1104 <argument name="format" type="string"/> 1100 1105 </arguments> 1101 1106 </element> … … 1553 1558 <description><![CDATA[mutation: probability of changing a node]]></description> 1554 1559 </element> 1560 <element name="f4_mut_exmod" type="string" max="30"> 1561 <description><![CDATA[Modifiers that will not be added nor deleted during mutation 1562 (all: LlRrCcQqFfMmIiEeWwAaSs)]]></description> 1563 </element> 1555 1564 <element name="f9_mut" type="float" min="0" max="1" default="0.1"> 1556 1565 <description><![CDATA[How many genes should be mutated during single mutation (1=all genes, 0.1=ten percent)]]></description> … … 1679 1688 </element> 1680 1689 <element name="simi" type="float" flags="3"> 1681 <description><![CDATA[Read about details: 1690 <description><![CDATA[Average of (1+dissimilarity(thisgeno,othergeno)) calculated for all other Genotype instances. This property is meant as fitness multiplier, included in the fitness function when similarity speciation (ExpProperties.cr_simi) is enabled. 1691 Read about details of dissimilarity calculation and its applications: 1682 1692 http://www.framsticks.com/bib/Komosinski-et-al-2001 1683 1693 http://www.framsticks.com/bib/Komosinski-and-Kubiak-2011 … … 2230 2240 </type> 2231 2241 <type name="ModelSymmetry" context="Global context"> 2232 <description><![CDATA[Calculates bilateral symmetry. Details are described in http://www.framsticks.com/bib/ Komosinski-and-Jaskowski-2008]]></description>2242 <description><![CDATA[Calculates bilateral symmetry. Details are described in http://www.framsticks.com/bib/Jaskowski-and-Komosinski-2008]]></description> 2233 2243 <element name="calculateSymmetry" function="true" type="float" flags="32"> 2234 2244 <description><![CDATA[Returns bilateral symmetry (0.0 .. 1.0) for a given Model using default precision parameters (symPosSteps,symAlphaSteps,symBetaSteps). Returns the symmetry plane, too (sets symResultA,B,C,D). … … 3251 3261 </element> 3252 3262 <element name="povex_dust" type="integer" min="0" max="1" default="1"/> 3263 <element name="povex_energy" type="integer" min="0" max="1" default="1"/> 3253 3264 <element name="povex_enable" function="true" flags="8"/> 3254 3265 <element name="povex_disable" function="true" flags="8"/> … … 3568 3579 </element> 3569 3580 <element name="wrldmap" type="string"> 3570 <description><![CDATA[Description of the world (Type: Blocks or Heighfield). Enter 3571 r <sizex> <sizey> [seed] 3572 to generate a random landscape, or 3573 m <sizex> <sizey> digits 3574 M <sizex> <sizey> numbers 3575 to provide height values. 3581 <description><![CDATA[Description of the world (only applies to world types: "Blocks" or "Height field"). 3582 To generate a random landscape, use: 3583 r[scaling] <sizex> <sizey> [seed] 3584 To generate a custom landscape, provide height values: 3585 m[scaling] <sizex> <sizey> digits... 3586 or 3587 M[scaling] <sizex> <sizey> numbers... 3588 3589 "digits..." is a sequence of integer values 0,1,2,..,9. You may also use '-' and '|' characters for smooth slides between blocks. 3590 "numbers..." is a sequence of floating point values, so the "M" option provides more freedom. 3591 [scaling] is an optional linear scaling expression in the form of *FACTOR+OFFSET or *FACTOR-OFFSET, for example "r*0.1-2 5 5" creates a 5x5 random map with a 10% amplitude, shifted down by 2. 3576 3592 3577 3593 See also the WorldMap object.]]></description> … … 3707 3723 </element> 3708 3724 <element name="getSimplest" function="true" type="Geno" flags="34"> 3709 <description><![CDATA[returns the simplest genotype for a given encoding (format). 0 means f0, 4means f4, etc.]]></description>3710 <arguments> 3711 <argument name="format" type=" integer"/>3725 <description><![CDATA[returns the simplest genotype for a given encoding (format). "0" means f0, "4" means f4, etc.]]></description> 3726 <arguments> 3727 <argument name="format" type="string"/> 3712 3728 </arguments> 3713 3729 </element> … … 4157 4173 <element name="f4_mut_mod" type="float" min="0" max="100" default="30.0"> 4158 4174 <description><![CDATA[mutation: probability of changing a node]]></description> 4175 </element> 4176 <element name="f4_mut_exmod" type="string" max="30"> 4177 <description><![CDATA[Modifiers that will not be added nor deleted during mutation 4178 (all: LlRrCcQqFfMmIiEeWwAaSs)]]></description> 4159 4179 </element> 4160 4180 <element name="f9_mut" type="float" min="0" max="1" default="0.1"> … … 5233 5253 </element> 5234 5254 <element name="wrldmap" type="string"> 5235 <description><![CDATA[Description of the world (Type: Blocks or Heighfield). Enter 5236 r <sizex> <sizey> [seed] 5237 to generate a random landscape, or 5238 m <sizex> <sizey> digits 5239 M <sizex> <sizey> numbers 5240 to provide height values. 5255 <description><![CDATA[Description of the world (only applies to world types: "Blocks" or "Height field"). 5256 To generate a random landscape, use: 5257 r[scaling] <sizex> <sizey> [seed] 5258 To generate a custom landscape, provide height values: 5259 m[scaling] <sizex> <sizey> digits... 5260 or 5261 M[scaling] <sizex> <sizey> numbers... 5262 5263 "digits..." is a sequence of integer values 0,1,2,..,9. You may also use '-' and '|' characters for smooth slides between blocks. 5264 "numbers..." is a sequence of floating point values, so the "M" option provides more freedom. 5265 [scaling] is an optional linear scaling expression in the form of *FACTOR+OFFSET or *FACTOR-OFFSET, for example "r*0.1-2 5 5" creates a 5x5 random map with a 10% amplitude, shifted down by 2. 5241 5266 5242 5267 See also the WorldMap object.]]></description> … … 5609 5634 </element> 5610 5635 <element name="simi" type="float" flags="3"> 5611 <description><![CDATA[Read about details: 5636 <description><![CDATA[Average of (1+dissimilarity(thisgeno,othergeno)) calculated for all other Genotype instances. This property is meant as fitness multiplier, included in the fitness function when similarity speciation (ExpProperties.cr_simi) is enabled. 5637 Read about details of dissimilarity calculation and its applications: 5612 5638 http://www.framsticks.com/bib/Komosinski-et-al-2001 5613 5639 http://www.framsticks.com/bib/Komosinski-and-Kubiak-2011 … … 5807 5833 <element name="bboxCenter" type="XYZ" flags="1"/> 5808 5834 <element name="bboxSize" type="XYZ" flags="3"/> 5835 <element name="bboxGroundOffset" type="float" flags="3"> 5836 <description><![CDATA[Due to multiple modes of simulation and Part shapes, you need to add this value to the intended creature bottom elevation to get the 'z' coordinate of the bboxLow that places the creature exactly on the specific height level. 5837 Example: 5838 creature.locationSetBboxLow(10,10,0+creature.bboxGroundOffset); //bottom of the crearture will be at level 0 on a flat ground]]></description> 5839 </element> 5809 5840 <element name="centerOfGravity" type="XYZ" flags="3"> 5810 5841 <description><![CDATA[Only updated once every 'perfperiod' steps!]]></description> … … 6376 6407 <description><![CDATA[Displays a guess of the symmetry plane (may take a long time to compue for complex bodies). 6377 6408 Use scripting and the ModelSymmetry class to compute symmetry accurately. 6378 Details of the symmetry estimation procedure are described in http://www.framsticks.com/bib/ Komosinski-and-Jaskowski-2008]]></description>6409 Details of the symmetry estimation procedure are described in http://www.framsticks.com/bib/Jaskowski-and-Komosinski-2008]]></description> 6379 6410 </element> 6380 6411 </type> … … 6454 6485 <description><![CDATA[Displays a guess of the symmetry plane (may take a long time to compue for complex bodies). 6455 6486 Use scripting and the ModelSymmetry class to compute symmetry accurately. 6456 Details of the symmetry estimation procedure are described in http://www.framsticks.com/bib/ Komosinski-and-Jaskowski-2008]]></description>6487 Details of the symmetry estimation procedure are described in http://www.framsticks.com/bib/Jaskowski-and-Komosinski-2008]]></description> 6457 6488 </element> 6458 6489 </type> … … 6464 6495 </element> 6465 6496 <element name="wrldmap" type="string"> 6466 <description><![CDATA[Description of the world (Type: Blocks or Heighfield). Enter 6467 r <sizex> <sizey> [seed] 6468 to generate a random landscape, or 6469 m <sizex> <sizey> digits 6470 M <sizex> <sizey> numbers 6471 to provide height values. 6497 <description><![CDATA[Description of the world (only applies to world types: "Blocks" or "Height field"). 6498 To generate a random landscape, use: 6499 r[scaling] <sizex> <sizey> [seed] 6500 To generate a custom landscape, provide height values: 6501 m[scaling] <sizex> <sizey> digits... 6502 or 6503 M[scaling] <sizex> <sizey> numbers... 6504 6505 "digits..." is a sequence of integer values 0,1,2,..,9. You may also use '-' and '|' characters for smooth slides between blocks. 6506 "numbers..." is a sequence of floating point values, so the "M" option provides more freedom. 6507 [scaling] is an optional linear scaling expression in the form of *FACTOR+OFFSET or *FACTOR-OFFSET, for example "r*0.1-2 5 5" creates a 5x5 random map with a 10% amplitude, shifted down by 2. 6472 6508 6473 6509 See also the WorldMap object.]]></description> … … 7474 7510 <description><![CDATA[Displays a guess of the symmetry plane (may take a long time to compue for complex bodies). 7475 7511 Use scripting and the ModelSymmetry class to compute symmetry accurately. 7476 Details of the symmetry estimation procedure are described in http://www.framsticks.com/bib/ Komosinski-and-Jaskowski-2008]]></description>7512 Details of the symmetry estimation procedure are described in http://www.framsticks.com/bib/Jaskowski-and-Komosinski-2008]]></description> 7477 7513 </element> 7478 7514 </type>
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