- Timestamp:
- 05/02/15 05:30:12 (10 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
cpp/README.txt
r354 r379 5 5 6 6 Even if you don't use 'make', you can create a project for your favorite 7 development environment. The sources should compile under *nixes, macos,8 windows (visual c++, borland/embarcadero), cygwin, android, ios, and tizen.7 development environment. The sources should compile under *nixes, osx, 8 windows (visual C++, borland/embarcadero), cygwin, android, ios, and tizen. 9 9 10 10 … … 12 12 13 13 +- common - general compatibility layer, utilities 14 +- frams - framsticks modules 15 +- _demos - SDK test applications 14 +- frams - Framsticks modules 15 +- _demos - SDK tests and sample applications 16 +- canvas - neural network layouts and drawing 16 17 +- config - SDK elements declarations 17 +- errmgr - error manager (logging/messaging)18 18 +- genetics - genetic operators and converters between formats 19 19 +- f1 - ...for genetic format f1 (recurrent encoding) … … 22 22 +- fF - ...for genetic format fF (Foraminifera encoding) 23 23 +- fT - ...for genetic format fT (educational: ATGC sequences) 24 +- loggers - printing and redirecting logMessage() and logPrint() messages 24 25 +- model - body: parts, joints; brain: neurons, connections 25 26 +- geometry - compute dimensions, volume, surface area … … 27 28 +- neuro - neural network simulation 28 29 +- impl - neuron classes implementations 29 +- param - c++/properties access objects30 +- util - framsticks-related utilities30 +- param - C++/properties access objects 31 +- util - Framsticks-related utilities 31 32 +- virtfile - object-oriented FILE* replacement 32 +- vm 33 +- classes - c++ interfaces for the framsticks virtual machine33 +- vm - virtual machine programming: FramScript grammar (lex and yacc/bison) 34 +- classes - C++ interfaces and implementations of basic FramScript objects 34 35
Note: See TracChangeset
for help on using the changeset viewer.