file /simulator/populations/groups/0/creatures/0/parts{x,y,z}
Part:
x:1
y:1
z:0

Part:
x:1
y:1
z:0

Part:
x:2
y:1
z:0

eof
file /simulator/populations/groups/1/creatures/0/parts{x,y,z}
Part:
x:0
y:0
z:0

Part:
x:1
y:0
z:0

Part:
x:2
y:0
z:0

Part:
x:3
y:0
z:0

eof
file /simulator/populations/groups/0/creatures/0/mechparts{x,y,z}
MechPart:
x:13.2728
y:4.83487
z:0.101

MechPart:
x:14.2728
y:4.83487
z:0.101

MechPart:
x:15.2728
y:4.83487
z:0.101

eof
file /simulator/populations/groups/1/creatures/0/mechparts{x,y,z}
MechPart:
x:-0.332969
y:1.4589
z:0.101

MechPart:
x:0.667031
y:1.4589
z:0.101

MechPart:
x:1.66703
y:1.4589
z:0.101

MechPart:
x:2.66703
y:1.4589
z:0.101

eof
file /simulator/populations/groups/0/creatures/0/joints{p1,p2}
Joint:
p1:0
p2:1

Joint:
p1:1
p2:2

eof
file /simulator/populations/groups/1/creatures/0/joints{p1,p2}
Joint:
p1:0
p2:1

Joint:
p1:1
p2:2

Joint:
p1:2
p2:3

eof
