class: id:World prop: id:wrldtyp name:Type type:d 0 2 0 ~Flat surface~Blocks~Height field prop: id:wrldsiz name:Size type:f 10 1000 20 help:Side length of the world prop: id:wrldmap name:Map type:s 1 help:~ Description of the world (Type: Blocks or Heighfield). Enter r [seed] to generate a random landscape, or m digits M numbers to provide height values. See also the WorldMap object.~ prop: id:wrldwat name:Water level type:f -20 50 -1 prop: id:wrldbnd name:Boundaries type:d 0 2 1 ~None~Fence~Teleport prop: id:wrldg name:Gravity type:f 0 10 1 help:~ You can adjust gravity for your experiments. The "official" setting used to evaluate and compare creatures is 1.~ prop: id:wrldchg name:Trigger world update type:p() flags:32 prop: id:simtype name:Simulation engine type:d 0 1 0 ~MechaStick~ODE help:~ MechaStick is a fast and simple primary Framsticks simulation engine. ODE is Open Dynamics Engine by Russel Smith et al. NOTE: switching between simulation engines causes removal of all objects in the world (e.g. creatures).~ prop: id:nnspeed name:NN speed type:f 0 1000 1 help:Number of neural network simulation steps in each physics simulation step prop: id:faces name:Faces type:s help:ground geometry