package com.framsticks.model; import com.framsticks.util.Point3d; /** * The Class Part. */ public class Part { /** x, y, z*/ public final Point3d position = new Point3d(); /** rx, ry, rz*/ public final Point3d rotation = new Point3d(); /** m */ public Double mass; /** s */ public Double size; /** dn */ public Double density; /** fr */ public Double friction; /** ing */ public Double ingestion; /** as */ public Double assimilation; /** i */ public String info; /** Vstyle */ public String visualizationStyle; public Double getX() { return position.x; } public void setX(Double x) { position.x = x; } public Double getY() { return position.y; } public void setY(Double y) { position.y = y; } public Double getZ() { return position.z; } public void setZ(Double z) { position.z = z; } public Double getM() { return mass; } public void setM(Double m) { mass = m; } public Double getS() { return size; } public void setS(Double s) { size = s; } public Double getDn() { return density; } public void setDn(Double dn) { density = dn; } public Double getFr() { return friction; } public void setFr(Double fr) { friction = fr; } public Double getIng() { return ingestion; } public void setIng(Double ing) { ingestion = ing; } public Double getAs() { return assimilation; } public void setAs(Double as) { assimilation = as; } public Double getRx() { return rotation.x; } public void setRx(Double rx) { rotation.x = rx; } public Double getRy() { return rotation.y; } public void setRy(Double ry) { rotation.y = ry; } public Double getRz() { return rotation.z; } public void setRz(Double rz) { rotation.z = rz; } public String getI() { return info; } public void setI(String i) { info = i; } public String getVstyle() { return visualizationStyle; } public void setVstyle(String vstyle) { visualizationStyle = vstyle; } }