|
Last change
on this file since 689 was
193,
checked in by Maciej Komosinski, 12 years ago
|
|
Set svn:eol-style native for all textual files
|
-
Property svn:eol-style set to
native
|
|
File size:
817 bytes
|
| Line | |
|---|
| 1 | package games.scenarios; |
|---|
| 2 | |
|---|
| 3 | import games.BoardGame; |
|---|
| 4 | import games.GameMove; |
|---|
| 5 | import games.Player; |
|---|
| 6 | |
|---|
| 7 | import java.util.List; |
|---|
| 8 | |
|---|
| 9 | public class SimpleTwoPlayersGameScenario implements GameScenario { |
|---|
| 10 | |
|---|
| 11 | private Player[] players; |
|---|
| 12 | |
|---|
| 13 | public SimpleTwoPlayersGameScenario(Player[] players) { |
|---|
| 14 | this.players = players; |
|---|
| 15 | } |
|---|
| 16 | |
|---|
| 17 | public int play(BoardGame game) { |
|---|
| 18 | while (!game.endOfGame()) { |
|---|
| 19 | List<? extends GameMove> moves = game.findMoves(); |
|---|
| 20 | if (!moves.isEmpty()) { |
|---|
| 21 | GameMove bestMove = null; |
|---|
| 22 | double bestEval = Double.NEGATIVE_INFINITY; |
|---|
| 23 | for (GameMove move : moves) { |
|---|
| 24 | double eval = game.evalMove(players[game.getCurrentPlayer()], move); |
|---|
| 25 | if (eval > bestEval) { |
|---|
| 26 | bestEval = eval; |
|---|
| 27 | bestMove = move; |
|---|
| 28 | } |
|---|
| 29 | } |
|---|
| 30 | game.makeMove(bestMove); |
|---|
| 31 | } |
|---|
| 32 | game.switchPlayer(); |
|---|
| 33 | } |
|---|
| 34 | return game.getOutcome(); |
|---|
| 35 | } |
|---|
| 36 | } |
|---|
Note: See
TracBrowser
for help on using the repository browser.