Last change
on this file since 520 was
193,
checked in by Maciej Komosinski, 11 years ago
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Set svn:eol-style native for all textual files
|
-
Property svn:eol-style set to
native
|
File size:
817 bytes
|
Rev | Line | |
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[44] | 1 | package games.scenarios; |
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| 2 | |
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| 3 | import games.BoardGame; |
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| 4 | import games.GameMove; |
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| 5 | import games.Player; |
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| 6 | |
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| 7 | import java.util.List; |
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| 8 | |
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| 9 | public class SimpleTwoPlayersGameScenario implements GameScenario { |
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| 10 | |
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| 11 | private Player[] players; |
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| 12 | |
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| 13 | public SimpleTwoPlayersGameScenario(Player[] players) { |
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| 14 | this.players = players; |
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| 15 | } |
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| 16 | |
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| 17 | public int play(BoardGame game) { |
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| 18 | while (!game.endOfGame()) { |
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| 19 | List<? extends GameMove> moves = game.findMoves(); |
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| 20 | if (!moves.isEmpty()) { |
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| 21 | GameMove bestMove = null; |
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| 22 | double bestEval = Double.NEGATIVE_INFINITY; |
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| 23 | for (GameMove move : moves) { |
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| 24 | double eval = game.evalMove(players[game.getCurrentPlayer()], move); |
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| 25 | if (eval > bestEval) { |
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| 26 | bestEval = eval; |
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| 27 | bestMove = move; |
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| 28 | } |
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| 29 | } |
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| 30 | game.makeMove(bestMove); |
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| 31 | } |
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| 32 | game.switchPlayer(); |
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| 33 | } |
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| 34 | return game.getOutcome(); |
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| 35 | } |
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| 36 | } |
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