Last change
on this file since 48 was
44,
checked in by mszubert, 14 years ago
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cecj, framsticks and games packages imported
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File size:
1.1 KB
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Rev | Line | |
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[44] | 1 | # Copyright 2006 by Sean Luke and George Mason University
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| 2 | # Licensed under the Academic Free License version 3.0
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| 3 | # See the file "LICENSE" for more information
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| 4 |
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| 5 | parent.0 = framsticks.master.params
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| 6 |
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| 7 | # We tell our slave that he's a slave.
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| 8 | eval.i-am-slave = true
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| 9 |
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| 10 |
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| 11 | # You may want to customize each slave by giving it a unique
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| 12 | # name like this:
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| 13 | #
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| 14 | # eval.slave-name = my-slave-name
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| 15 | #
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| 16 | # (do this differently for each slave:, slave-2, slave-3, etc.)
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| 17 | # Otherwise, each slave will give itself an approximately unique name based
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| 18 | # on the current time and the IP address of the slave. The unique name
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| 19 | # doesn't HAVE to be unique -- it's just for printing/debug purposes.
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| 20 |
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| 21 |
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| 22 | # We want to make sure that the Slave's Statistics object does not
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| 23 | # override the Master's statistics files. The easiest way to do this
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| 24 | # is to eliminate the Statistics object in the slave by setting it
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| 25 | # to the (empty default) Statistics class with no children.
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| 26 |
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| 27 | eval.stat = ec.Statistics
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| 28 | eval.stat.num-children = 0
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| 29 |
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| 30 |
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| 31 | # The slave needs to know where the Master is. You need to
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| 32 | # change this.
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| 33 | eval.master.host = 127.0.0.1
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