Last change
on this file since 91 was
44,
checked in by mszubert, 15 years ago
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cecj, framsticks and games packages imported
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File size:
973 bytes
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[44] | 1 | /* |
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| 2 | Copyright 2009 by Marcin Szubert |
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| 3 | Licensed under the Academic Free License version 3.0 |
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| 4 | */ |
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| 5 | |
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| 6 | package cecj.eval; |
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| 7 | |
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| 8 | import ec.EvolutionState; |
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| 9 | import ec.Individual; |
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| 10 | import ec.Setup; |
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| 11 | |
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| 12 | /** |
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| 13 | * Represents temporal difference learning (TDL) algorithm which is applied to population |
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| 14 | * individuals to improve them between subsequent evolutionary generations. |
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| 15 | * |
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| 16 | * @author Marcin Szubert |
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| 17 | * |
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| 18 | */ |
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| 19 | public interface TDLImprover extends Setup { |
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| 20 | |
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| 21 | /** |
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| 22 | * Prepares an individual for being improved by TDL algorithm. |
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| 23 | * |
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| 24 | * @param state |
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| 25 | * current evolutionary state |
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| 26 | * @param ind |
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| 27 | * individual to be prepared |
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| 28 | */ |
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| 29 | public void prepareForImproving(EvolutionState state, Individual ind); |
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| 30 | |
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| 31 | /** |
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| 32 | * Applies TDL algorithm to the given individual to improve its fitness |
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| 33 | * |
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| 34 | * @param state |
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| 35 | * current evolutionary state |
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| 36 | * @param ind |
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| 37 | * an individual to be improved |
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| 38 | */ |
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| 39 | public void improve(EvolutionState state, Individual ind); |
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| 40 | } |
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