1 | package cecj.app.go; |
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2 | |
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3 | import cecj.app.othello.OthelloBoard; |
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4 | import games.Board; |
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5 | import games.GameMove; |
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6 | import games.Player; |
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7 | |
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8 | public class GoBoard implements Board { |
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9 | |
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10 | private static final int BOARD_SIZE = 8; |
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11 | private static final int BOARD_MARGIN = 2; |
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12 | |
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13 | private int board[][]; |
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14 | |
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15 | public int countPieces(int i) { |
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16 | // TODO Auto-generated method stub |
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17 | return 0; |
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18 | } |
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19 | |
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20 | public double evaluate(Player player) { |
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21 | // TODO Auto-generated method stub |
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22 | return 0; |
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23 | } |
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24 | |
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25 | public int getPiece(int row, int col) { |
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26 | // TODO Auto-generated method stub |
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27 | return 0; |
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28 | } |
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29 | |
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30 | public int getPiece(int row, int col, int dir, int dist) { |
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31 | // TODO Auto-generated method stub |
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32 | return 0; |
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33 | } |
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34 | |
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35 | public GameMove getShiftedMove(int row, int col, int dir, int dist) { |
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36 | // TODO Auto-generated method stub |
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37 | return null; |
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38 | } |
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39 | |
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40 | public int getValueAt(int row, int col) { |
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41 | // TODO Auto-generated method stub |
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42 | return 0; |
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43 | } |
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44 | |
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45 | public boolean isEmpty(int row, int col) { |
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46 | // TODO Auto-generated method stub |
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47 | return false; |
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48 | } |
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49 | |
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50 | public void setPiece(int row, int col, int dir, int dist, int currentPlayer) { |
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51 | // TODO Auto-generated method stub |
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52 | |
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53 | } |
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54 | |
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55 | @Override |
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56 | public GoBoard clone() { |
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57 | GoBoard clone = new GoBoard(); |
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58 | for (int row = 1; row <= BOARD_SIZE; row++) { |
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59 | for (int col = 1; col <= BOARD_SIZE; col++) { |
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60 | clone.board[row][col] = board[row][col]; |
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61 | } |
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62 | } |
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63 | return clone; |
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64 | } |
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65 | |
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66 | public static int size() { |
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67 | return BOARD_SIZE; |
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68 | } |
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69 | } |
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