Last change
on this file since 438 was
65,
checked in by Maciej Komosinski, 14 years ago
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added sources of the 3D client for the Framsticks server
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File size:
708 bytes
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1 | #ifndef __STD_H
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2 | #define __STD_H
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3 |
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4 | float4 vertex(uniform float4x4 modelViewProj,
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5 | uniform float4x4 modelView,
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6 | uniform float4x4 modelViewIT,
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7 | float4 P : POSITION,
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8 | float4 N : NORMAL,
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9 | float2 uvIn : TEXCOORD0,
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10 | out float4 CC : COLOR0,
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11 | out float3 Pcam : TEXCOORD1,
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12 | out float3 Ncam : TEXCOORD2,
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13 | out float2 uv : TEXCOORD0) : POSITION
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14 | {
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15 | CC.xyz = normalize(N.xyz);
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16 | Pcam = mul(modelView, P).xyz;
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17 | //Ncam = mul(modelViewIT, N).xyz;
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18 | float3x3 rotation = (float3x3)modelView;
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19 | Ncam.xyz = mul(rotation,N.xyz);
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20 |
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21 | uv = uvIn;
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22 | return mul(modelViewProj, P);
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23 | }
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24 |
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25 | #endif |
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