source: java/client_3D/static/shared/res/shaders/lights.cg @ 438

Last change on this file since 438 was 65, checked in by Maciej Komosinski, 14 years ago

added sources of the 3D client for the Framsticks server

File size: 614 bytes
Line 
1#ifndef __LIGHTS
2#define __LIGHTS
3
4interface Light {
5    float3 illuminate(float3 p, out float3 L);
6};
7
8struct PointLight : Light {
9    float3 Plight, Clight;
10    float3 illuminate(float3 P, out float3 L) {
11        L = normalize(Plight - P);
12        return Clight;
13    }
14};
15
16struct SpotLight : Light {
17    float3 Plight, Clight, target;
18    float3 illuminate(float3 P, out float3 L) {
19        L = normalize(Plight - P);
20        float3 shine = normalize(Plight - target);
21        float costheta = dot(L, shine);
22        return Clight * smoothstep(0.98, 1., costheta);
23    }
24};
25
26
27
28
29#endif
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