Last change
on this file since 65 was
65,
checked in by Maciej Komosinski, 13 years ago
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added sources of the 3D client for the Framsticks server
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File size:
1.0 KB
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1 | package com.framsticks.net.client3D.graphics.loaders;
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2 |
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3 | /**
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4 | * A vertice and its attributes. The real data about the attributes are stored
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5 | * in the ObjMesh class - only indexes to the array are stored here.
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6 | *
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7 | * @author vorg
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8 | *
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9 | */
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10 | public class OBJFaceVertex {
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11 | private int normalIndex;
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12 | private int texCoordIndex;
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13 | private int vertexIndex;
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14 |
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15 | public int getNormalIndex() {
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16 | return normalIndex;
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17 | }
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18 |
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19 | public void setNormalIndex(int normalIndex) {
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20 | this.normalIndex = normalIndex;
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21 | }
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22 |
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23 | public int getTexCoordIndex() {
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24 | return texCoordIndex;
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25 | }
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26 |
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27 | public void setTexCoordIndex(int texCoordIndex) {
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28 | this.texCoordIndex = texCoordIndex;
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29 | }
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30 |
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31 | public int getVertexIndex() {
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32 | return vertexIndex;
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33 | }
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34 |
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35 | public void setVertexIndex(int vertexIndex) {
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36 | this.vertexIndex = vertexIndex;
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37 | }
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38 |
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39 | @Override
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40 | public boolean equals(java.lang.Object obj) {
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41 | OBJFaceVertex v = (OBJFaceVertex) obj;
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42 | return (vertexIndex == v.getVertexIndex())
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43 | && (normalIndex == v.getNormalIndex())
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44 | && (texCoordIndex == v.getTexCoordIndex());
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45 | }
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46 |
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47 | }
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