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Last change
on this file since 1230 was
1198,
checked in by Maciej Komosinski, 3 years ago
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Added simple Python GUI for Framsticks library/server
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File size:
466 bytes
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| 1 | #version 330
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| 2 |
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| 3 | in vec3 position;
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| 4 | in vec2 textureCoordinates;
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| 5 | in vec3 normal;
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| 6 |
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| 7 | out vec2 pass_textureCoordinates;
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| 8 |
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| 9 | uniform mat4 transformationMatrix;
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| 10 | uniform mat4 projectionMatrix;
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| 11 | uniform mat4 viewMatrix;
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| 12 |
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| 13 | void main(void){
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| 14 | vec4 worldPosition = transformationMatrix * vec4(position,1.0);
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| 15 | vec4 positionRelativeToCam = viewMatrix * worldPosition;
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| 16 | gl_Position = projectionMatrix * positionRelativeToCam;
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| 17 | pass_textureCoordinates = textureCoordinates;
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| 18 | } |
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