Last change
on this file since 1236 was
1198,
checked in by Maciej Komosinski, 22 months ago
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Added simple Python GUI for Framsticks library/server
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File size:
731 bytes
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1 | #version 330
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2 |
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3 | layout(location = 0) in vec3 position;
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4 | layout(location = 1) in vec3 color;
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5 |
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6 | out vec3 v_color;
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7 |
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8 | uniform mat4 projectionMatrix;
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9 | uniform mat4 viewMatrix;
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10 | uniform int mode;
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11 | uniform float worldSize;
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12 | uniform float waterLevel;
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13 |
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14 | void main(void) {
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15 | gl_Position = vec4(position, 1.0);
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16 | v_color = color;
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17 |
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18 | /*if(mode == 0)
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19 | {
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20 | gl_Position = projectionMatrix * viewMatrix * vec4(position, 1.0);
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21 | height = position.y;
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22 | }
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23 | else
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24 | {
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25 | mat4 transformation = mat4(1);
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26 | transformation[0][0] = worldSize;
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27 | transformation[2][2] = worldSize;
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28 | transformation[3][1] = waterLevel;
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29 | gl_Position = projectionMatrix * viewMatrix * transformation * vec4(position, 1.0);
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30 | height = 0;
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31 | }
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32 | v_color = color;*/
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33 | } |
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