Last change
on this file since 1316 was
1198,
checked in by Maciej Komosinski, 22 months ago
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Added simple Python GUI for Framsticks library/server
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File size:
731 bytes
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Rev | Line | |
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[1198] | 1 | #version 330
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| 2 |
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| 3 | layout(location = 0) in vec3 position;
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| 4 | layout(location = 1) in vec3 color;
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| 5 |
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| 6 | out vec3 v_color;
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| 7 |
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| 8 | uniform mat4 projectionMatrix;
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| 9 | uniform mat4 viewMatrix;
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| 10 | uniform int mode;
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| 11 | uniform float worldSize;
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| 12 | uniform float waterLevel;
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| 13 |
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| 14 | void main(void) {
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| 15 | gl_Position = vec4(position, 1.0);
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| 16 | v_color = color;
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| 17 |
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| 18 | /*if(mode == 0)
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| 19 | {
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| 20 | gl_Position = projectionMatrix * viewMatrix * vec4(position, 1.0);
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| 21 | height = position.y;
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| 22 | }
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| 23 | else
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| 24 | {
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| 25 | mat4 transformation = mat4(1);
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| 26 | transformation[0][0] = worldSize;
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| 27 | transformation[2][2] = worldSize;
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| 28 | transformation[3][1] = waterLevel;
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| 29 | gl_Position = projectionMatrix * viewMatrix * transformation * vec4(position, 1.0);
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| 30 | height = 0;
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| 31 | }
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| 32 | v_color = color;*/
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| 33 | } |
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