source:
framspy/gui/visual/shaders/SkyboxVertexShader.glsl
@
1288
Last change on this file since 1288 was 1198, checked in by , 22 months ago | |
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File size: 248 bytes |
Rev | Line | |
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[1198] | 1 | #version 330 |
2 | ||
3 | in vec3 position; | |
4 | ||
5 | out vec3 textureCoords; | |
6 | ||
7 | uniform mat4 projectionMatrix; | |
8 | uniform mat4 viewMatrix; | |
9 | ||
10 | void main(void){ | |
11 | gl_Position = (projectionMatrix * viewMatrix * vec4(position, 1.0)).xyww; | |
12 | textureCoords = position; | |
13 | } |
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