import random from evolalg.base.frams_step import FramsStep from evolalg.base.individual import Individual class FramsMutation(FramsStep): def __init__(self, frams_lib, commands, mutate_prob, *args, **kwargs): super().__init__(frams_lib, commands, *args, **kwargs) self.mutate_prob = mutate_prob def call(self, population): super(FramsMutation, self).call(population) idx = [] for i in range(len(population)): if random.random() < self.mutate_prob: idx.append(i) mutated = [population[_].genotype for _ in idx] mutated = self.frams.mutate([_ for _ in mutated]) for i, m in zip(idx, mutated): population[i] = Individual(m) return population