1 | #############################################
|
---|
2 | ## ##
|
---|
3 | ## Welcome to Genotype Manipulation Demo! ##
|
---|
4 | ## ##
|
---|
5 | #############################################
|
---|
6 | Found converter accepting f1: "Recursive encoding"
|
---|
7 | Found 6 converter(s) producing f0
|
---|
8 |
|
---|
9 | Source genotype: 'FIX[@,p:0.6543,1:-1.23456]X[G]'
|
---|
10 | ( format 1 )
|
---|
11 | Converted to f0:
|
---|
12 | p:fr=1.12, ing=0.53125, as=0.15625, vr=0.5, 0.5, 0.5
|
---|
13 | p:1.0, fr=1.12, ing=0.53125, as=0.15625, vr=0.5, 0.5, 0.5
|
---|
14 | p:2.0, fr=0.976, ing=0.475, as=0.175, vr=0.5, 0.5, 0.5
|
---|
15 | j:0, 1, dx=1.0, 0.0, 0.0, stam=0.15625, vr=0.5, 0.5, 0.5
|
---|
16 | j:1, 2, dx=1.0, 0.0, 0.0, stam=0.175, vr=0.5, 0.5, 0.5
|
---|
17 | n:j=0, d=@:p=0.6543
|
---|
18 | n:j=1, d=G
|
---|
19 | c:0, 1, -1.23456
|
---|
20 |
|
---|
21 | Model contains: 3 part(s)
|
---|
22 | 2 joint(s)
|
---|
23 | 2 neuron(s)
|
---|
24 |
|
---|
25 | Investigating details...
|
---|
26 | #############################################
|
---|
27 | ## ##
|
---|
28 | ## P A R T O B J E C T ##
|
---|
29 | ## ##
|
---|
30 | #############################################
|
---|
31 | (part # 1)
|
---|
32 | Here is the full listing of properties as they are printed in f0
|
---|
33 | (please compare with f0 genotype).
|
---|
34 | Some properties have special meaning (eg. geometry and connections groups)
|
---|
35 | and should be handled with care, because they influence other elements of the model.
|
---|
36 |
|
---|
37 | [this data is provided by Part::properties() ]
|
---|
38 | # id type name group (22 properties)
|
---|
39 | 0. x = 1.0 f position.x Geometry
|
---|
40 | 1. y = 0.0 f position.y Geometry
|
---|
41 | 2. z = 0.0 f position.z Geometry
|
---|
42 | 3. sh = 0 d 0 3 0 shape Geometry
|
---|
43 | 4. s = 1.0 f 0.1 10.0 1.0 size Geometry
|
---|
44 | 5. sx = 1.0 f 0.05 5.0 1.0 scale.x Geometry
|
---|
45 | 6. sy = 1.0 f 0.05 5.0 1.0 scale.y Geometry
|
---|
46 | 7. sz = 1.0 f 0.05 5.0 1.0 scale.z Geometry
|
---|
47 | 8. h = 0.0 f 0 1 0 hollow Other properties
|
---|
48 | 9. dn = 1.0 f 0.2 5.0 1.0 density Other properties
|
---|
49 | 10. fr = 1.12 f 0.0 4.0 0.4 friction Other properties
|
---|
50 | 11. ing = 0.53125 f 0.0 1.0 0.25 ingestion Other properties
|
---|
51 | 12. as = 0.15625 f 0.0 1.0 0.25 assimilation Other properties
|
---|
52 | 13. rx = 0.0 f rot.x Geometry
|
---|
53 | 14. ry = 0.0 f rot.y Geometry
|
---|
54 | 15. rz = 0.0 f rot.z Geometry
|
---|
55 | 16. i = s info Other properties
|
---|
56 | 17. Vstyle = part s 0 0 part vis_style Visual
|
---|
57 | 18. vs = 0.2 f 0.05 0.7 0.2 visual thickness Visual
|
---|
58 | 19. vr = 0.5 f 0.0 1.0 1.0 red component Visual
|
---|
59 | 20. vg = 0.5 f 0.0 1.0 1.0 green component Visual
|
---|
60 | 21. vb = 0.5 f 0.0 1.0 1.0 blue component Visual
|
---|
61 |
|
---|
62 | However, there is a subset of properties which may be modified more freely.
|
---|
63 | Properties on this list are related only to this part and can be changed
|
---|
64 | without much consideration. They are guaranteed to be always valid; any inconsistencies
|
---|
65 | will be silently repaired.
|
---|
66 |
|
---|
67 | [this data is provided by Part::extraProperties() ]
|
---|
68 | # id type name group (9 properties)
|
---|
69 | 0. h = 0.0 f 0 1 0 hollow Extra properties
|
---|
70 | 1. dn = 1.0 f 0.2 5.0 1.0 density Extra properties
|
---|
71 | 2. fr = 1.12 f 0.0 4.0 0.4 friction Extra properties
|
---|
72 | 3. ing = 0.53125 f 0.0 1.0 0.25 ingestion Extra properties
|
---|
73 | 4. as = 0.15625 f 0.0 1.0 0.25 assimilation Extra properties
|
---|
74 | 5. vs = 0.2 f 0.05 0.7 0.2 visual thickness Extra properties
|
---|
75 | 6. vr = 0.5 f 0.0 1.0 1.0 red component Extra properties
|
---|
76 | 7. vg = 0.5 f 0.0 1.0 1.0 green component Extra properties
|
---|
77 | 8. vb = 0.5 f 0.0 1.0 1.0 blue component Extra properties
|
---|
78 |
|
---|
79 | This set of properties can vary from release to release,
|
---|
80 | but can be safely accessed by using extraProperties() call.
|
---|
81 | This method accesses the full set of properies (even those
|
---|
82 | which appear in future releases).
|
---|
83 | Now we will try to change some of properties:
|
---|
84 |
|
---|
85 | Change property #5 to random value from range [0.05..0.7]
|
---|
86 | Current value of 'vs' (visual thickness) is '0.2'
|
---|
87 | Setting new value... [ using ParamInterface::set() ]
|
---|
88 | The value is now '0.514873'
|
---|
89 |
|
---|
90 | Let's see f0... (check out part #1 !)
|
---|
91 |
|
---|
92 | p:fr=1.12, ing=0.53125, as=0.15625, vr=0.5, 0.5, 0.5
|
---|
93 | p:1.0, fr=1.12, ing=0.53125, as=0.15625, vs=0.514873, vr=0.5, 0.5, 0.5
|
---|
94 | p:2.0, fr=0.976, ing=0.475, as=0.175, vr=0.5, 0.5, 0.5
|
---|
95 | j:0, 1, dx=1.0, 0.0, 0.0, stam=0.15625, vr=0.5, 0.5, 0.5
|
---|
96 | j:1, 2, dx=1.0, 0.0, 0.0, stam=0.175, vr=0.5, 0.5, 0.5
|
---|
97 | n:j=0, d=@:p=0.6543
|
---|
98 | n:j=1, d=G
|
---|
99 | c:0, 1, -1.23456
|
---|
100 |
|
---|
101 | #############################################
|
---|
102 | ## ##
|
---|
103 | ## J O I N T O B J E C T ##
|
---|
104 | ## ##
|
---|
105 | #############################################
|
---|
106 | (joint # 1)
|
---|
107 | Similarly as with Part, the full list of properties comes first:
|
---|
108 |
|
---|
109 | # id type name group (27 properties)
|
---|
110 | 0. p1 = 1 d -1 999999 -1 part1 ref# Connections
|
---|
111 | 1. p2 = 2 d -1 999999 -1 part2 ref# Connections
|
---|
112 | 2. rx = 0.0 f rotation.x Geometry
|
---|
113 | 3. ry = 0.0 f rotation.y Geometry
|
---|
114 | 4. rz = 0.0 f rotation.z Geometry
|
---|
115 | 5. dx = 1.0 f -2 2 0 delta.x Geometry
|
---|
116 | 6. dy = 0.0 f -2 2 0 delta.y Geometry
|
---|
117 | 7. dz = 0.0 f -2 2 0 delta.z Geometry
|
---|
118 | 8. sh = 0 d 0 3 0 shape Geometry
|
---|
119 | 9. hx = 0.0 f hinge position.x Geometry
|
---|
120 | 10. hy = 0.0 f hinge position.y Geometry
|
---|
121 | 11. hz = 0.0 f hinge position.z Geometry
|
---|
122 | 12. hrx = 0.0 f hinge rotation.x Geometry
|
---|
123 | 13. hry = 0.0 f hinge rotation.y Geometry
|
---|
124 | 14. hrz = 0.0 f hinge rotation.z Geometry
|
---|
125 | 15. hxn = -1.5708 f -6.2832 0 -1.5708 hinge x negative limit Geometry
|
---|
126 | 16. hxp = 1.5708 f 0 6.2832 1.5708 hinge x positive limit Geometry
|
---|
127 | 17. hyn = -1.5708 f -6.2832 0 -1.5708 hinge y negative limit Geometry
|
---|
128 | 18. hyp = 1.5708 f 0 6.2832 1.5708 hinge y positive limit Geometry
|
---|
129 | 19. stif = 1.0 f 0.0 1.0 1.0 stiffness Other properties
|
---|
130 | 20. rotstif = 1.0 f 0.0 1.0 1.0 rotation stiffness Other properties
|
---|
131 | 21. stam = 0.175 f 0.0 1.0 0.25 stamina Other properties
|
---|
132 | 22. i = s info Other properties
|
---|
133 | 23. Vstyle = joint s 0 0 joint vis_style Visual
|
---|
134 | 24. vr = 0.5 f 0.0 1.0 1.0 red component Visual
|
---|
135 | 25. vg = 0.5 f 0.0 1.0 1.0 green component Visual
|
---|
136 | 26. vb = 0.5 f 0.0 1.0 1.0 blue component Visual
|
---|
137 |
|
---|
138 | Actually, there are two kinds of Joints: delta and absolute.
|
---|
139 | For this object, Joint::isDelta() returns 1, so this is the delta Joint.
|
---|
140 |
|
---|
141 | Delta fields (dx,dy,dz) describe relative location of the second part.
|
---|
142 | This joint will change the second Part's positions to preserve delta distance.
|
---|
143 | Let's move the first Part (#1) along y axis (+0.1) and change delta.z (dz) by 0.1.
|
---|
144 | Position of the second Part referenced by this joint (part #2) is now changed:
|
---|
145 |
|
---|
146 | p:fr=1.12, ing=0.53125, as=0.15625, vr=0.5, 0.5, 0.5
|
---|
147 | p:1.0, fr=1.12, ing=0.53125, as=0.15625, vs=0.514873, vr=0.5, 0.5, 0.5
|
---|
148 | p:2.0, z=0.1, fr=0.976, ing=0.475, as=0.175, vr=0.5, 0.5, 0.5
|
---|
149 | j:0, 1, dx=1.0, 0.0, 0.0, stam=0.15625, vr=0.5, 0.5, 0.5
|
---|
150 | j:1, 2, dx=1.0, 0.0, 0.1, stam=0.175, vr=0.5, 0.5, 0.5
|
---|
151 | n:j=0, d=@:p=0.6543
|
---|
152 | n:j=1, d=G
|
---|
153 | c:0, 1, -1.23456
|
---|
154 |
|
---|
155 | If no delta fields are defined, they will be computed automatically.
|
---|
156 | You can always delete existing delta values by using Joint::resetDelta().
|
---|
157 | Now we will change the second Part's z position by -0.2 and call resetDelta()...
|
---|
158 | As you can see, Joint's delta fields have altered:
|
---|
159 |
|
---|
160 | p:fr=1.12, ing=0.53125, as=0.15625, vr=0.5, 0.5, 0.5
|
---|
161 | p:1.0, fr=1.12, ing=0.53125, as=0.15625, vs=0.514873, vr=0.5, 0.5, 0.5
|
---|
162 | p:2.0, z=-0.1, fr=0.976, ing=0.475, as=0.175, vr=0.5, 0.5, 0.5
|
---|
163 | j:0, 1, dx=1.0, 0.0, 0.0, stam=0.15625, vr=0.5, 0.5, 0.5
|
---|
164 | j:1, 2, dx=1.0, 0.0, -0.1, stam=0.175, vr=0.5, 0.5, 0.5
|
---|
165 | n:j=0, d=@:p=0.6543
|
---|
166 | n:j=1, d=G
|
---|
167 | c:0, 1, -1.23456
|
---|
168 |
|
---|
169 | How would this joint look like with delta option disabled?
|
---|
170 | [ by calling Joint::useDelta(0) ]
|
---|
171 | f0 is now:
|
---|
172 |
|
---|
173 | p:fr=1.12, ing=0.53125, as=0.15625, vr=0.5, 0.5, 0.5
|
---|
174 | p:1.0, fr=1.12, ing=0.53125, as=0.15625, vs=0.514873, vr=0.5, 0.5, 0.5
|
---|
175 | p:2.0, z=-0.1, fr=0.976, ing=0.475, as=0.175, vr=0.5, 0.5, 0.5
|
---|
176 | j:0, 1, dx=1.0, 0.0, 0.0, stam=0.15625, vr=0.5, 0.5, 0.5
|
---|
177 | j:1, 2, stam=0.175, vr=0.5, 0.5, 0.5
|
---|
178 | n:j=0, d=@:p=0.6543
|
---|
179 | n:j=1, d=G
|
---|
180 | c:0, 1, -1.23456
|
---|
181 |
|
---|
182 | ...so this is an absolute joint.
|
---|
183 |
|
---|
184 | Absolute Joints adapt to its Parts' positions.
|
---|
185 | We can move a Part, and it does not influence the second part, nor the Joint.
|
---|
186 | Let's move the first Part along y axis by -0.1...
|
---|
187 | The Part's position is changed, but everything else stays intact:
|
---|
188 |
|
---|
189 | p:fr=1.12, ing=0.53125, as=0.15625, vr=0.5, 0.5, 0.5
|
---|
190 | p:1.0, fr=1.12, ing=0.53125, as=0.15625, vs=0.514873, vr=0.5, 0.5, 0.5
|
---|
191 | p:2.0, z=-0.1, fr=0.976, ing=0.475, as=0.175, vr=0.5, 0.5, 0.5
|
---|
192 | j:0, 1, dx=1.0, 0.0, 0.0, stam=0.15625, vr=0.5, 0.5, 0.5
|
---|
193 | j:1, 2, stam=0.175, vr=0.5, 0.5, 0.5
|
---|
194 | n:j=0, d=@:p=0.6543
|
---|
195 | n:j=1, d=G
|
---|
196 | c:0, 1, -1.23456
|
---|
197 |
|
---|
198 | Part references and delta fields are the 'core' properties of the Joint.
|
---|
199 | The other properties are available from Joint::extraProperties()
|
---|
200 | and at the moment are defined as follows:
|
---|
201 |
|
---|
202 | # id type name group (5 properties)
|
---|
203 | 0. stif = 1.0 f 0.0 1.0 1.0 stiffness Extra properties
|
---|
204 | 1. rotstif = 1.0 f 0.0 1.0 1.0 rotation stiffness Extra properties
|
---|
205 | 2. vr = 0.5 f 0.0 1.0 1.0 red component Extra properties
|
---|
206 | 3. vg = 0.5 f 0.0 1.0 1.0 green component Extra properties
|
---|
207 | 4. vb = 0.5 f 0.0 1.0 1.0 blue component Extra properties
|
---|
208 |
|
---|
209 | They can be changed just like Part's extra properties:
|
---|
210 | Change property #3 to random value from range [0..1]
|
---|
211 | Current value of 'vg' (green component) is '0.5'
|
---|
212 | Setting new value... [ using ParamInterface::set() ]
|
---|
213 | The value is now '0.857946'
|
---|
214 | And after that we have this genotype:
|
---|
215 |
|
---|
216 | p:fr=1.12, ing=0.53125, as=0.15625, vr=0.5, 0.5, 0.5
|
---|
217 | p:1.0, fr=1.12, ing=0.53125, as=0.15625, vs=0.514873, vr=0.5, 0.5, 0.5
|
---|
218 | p:2.0, z=-0.1, fr=0.976, ing=0.475, as=0.175, vr=0.5, 0.5, 0.5
|
---|
219 | j:0, 1, dx=1.0, 0.0, 0.0, stam=0.15625, vr=0.5, 0.5, 0.5
|
---|
220 | j:1, 2, stam=0.175, vr=0.5, 0.857946, 0.5
|
---|
221 | n:j=0, d=@:p=0.6543
|
---|
222 | n:j=1, d=G
|
---|
223 | c:0, 1, -1.23456
|
---|
224 |
|
---|
225 | #############################################
|
---|
226 | ## ##
|
---|
227 | ## N E U R O O B J E C T ##
|
---|
228 | ## ##
|
---|
229 | #############################################
|
---|
230 | (neuro # 1)
|
---|
231 | Basic features of Neuro object are similar to those of Part and Joint.
|
---|
232 | We can request a property list:
|
---|
233 |
|
---|
234 | # id type name group (10 properties)
|
---|
235 | 0. p = -1 d -1 999999 -1 part ref# Connections
|
---|
236 | 1. j = 1 d -1 999999 -1 joint ref# Connections
|
---|
237 | 2. d = G s details Other
|
---|
238 | 3. i = s info Other
|
---|
239 | 4. Vstyle = neuro s 0 0 neuro vis_style Visual
|
---|
240 | 5. getInputCount = 0 d input count Connections
|
---|
241 | 9. classObject = null oNeuroClass neuron class Connections
|
---|
242 |
|
---|
243 | ...and extra properties (which are designed to be always valid and easy to change):
|
---|
244 |
|
---|
245 | # id type name group (0 properties)
|
---|
246 |
|
---|
247 | As usual, we will change something:
|
---|
248 | Each neuron can have any number of inputs = weighted connections
|
---|
249 | with other neurons.
|
---|
250 | According to Neuro::getInputCount(), this one has 0 inputs.
|
---|
251 | Standard API is provided for accessing those inputs (getInput(int)),
|
---|
252 | adding inputs (addInput(Neuro*)) and removing them (removeInput(int)).
|
---|
253 |
|
---|
254 |
|
---|
255 | The most unusual thing is 'details' field (d).
|
---|
256 | It is something like separate object with its own set of properties.
|
---|
257 | Currently the value of 'd' is 'G'.
|
---|
258 | 'G' is the class name (Neuro::getClassName() == 'G') and means 'Gyroscope'.
|
---|
259 | Neuro::getClass() gives you information about basic characteristic
|
---|
260 | of the class, that can be analyzed automatically.
|
---|
261 | For the current object we can learn that it supports no inputs (getPreferredInputs()) and provides meaningful output signal (getPreferredOutput()==1).
|
---|
262 | Instances of 'G' can be used in models having shape types: 'ball-and-stick'.
|
---|
263 | Instances of 'G' can be attached to Joints having any shapes.
|
---|
264 | (This class does not have its own properties
|
---|
265 | - Neuro::classProperties().getPropCount()==0)
|
---|
266 | The class of this object can be changed using Neuro::setClassName()
|
---|
267 | The following classes are available:
|
---|
268 | [ data provided by Neuro::getClassInfo()->getProperties() ]
|
---|
269 |
|
---|
270 | # class description properties
|
---|
271 | 0. N Neuron 4
|
---|
272 | 1. Nu Unipolar neuron [EXPERIMENTAL!] 4
|
---|
273 | 2. G Gyroscope 0
|
---|
274 | 3. Gpart Part Gyroscope 2
|
---|
275 | 4. T Touch 3
|
---|
276 | 5.Tcontact Touch contact 0
|
---|
277 | 6.Tproximity Touch proximity 3
|
---|
278 | 7. S Smell 0
|
---|
279 | 8. * Constant 0
|
---|
280 | 9. | Bend muscle 2
|
---|
281 | 10. @ Rotation muscle 1
|
---|
282 | 11. M Muscle for solids 2
|
---|
283 | 12. D Differentiate 0
|
---|
284 | 13. Fuzzy Fuzzy system [EXPERIMENTAL!] 4
|
---|
285 | 14. Sti Sticky [EXPERIMENTAL!] 0
|
---|
286 | 15. LMu Linear muscle [EXPERIMENTAL!] 1
|
---|
287 | 16. Water Water detector 0
|
---|
288 | 17.Energy Energy level 0
|
---|
289 | 18. Ch Channelize 0
|
---|
290 | 19. ChMux Channel multiplexer 0
|
---|
291 | 20. ChSel Channel selector 1
|
---|
292 | 21. Rnd Random noise 0
|
---|
293 | 22. Sin Sinus generator 2
|
---|
294 |
|
---|
295 | Let's change the Neuro's class to 'ChMux'...
|
---|
296 | The final object description will be then: 'ChMux'
|
---|
297 | And the full f0 genotype:
|
---|
298 |
|
---|
299 | p:fr=1.12, ing=0.53125, as=0.15625, vr=0.5, 0.5, 0.5
|
---|
300 | p:1.0, fr=1.12, ing=0.53125, as=0.15625, vs=0.514873, vr=0.5, 0.5, 0.5
|
---|
301 | p:2.0, z=-0.1, fr=0.976, ing=0.475, as=0.175, vr=0.5, 0.5, 0.5
|
---|
302 | j:0, 1, dx=1.0, 0.0, 0.0, stam=0.15625, vr=0.5, 0.5, 0.5
|
---|
303 | j:1, 2, stam=0.175, vr=0.5, 0.857946, 0.5
|
---|
304 | n:j=0, d=@:p=0.6543
|
---|
305 | n:j=1, d=ChMux
|
---|
306 | c:0, 1, -1.23456
|
---|
307 |
|
---|
308 |
|
---|
309 | ######### THE END ###########
|
---|
310 |
|
---|
311 | Hints:
|
---|
312 | 1. You can redirect output: genomanipulation >filename.txt
|
---|
313 | 2. Each run can yield different results and new behaviors, but you
|
---|
314 | need to uncomment rndRandomizeSeed() in genomanipulation.cpp.
|
---|
315 | 3. This application will use custom genotype passed as
|
---|
316 | a commandline parameter: genomanipulation "/*9*/FULU"
|
---|
317 |
|
---|
318 |
|
---|