source: cpp/gdk/f0def.xml @ 70

Last change on this file since 70 was 69, checked in by sz, 14 years ago

removed unnecessary files. all GDK samples can be built again (including neurotest). TODO: add #define GDK_WITHOUT_FRAMS to all VS projects! Note: read Makefile before syncing frams<->GDK!

  • Property svn:eol-style set to native
File size: 11.4 KB
RevLine 
[66]1<!DOCTYPE F0CLASSES>
2<F0CLASSES>
3
4 <CLASS ID="p" NAME="Part">
5  <GROUP NAME="Geometry" />
6  <GROUP NAME="Other properties" />
7  <GROUP NAME="Visual" />
8  <PROP ID="x" NAME="position.x" GROUP="0" FLAGS="1024" TYPE="f" />
9  <PROP ID="y" NAME="position.y" GROUP="0" FLAGS="1024" TYPE="f" />
10  <PROP ID="z" NAME="position.z" GROUP="0" FLAGS="1024" TYPE="f" />
11  <PROP ID="m" XTRA="1" NAME="mass" GROUP="1" FLAGS="0" TYPE="f" MIN="0.1" MAX="999.0" DEF="1.0" />
12  <PROP ID="s" NAME="size" GROUP="1" FLAGS="0" TYPE="f" MIN="0.1" MAX="10.0" DEF="1.0" />
13  <PROP ID="dn" XTRA="1" NAME="density" GROUP="1" FLAGS="0" TYPE="f" MIN="0.2" MAX="5.0" DEF="1.0" />
14  <PROP ID="fr" XTRA="1" NAME="friction" GROUP="1" FLAGS="0" TYPE="f" MIN="0.0" MAX="4.0" DEF="0.4" />
15  <PROP ID="ing" XTRA="1" NAME="ingestion" GROUP="1" FLAGS="0" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.25" />
16  <PROP ID="as" XTRA="1" NAME="assimilation" GROUP="1" FLAGS="0" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.25" />
17  <PROP ID="rx" NAME="rot.x" GROUP="0" FLAGS="0" TYPE="f" />
18  <PROP ID="ry" NAME="rot.y" GROUP="0" FLAGS="1024" TYPE="f" />
19  <PROP ID="rz" NAME="rot.z" GROUP="0" FLAGS="1024" TYPE="f" />
20  <PROP ID="i" NAME="info" GROUP="1" FLAGS="0" TYPE="s" />
21  <PROP ID="Vstyle" NAME="vis_style" GROUP="2" FLAGS="0" TYPE="s" MIN="0" MAX="-1" DEF="part" />
22 </CLASS>
23
24 <CLASS ID="j" NAME="Joint">
25  <GROUP NAME="Connections" />
26  <GROUP NAME="Geometry" />
27  <GROUP NAME="Other properties" />
28  <GROUP NAME="Visual" />
29  <PROP ID="p1" NAME="part1 ref#" GROUP="0" FLAGS="1024" TYPE="d" MIN="-1" MAX="999999" DEF="-1" />
30  <PROP ID="p2" NAME="part2 ref#" GROUP="0" FLAGS="1024" TYPE="d" MIN="-1" MAX="999999" DEF="-1" />
31  <PROP ID="rx" NAME="rotation.x" GROUP="1" FLAGS="0" TYPE="f" />
32  <PROP ID="ry" NAME="rotation.y" GROUP="1" FLAGS="1024" TYPE="f" />
33  <PROP ID="rz" NAME="rotation.z" GROUP="1" FLAGS="1024" TYPE="f" />
34  <PROP ID="dx" NAME="delta.x" GROUP="1" FLAGS="0" TYPE="f" MIN="-2" MAX="2" DEF="0" />
35  <PROP ID="dy" NAME="delta.y" GROUP="1" FLAGS="1024" TYPE="f" MIN="-2" MAX="2" DEF="0" />
36  <PROP ID="dz" NAME="delta.z" GROUP="1" FLAGS="1024" TYPE="f" MIN="-2" MAX="2" DEF="0" />
37  <PROP ID="stif" XTRA="1" NAME="stiffness" GROUP="2" FLAGS="0" TYPE="f" MIN="0.0" MAX="1.0" DEF="1.0" />
38  <PROP ID="rotstif" XTRA="1" NAME="rotation stiffness" GROUP="2" FLAGS="0" TYPE="f" MIN="0.0" MAX="1.0" DEF="1.0" />
39  <PROP ID="stam" NAME="stamina" GROUP="2" FLAGS="0" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.25" />
40  <PROP ID="i" NAME="info" GROUP="2" FLAGS="0" TYPE="s" />
41  <PROP ID="Vstyle" NAME="vis_style" GROUP="3" FLAGS="0" TYPE="s" MIN="0" MAX="-1" DEF="joint" />
42 </CLASS>
43
44
45
46 <CLASS ID="n" NAME="Neuro">
47  <GROUP NAME="Connections" />
48  <GROUP NAME="Other" />
49  <GROUP NAME="Visual" />
50  <PROP ID="p" NAME="part ref#" GROUP="0" FLAGS="0" TYPE="d" MIN="-1" MAX="999999" DEF="-1" />
51  <PROP ID="j" NAME="joint ref#" GROUP="0" FLAGS="0" TYPE="d" MIN="-1" MAX="999999" DEF="-1" />
52  <PROP ID="d" NAME="item details" GROUP="1" FLAGS="0" TYPE="s" />
53  <PROP ID="i" NAME="info" GROUP="1" FLAGS="0" TYPE="s" />
54  <PROP ID="Vstyle" NAME="vis_style" GROUP="2" FLAGS="0" TYPE="s" MIN="0" MAX="-1" DEF="neuro" />
55  <PROP ID="getInputCount" NAME="input count" GROUP="0" FLAGS="1+2" TYPE="d" />
56  <PROP ID="getInputNeuroDef" NAME="get input neuron" GROUP="0" FLAGS="1+2" TYPE="p oNeuroDef(d)" />
57  <PROP ID="getInputNeuroIndex" NAME="get input neuron index" GROUP="0" FLAGS="1+2" TYPE="p d(d)" />
58  <PROP ID="getInputWeight" NAME="get input weight" GROUP="0" FLAGS="1+2" TYPE="p f(d)" />
59  <PROP ID="classObject" NAME="neuron class" GROUP="0" FLAGS="1+2" TYPE="o NeuroClass" />
60 </CLASS>
61
62 <CLASS ID="c" NAME="NeuroConn">
63  <GROUP NAME="Connection" />
64  <GROUP NAME="Other" />
65  <PROP ID="n1" NAME="this neuro ref#" GROUP="0" FLAGS="1024" TYPE="d" MIN="-1" MAX="999999" DEF="-1" />
66  <PROP ID="n2" NAME="connected neuro ref#" GROUP="0" FLAGS="1024" TYPE="d" MIN="-1" MAX="999999" DEF="-1" />
67  <PROP ID="w" NAME="weight" GROUP="0" FLAGS="1024" TYPE="f" MIN="-999999" MAX="999999" DEF="1.0" />
68  <PROP ID="i" NAME="info" GROUP="1" FLAGS="0" TYPE="s" />
69 </CLASS>
70
71 <NEUROCLASS ID="N" NAME="Neuron" DESCRIPTION="Standard neuron" INPUTS="-1" OUTPUT="1" LOCATION="0"  VISUALHINTS="2"  >
72
73  <NEUROPROP ID="in" NAME="Inertia" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.8" />
74  <NEUROPROP ID="fo" NAME="Force" TYPE="f" MIN="0.0" MAX="999.0" DEF="0.04" />
75  <NEUROPROP ID="si" NAME="Sigmoid" TYPE="f" MIN="-99999.0" MAX="99999.0" DEF="2.0" />
76  <NEUROPROP ID="s" NAME="State" TYPE="f" MIN="-1.0" MAX="1.0" DEF="0.0" />
77 </NEUROCLASS>
78
79 <NEUROCLASS ID="Nu" NAME="Unipolar neuron [EXPERIMENTAL!]" DESCRIPTION="Works like standard neuron (N) but the output value is scaled to 0...+1 instead of -1...+1.\nHaving 0 as one of the saturation states should help in \"gate circuits\", where input signal is passed through or blocked depending on the other singal." INPUTS="-1" OUTPUT="1" LOCATION="0"  >
80  <NEUROPROP ID="in" NAME="Inertia" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.8" />
81  <NEUROPROP ID="fo" NAME="Force" TYPE="f" MIN="0.0" MAX="999.0" DEF="0.04" />
82  <NEUROPROP ID="si" NAME="Sigmoid" TYPE="f" MIN="-99999.0" MAX="99999.0" DEF="2.0" />
83  <NEUROPROP ID="s" NAME="State" TYPE="f" MIN="-1.0" MAX="1.0" DEF="0.0" />
84 </NEUROCLASS>
85
86 <NEUROCLASS ID="G" NAME="Gyroscope" DESCRIPTION="Equilibrium sensor.\n0=the stick is horizontal\n+1/-1=the stick is vertical" INPUTS="0" OUTPUT="1" LOCATION="2"  VISUALHINTS="32"  SYMBOL="8,7,100,50,90,50,90,40,70,40,80,50,70,60,90,60,90,50,12,43,24,48,24,48,19,38,19,38,24,43,24,43,54,48,54,48,64,43,69,38,64,38,54,43,54,5,63,69,58,74,48,79,38,79,28,74,23,69,1,43,79,43,74,1,23,69,26,66,1,63,69,60,66,1,55,76,53,73,1,31,75,33,72"  >
87
88
89 </NEUROCLASS>
90
91 <NEUROCLASS ID="T" NAME="Touch" DESCRIPTION="Touch sensor.\n-1=no contact\n0=just touching\n>0=pressing, value depends on the force applied" INPUTS="0" OUTPUT="1" LOCATION="1"  VISUALHINTS="32"  SYMBOL="2,7,100,50,90,50,90,40,70,40,80,50,70,60,90,60,90,50,11,75,50,65,50,60,55,55,45,50,55,45,45,40,50,35,50,30,45,25,50,30,55,35,50"  >
92
93
94  <NEUROPROP ID="r" NAME="Range" TYPE="f" MIN="0.0" MAX="1.0" DEF="1.0" />
95 </NEUROCLASS>
96
97 <NEUROCLASS ID="S" NAME="Smell" DESCRIPTION="Smell sensor. Aggregated \"smell of energy\" experienced from all energy objects (creatures and food pieces).\nClose objects have bigger influence than the distant ones: for each energy source, its partial feeling is proportional to its energy/(distance^2)" INPUTS="0" OUTPUT="1" LOCATION="1"  VISUALHINTS="32"  SYMBOL="5,7,100,50,90,50,90,40,70,40,80,50,70,60,90,60,90,50,3,10,40,15,45,15,55,10,60,5,20,30,25,35,30,45,30,55,25,65,20,70,4,15,35,20,40,22,50,20,60,15,65,5,75,50,50,50,45,45,40,50,45,55,50,50"  >
98
99
100 </NEUROCLASS>
101
102 <NEUROCLASS ID="*" NAME="Constant" DESCRIPTION="Constant value" INPUTS="0" OUTPUT="1" LOCATION="0"  VISUALHINTS="1"  SYMBOL="4,4,26,27,26,73,73,73,73,27,26,27,1,73,50,100,50,1,56,68,46,68,2,41,47,51,32,51,68"  >
103
104
105 </NEUROCLASS>
106
107 <NEUROCLASS ID="|" NAME="Bend muscle" DESCRIPTION="" INPUTS="1" OUTPUT="0" LOCATION="2"  VISUALHINTS="86"  SYMBOL="6,5,25,40,35,40,45,50,35,60,25,60,25,40,4,65,85,65,50,75,50,75,85,65,85,3,65,56,49,29,57,24,72,50,4,68,53,70,53,70,55,68,55,68,53,5,50,21,60,15,70,14,79,15,87,20,81,10,1,86,20,77,21"  >
108
109
110  <NEUROPROP ID="p" NAME="power" TYPE="f" MIN="0.01" MAX="1.0" DEF="0.25" />
111  <NEUROPROP ID="r" NAME="bending range" TYPE="f" MIN="0.0" MAX="1.0" DEF="1.0" />
112 </NEUROCLASS>
113
114 <NEUROCLASS ID="@" NAME="Rotation muscle" DESCRIPTION="" INPUTS="1" OUTPUT="0" LOCATION="2"  VISUALHINTS="150"  SYMBOL="5,5,25,40,35,40,45,50,35,60,25,60,25,40,4,65,85,65,50,75,50,75,85,65,85,1,69,10,77,17,10,59,15,57,17,57,22,60,26,69,27,78,26,82,21,82,16,79,12,69,10,80,6,3,65,50,65,20,75,20,75,50"  >
115
116
117  <NEUROPROP ID="p" NAME="power" TYPE="f" MIN="0.01" MAX="1.0" DEF="1.0" />
118 </NEUROCLASS>
119
120 <NEUROCLASS ID="D" NAME="Differentiate" DESCRIPTION="Calculate the difference between the current and previous input value. Multiple inputs are aggregated with respect to their weights" INPUTS="-1" OUTPUT="1" LOCATION="0"  SYMBOL="3,3,25,0,25,100,75,50,25,0,1,75,50,100,50,3,44,42,51,57,36,57,44,42"  >
121
122 </NEUROCLASS>
123
124 <NEUROCLASS ID="Fuzzy" NAME="Fuzzy system [EXPERIMENTAL!]" DESCRIPTION="Refer to publications to learn more about this neuron." INPUTS="-1" OUTPUT="1" LOCATION="0"  SYMBOL="5,2,30,65,37,37,44,65,3,37,65,44,37,51,37,58,65,2,51,65,58,37,65,65,6,100,50,70,50,70,25,25,10,25,90,70,75,70,50,1,70,65,25,65"  >
125
126  <NEUROPROP ID="ns" NAME="number of fuzzy sets" TYPE="d" MIN="1" MAX="" DEF="" />
127  <NEUROPROP ID="nr" NAME="number of rules" TYPE="d" MIN="1" MAX="" DEF="" />
128  <NEUROPROP ID="fs" NAME="fuzzy sets" TYPE="s" MIN="0" MAX="-1" DEF="0" />
129  <NEUROPROP ID="fr" NAME="fuzzy rules" TYPE="s" MIN="0" MAX="-1" DEF="0" />
130 </NEUROCLASS>
131
132 <NEUROCLASS ID="Sti" NAME="Sticky [EXPERIMENTAL!]" DESCRIPTION="" INPUTS="1" OUTPUT="0" LOCATION="1"  VISUALHINTS="16"  >
133
134 </NEUROCLASS>
135
136 <NEUROCLASS ID="LMu" NAME="Linear muscle [EXPERIMENTAL!]" DESCRIPTION="" INPUTS="1" OUTPUT="0" LOCATION="2"  VISUALHINTS="16"  >
137
138  <NEUROPROP ID="p" NAME="power" TYPE="f" MIN="0.01" MAX="1.0" DEF="1.0" />
139 </NEUROCLASS>
140
141 <NEUROCLASS ID="Water" NAME="Water detector" DESCRIPTION="Output signal:\n0=on or above water surface\n1=under water (deeper than 1)\n0..1=in the transient area just below water surface" INPUTS="0" OUTPUT="1" LOCATION="1"  VISUALHINTS="32"  >
142
143 </NEUROCLASS>
144
145 <NEUROCLASS ID="Energy" NAME="Energy level" DESCRIPTION="The current energy level divided by the initial energy level.\nUsually falls from initial 1.0 down to 0.0 and then the creature dies. It can rise above 1.0 if enough food is ingested" INPUTS="0" OUTPUT="1" LOCATION="0"  VISUALHINTS="32"  >
146
147 </NEUROCLASS>
148
149 <NEUROCLASS ID="Ch" NAME="Channelize" DESCRIPTION="Combines all input signals into a single multichannel output; Note: ChSel and ChMux are the only neurons which support multiple channels. Other neurons discard everything except the first channel." INPUTS="-1" OUTPUT="1" LOCATION="0"  SYMBOL="10,4,25,0,25,100,75,70,75,30,25,0,1,75,50,100,50,1,70,50,55,50,1,30,80,55,50,1,30,20,55,50,1,30,35,55,50,1,30,45,55,50,1,30,55,55,50,1,61,53,65,47,1,30,65,55,50"  >
150
151 </NEUROCLASS>
152
153 <NEUROCLASS ID="ChMux" NAME="Channel multiplexer" DESCRIPTION="Outputs the selected channel from the second (multichannel) input. The first input is used as the selector value (-1=select first channel, .., 1=last channel)" INPUTS="2" OUTPUT="1" LOCATION="0"  SYMBOL="7,4,25,0,25,100,75,70,75,30,25,0,1,75,50,100,50,1,70,50,55,50,3,50,55,55,50,50,45,50,55,3,30,67,45,67,45,50,50,50,1,35,70,39,64,2,30,33,53,33,53,48"  >
154
155 </NEUROCLASS>
156
157 <NEUROCLASS ID="ChSel" NAME="Channel selector" DESCRIPTION="Outputs a single channel (selected by the \"ch\" parameter) from multichannel input" INPUTS="1" OUTPUT="1" LOCATION="0"  SYMBOL="6,4,25,0,25,100,75,70,75,30,25,0,1,75,50,100,50,1,70,50,55,50,3,50,55,55,50,50,45,50,55,1,30,50,50,50,1,35,53,39,47"  >
158
159  <NEUROPROP ID="ch" NAME="channel" TYPE="d" MIN="" MAX="" DEF="" />
160 </NEUROCLASS>
161
162 <NEUROCLASS ID="Rnd" NAME="Random noise" DESCRIPTION="Generates random noise (subsequent random values in the range of -1..+1)" INPUTS="0" OUTPUT="1" LOCATION="0"  >
163 </NEUROCLASS>
164
165 <NEUROCLASS ID="Sin" NAME="Sinus generator" DESCRIPTION="Output frequency = f0+input" INPUTS="1" OUTPUT="1" LOCATION="0"  SYMBOL="3,12,75,50,71,37,62,28,50,25,37,28,28,37,25,50,28,62,37,71,50,75,62,71,71,62,75,50,1,75,50,100,50,5,35,50,40,35,45,35,55,65,60,65,65,50"  >
166
167  <NEUROPROP ID="f0" NAME="base frequency" TYPE="f" MIN="-1.0" MAX="1.0" DEF="0.06283185307" />
168  <NEUROPROP ID="t" NAME="time" TYPE="f" MIN="0" MAX="6.283185307" DEF="0" />
169 </NEUROCLASS>
170
171</F0CLASSES>
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