1 | // This file is a part of Framsticks SDK. http://www.framsticks.com/ |
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2 | // Copyright (C) 1999-2018 Maciej Komosinski and Szymon Ulatowski. |
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3 | // See LICENSE.txt for details. |
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4 | |
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5 | #include "neuroimpl.h" |
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6 | #include "neurofactory.h" |
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7 | #include <frams/util/rndutil.h> |
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8 | #include <common/nonstd_math.h> |
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9 | #ifndef SDK_WITHOUT_FRAMS |
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10 | #include <frams/simul/creature.h> |
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11 | #include <frams/mech/creatmechobj.h> |
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12 | #include <frams/simul/livegroups.h> |
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13 | #include <frams/simul/simul.h> |
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14 | #endif |
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15 | |
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16 | const int NeuroImpl::ENDDRAWING = -9999; |
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17 | const int NeuroImpl::MAXDRAWINGXY = 0xffff; |
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18 | |
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19 | int NeuroNetImpl::mytags_id = 0; |
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20 | |
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21 | ///////////////////////////////////////////////////////// |
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22 | |
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23 | #define FIELDSTRUCT NeuroNetConfig |
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24 | static ParamEntry nncfg_paramtab[] = |
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25 | { |
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26 | { "Creature: Neurons", 1, 3, "nnsim", }, |
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27 | { "randinit", 1, 0, "Random initialization", "f 0 10 0.01", FIELD(randominit), "Allowed range for initializing all neuron states with uniform distribution random numbers and zero mean. Set to 0 for deterministic initialization." }, |
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28 | { "nnoise", 1, 0, "Noise", "f 0 1 0", FIELD(nnoise), "Gaussian neural noise: a random value is added to each neural output in each simulation step. Set standard deviation here to add random noise, or 0 for deterministic simulation." }, |
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29 | { "touchrange", 1, 0, "T receptor range", "f 0 100 1", FIELD(touchrange), }, |
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30 | { 0, 0, 0, }, |
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31 | }; |
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32 | #undef FIELDSTRUCT |
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33 | |
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34 | NeuroNetConfig::NeuroNetConfig(NeuroFactory *fac) |
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35 | :par(nncfg_paramtab, this), |
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36 | randominit(0.01), |
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37 | nnoise(0), |
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38 | touchrange(1), |
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39 | factory(fac) |
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40 | {} |
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41 | |
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42 | ///////////////////////////////////////////////////////////////// |
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43 | |
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44 | NeuroNetImpl::NeuroNetImpl(Model& model, NeuroNetConfig& conf |
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45 | #ifdef NEURO_SIGNALS |
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46 | , ChannelSpace *ch |
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47 | #endif |
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48 | ) |
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49 | :mod(model), config(conf), |
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50 | isbuilt(1), errorcount(0) |
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51 | #ifdef NEURO_SIGNALS |
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52 | , channels(ch) |
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53 | #endif |
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54 | { |
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55 | if (!mytags_id) mytags_id = mod.userdata.newID(); |
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56 | |
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57 | Neuro *n; |
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58 | NeuroImpl *ni; |
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59 | Joint *j; |
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60 | int i; |
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61 | DB(printf("makeNeuroNet(%p)\n", &mod)); |
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62 | |
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63 | minorder = 3; maxorder = 0; |
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64 | errorcount = 0; |
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65 | |
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66 | for (i = 0; j = mod.getJoint(i); i++) |
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67 | j->flags &= ~(4 + 8); // todo: !!!neuroitems shouldn't use model fields!!! |
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68 | |
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69 | for (i = 0; n = mod.getNeuro(i); i++) |
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70 | { |
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71 | ni = conf.factory->createNeuroImpl(n); |
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72 | n->userdata[mytags_id] = ni; |
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73 | if (!ni) |
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74 | { |
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75 | errorcount++; |
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76 | logPrintf("NeuroNetImpl", "create", LOG_WARN, "neuron #%d (%s) implementation not available", |
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77 | i, n->getClassName().c_str()); |
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78 | continue; |
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79 | } // implementation not available?! |
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80 | ni->owner = this; |
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81 | ni->neuro = n; |
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82 | ni->readParam(); |
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83 | } |
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84 | |
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85 | for (i = 0; n = mod.getNeuro(i); i++) |
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86 | { |
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87 | n->state += (rnd01 - 0.5)*config.randominit; |
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88 | ni = (NeuroImpl*)n->userdata[mytags_id]; |
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89 | if (!ni) continue; |
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90 | if (!ni->lateinit()) |
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91 | { |
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92 | ni->status = NeuroImpl::InitError; |
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93 | errorcount++; |
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94 | logPrintf("NeuroNetImpl", "create", LOG_WARN, "neuron #%d (%s) initialization failed", |
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95 | i, n->getClassName().c_str()); |
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96 | continue; |
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97 | } |
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98 | ni->status = NeuroImpl::InitOk; |
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99 | int order = ni->getSimOrder(); |
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100 | if (order < 0) order = 0; else if (order>2) order = 2; |
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101 | if (order < minorder) minorder = order; |
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102 | if (order > maxorder) maxorder = order; |
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103 | neurons[order] += ni; |
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104 | if (ni->getNeedPhysics()) |
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105 | neurons[3] += ni; |
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106 | } |
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107 | cnode = mod.delmodel_list.add(STATRICKCALLBACK(this, &NeuroNetImpl::destroyNN, 0)); |
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108 | } |
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109 | |
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110 | void NeuroNetImpl::destroyNN(CALLBACKARGS) |
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111 | { |
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112 | if (!isbuilt) return; |
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113 | DB(printf("destroyNeuroNet(%p)\n", &mod)); |
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114 | NeuroImpl *ni; |
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115 | Neuro *n; |
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116 | for (int i = 0; n = mod.getNeuro(i); i++) |
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117 | { |
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118 | ni = (NeuroImpl*)n->userdata[mytags_id]; |
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119 | delete ni; |
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120 | n->userdata[mytags_id] = 0; |
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121 | } |
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122 | mod.delmodel_list.remove(cnode); |
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123 | isbuilt = 0; errorcount = 0; |
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124 | delete this; |
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125 | } |
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126 | |
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127 | NeuroNetImpl::~NeuroNetImpl() |
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128 | { |
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129 | destroyNN(0, 0); |
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130 | } |
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131 | |
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132 | void NeuroNetImpl::simulateNeuroNet() |
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133 | { |
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134 | NeuroImpl *ni; |
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135 | for (int order = minorder; order <= maxorder; order++) |
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136 | { |
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137 | int i; |
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138 | SList &nlist = neurons[order]; |
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139 | for (i = 0; ni = (NeuroImpl*)nlist(i); i++) |
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140 | ni->go(); |
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141 | for (i = 0; ni = (NeuroImpl*)nlist(i); i++) |
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142 | ni->commit(); |
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143 | } |
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144 | } |
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145 | |
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146 | void NeuroNetImpl::simulateNeuroPhysics() |
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147 | { |
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148 | NeuroImpl *ni; |
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149 | int i; |
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150 | SList &nlist = neurons[3]; |
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151 | for (i = 0; ni = (NeuroImpl*)nlist(i); i++) |
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152 | ni->goPhysics(); |
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153 | } |
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154 | |
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155 | /////////////////////////////////////////////// |
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156 | |
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157 | void NeuroImpl::setChannelCount(int c) |
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158 | { |
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159 | if (c < 1) c = 1; |
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160 | if (c == channels) return; |
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161 | if (c < channels) { channels = c; chstate.trim(c - 1); chnewstate.trim(c - 1); return; } |
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162 | double s = getState(channels - 1); |
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163 | chnewstate.setSize(c - 1); |
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164 | chstate.setSize(c - 1); |
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165 | for (int i = channels; i < c; i++) |
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166 | { |
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167 | chstate(i - 1) = s; |
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168 | chnewstate(i - 1) = s; |
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169 | } |
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170 | channels = c; |
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171 | } |
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172 | |
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173 | void NeuroImpl::setState(double st, int channel) |
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174 | { |
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175 | validateNeuroState(st); |
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176 | if (channel >= channels) channel = channels - 1; |
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177 | if (channel <= 0) { newstate = st; return; } |
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178 | chnewstate(channel - 1) = st; |
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179 | } |
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180 | |
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181 | void NeuroImpl::setCurrentState(double st, int channel) |
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182 | { |
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183 | validateNeuroState(st); |
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184 | if (channel >= channels) channel = channels - 1; |
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185 | if (channel <= 0) { neuro->state = st; return; } |
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186 | chstate(channel - 1) = st; |
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187 | } |
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188 | |
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189 | double NeuroImpl::getNewState(int channel) |
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190 | { |
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191 | if (neuro->flags&Neuro::HoldState) return getState(channel); |
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192 | if (channel >= channels) channel = channels - 1; |
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193 | if (channel <= 0) { return newstate; } |
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194 | return chnewstate(channel - 1); |
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195 | } |
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196 | |
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197 | double NeuroImpl::getState(int channel) |
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198 | { |
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199 | if (channel >= channels) channel = channels - 1; |
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200 | if (channel <= 0) return neuro->state; |
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201 | return chstate(channel - 1); |
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202 | } |
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203 | |
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204 | void NeuroImpl::commit() |
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205 | { |
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206 | if (!(neuro->flags&Neuro::HoldState)) |
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207 | { |
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208 | if (channels > 1) |
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209 | chstate = chnewstate; |
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210 | neuro->state = newstate; |
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211 | if (owner->getConfig().nnoise > 0.0) |
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212 | { |
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213 | neuro->state += RndGen.GaussStd()*owner->getConfig().nnoise; |
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214 | if (channels > 1) |
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215 | for (int i = 0; i < chstate.size(); i++) |
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216 | chstate(0) += RndGen.GaussStd()*owner->getConfig().nnoise; |
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217 | } |
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218 | } |
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219 | } |
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220 | |
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221 | int NeuroImpl::getInputChannelCount(int i) |
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222 | { |
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223 | if ((i < 0) || (i >= neuro->getInputCount())) return 1; |
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224 | Neuro *nu = neuro->getInput(i); |
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225 | NeuroImpl *ni = NeuroNetImpl::getImpl(nu); |
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226 | if (!ni) return 1; |
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227 | return ni->channels; |
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228 | } |
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229 | |
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230 | double NeuroImpl::getInputState(int i, int channel) |
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231 | { |
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232 | if ((i < 0) || (i >= neuro->getInputCount())) return 0; |
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233 | Neuro *nu = neuro->getInput(i); |
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234 | if (channel <= 0) return nu->state; |
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235 | NeuroImpl *ni = NeuroNetImpl::getImpl(nu); |
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236 | if (!ni) return nu->state; |
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237 | if (channel >= ni->channels) channel = ni->channels - 1; |
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238 | if (!channel) return nu->state; |
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239 | return ni->chstate(channel - 1); |
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240 | } |
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241 | |
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242 | double NeuroImpl::getWeightedInputState(int i, int channel) |
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243 | { |
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244 | if ((i < 0) || (i >= neuro->getInputCount())) return 0; |
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245 | double w; |
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246 | Neuro *nu = neuro->getInput(i, w); |
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247 | if (channel <= 0) return nu->state * w; |
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248 | NeuroImpl *ni = NeuroNetImpl::getImpl(nu); |
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249 | if (!ni) return nu->state * w; |
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250 | if (channel >= ni->channels) channel = ni->channels - 1; |
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251 | if (!channel) return w * nu->state; |
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252 | return w * ni->chstate(channel - 1); |
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253 | } |
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254 | |
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255 | double NeuroImpl::getInputSum(int startwith) |
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256 | { |
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257 | if (startwith < 0) return 0; |
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258 | Neuro *inp; |
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259 | double sum = 0.0; |
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260 | while (inp = neuro->getInput(startwith++)) |
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261 | sum += inp->state; |
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262 | return sum; |
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263 | } |
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264 | |
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265 | double NeuroImpl::getWeightedInputSum(int startwith) |
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266 | { |
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267 | if (startwith < 0) return 0; |
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268 | Neuro *inp; |
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269 | double sum = 0.0; |
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270 | double w; |
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271 | while (inp = neuro->getInput(startwith++, w)) |
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272 | sum += inp->state*w; |
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273 | return sum; |
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274 | } |
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275 | |
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276 | void NeuroImpl::readParam() |
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277 | { |
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278 | Param par; |
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279 | if (!paramentries) return; |
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280 | par.setParamTab(paramentries); |
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281 | par.select(this); |
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282 | par.setDefault(); |
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283 | par.load(ParamInterface::FormatSingleLine, neuro->getClassParams()); |
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284 | } |
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285 | |
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286 | Param& NeuroImpl::getStaticParam() |
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287 | { |
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288 | static Param p(neuroimpl_tab, 0, "Neuro"); |
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289 | return p; |
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290 | } |
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291 | |
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292 | ///////////////////////////// |
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293 | |
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294 | #ifdef NEURO_SIGNALS |
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295 | #define NEUROIMPL_SIGNAL_PROPS 1 |
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296 | #else |
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297 | #define NEUROIMPL_SIGNAL_PROPS 0 |
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298 | #endif |
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299 | |
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300 | #define FIELDSTRUCT NeuroImpl |
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301 | ParamEntry neuroimpl_tab[] = |
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302 | { |
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303 | { "Neuro", 1, 27 + NEUROIMPL_SIGNAL_PROPS, "Neuro", "Live Neuron object." }, |
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304 | |
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305 | { "getInputState", 0, 0, "Get input signal", "p f(d input)", PROCEDURE(p_get), }, |
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306 | { "getInputWeight", 0, 0, "Get input weight", "p f(d input)", PROCEDURE(p_getweight), }, |
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307 | { "getWeightedInputState", 0, 0, "Get weighted input signal", "p f(d input)", PROCEDURE(p_getw), }, |
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308 | { "getInputSum", 0, 0, "Get signal sum", "p f(d input)", PROCEDURE(p_getsum), }, |
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309 | { "getWeightedInputSum", 0, 0, "Get weighted signal sum", "p f(d input)", PROCEDURE(p_getwsum), "Uses any number of inputs starting with the specified input. getWeightedInputSum(0)=weightedInputSum" }, |
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310 | { "getInputCount", 0, PARAM_READONLY, "Get input count", "d", GETONLY(count), }, |
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311 | { "inputSum", 0, PARAM_READONLY, "Full signal sum", "f", GETONLY(sum), }, |
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312 | { "weightedInputSum", 0, PARAM_READONLY, "Full weighted signal sum", "f", GETONLY(wsum), }, |
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313 | { "getInputChannelCount", 0, 0, "Get channel count for input", "p d(d input)", PROCEDURE(p_getchancount), }, |
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314 | { "getInputStateChannel", 0, 0, "Get input signal from channel", "p f(d input,d channel)", PROCEDURE(p_getchan), }, |
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315 | { "getWeightedInputStateChannel", 0, 0, "Get weighted input signal from channel", "p f(d input,d channel)", PROCEDURE(p_getwchan), }, |
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316 | { "state", 0, 0, "Neuron state (channel 0)", "f", GETSET(state), "When read, returns the current neuron state.\nWhen written, sets the 'internal' neuron state that will become current in the next step.\nTypically you should use this field, and not currState." }, |
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317 | { "channelCount", 0, 0, "Number of output channels", "d", GETSET(channels), }, |
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318 | { "getStateChannel", 0, 0, "Get state for channel", "p f(d channel)", PROCEDURE(p_getstate), }, |
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319 | { "setStateChannel", 0, 0, "Set state for channel", "p(d channel,f value)", PROCEDURE(p_setstate), }, |
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320 | { "hold", 0, 0, "Hold state", "d 0 1", GETSET(hold), "\"Holding\" means keeping the neuron state as is, blocking the regular neuron operation. This is useful when your script needs to inject some control signals into the NN. Without \"holding\", live neurons would be constantly overwriting your changes, and the rest of the NN could see inconsistent states, depending on the connections. Setting hold=1 ensures the neuron state will be only set by you, and not by the neuron. The enforced signal value can be set using Neuro.currState before or after setting hold=1. Set hold=0 to resume normal operation.", }, |
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321 | { "currState", 0, 0, "Current neuron state (channel 0)", "f", GETSET(cstate), "When read, it behaves just like the 'state' field.\nWhen written, changes the current neuron state immediately, which disturbs the regular synchronous NN operation.\nThis feature should only be used while controlling the neuron 'from outside' (like a neuro probe) and not in the neuron definition. See also: Neuro.hold", }, |
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322 | { "setCurrStateChannel", 0, 0, "Set current neuron state for channel", "p(d channel,f value)", PROCEDURE(p_setcstate), "Analogous to \"currState\"." }, |
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323 | { "position_x", 0, PARAM_READONLY, "Position x", "f", GETONLY(position_x), }, |
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324 | { "position_y", 0, PARAM_READONLY, "Position y", "f", GETONLY(position_y), }, |
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325 | { "position_z", 0, PARAM_READONLY, "Position z", "f", GETONLY(position_z), }, |
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326 | { "creature", 0, PARAM_READONLY, "Gets owner creature", "o Creature", GETONLY(creature), }, |
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327 | { "part", 0, PARAM_READONLY, "The Part object where this neuron is located", "o MechPart", GETONLY(part), }, |
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328 | { "joint", 0, PARAM_READONLY, "The Joint object where this neuron is located", "o MechJoint", GETONLY(joint), }, |
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329 | { "neuroproperties", 0, PARAM_READONLY, "Custom neuron fields", "o NeuroProperties", GETONLY(fields), |
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330 | "Neurons can have different fields depending on their class. Script neurons have their fields defined using the \"property:\" syntax. If you develop a custom neuron script you should use the NeuroProperties object for accessing your own neuron fields. The Neuro.neuroproperties property is meant for accessing the neuron fields from the outside script.\n" |
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331 | "Examples:\n" |
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332 | "var c=Populations.createFromString(\"X[N]\");\n" |
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333 | "Simulator.print(\"standard neuron inertia=\"+c.getNeuro(0).neuroproperties.in);\n" |
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334 | "c=Populations.createFromString(\"X[Nn,e:0.1]\");\n" |
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335 | "Simulator.print(\"noisy neuron error rate=\"+c.getNeuro(0).neuroproperties.e);\n" |
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336 | "\n" |
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337 | "The Interface object can be used to discover which fields are available for a certain neuron object:\n" |
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338 | "c=Populations.createFromString(\"X[N]\");\n" |
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339 | "var iobj=Interface.makeFrom(c.getNeuro(0).neuroproperties);\n" |
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340 | "var i;\n" |
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341 | "for(i=0;i<iobj.size;i++)\n" |
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342 | " Simulator.print(iobj.getId(i)+\" (\"+iobj.getName(i)+\")\");", }, |
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343 | { "def", 0, PARAM_READONLY, "Neuron definition from which this live neuron was built", "o NeuroDef", GETONLY(neurodef), }, |
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344 | { "classObject", 0, PARAM_READONLY, "Neuron class for this neuron", "o NeuroClass", GETONLY(classObject), }, |
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345 | #ifdef NEURO_SIGNALS |
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346 | { "signals", 0, PARAM_READONLY, "Signals", "o NeuroSignals", FIELD(sigs_obj), }, |
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347 | #endif |
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348 | |
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349 | { 0, 0, 0, }, |
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350 | }; |
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351 | #undef FIELDSTRUCT |
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352 | |
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353 | #ifdef NEURO_SIGNALS |
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354 | ParamEntry neurosignals_paramtab[] = |
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355 | { |
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356 | { "NeuroSignals", 1, 8, "NeuroSignals", "Signals attached to a neuron.\nSee also: Signal, WorldSignals, CreatureSignals.\nscripts/light.neuro and scripts/seelight.neuro are simple custom neuron examples demonstrating how to send/receive signals between creatures.", }, |
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357 | |
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358 | #define FIELDSTRUCT NeuroSignals |
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359 | SIGNPAR_ADD(""), |
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360 | SIGNPAR_RECEIVE(""), |
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361 | SIGNPAR_RECEIVESET(""), |
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362 | SIGNPAR_RECEIVEFILTER(""), |
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363 | SIGNPAR_RECEIVESINGLE(""), |
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364 | #undef FIELDSTRUCT |
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365 | |
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366 | #define FIELDSTRUCT SignalSet |
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367 | SIGNSETPAR_GET, |
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368 | SIGNSETPAR_SIZE, |
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369 | SIGNSETPAR_CLEAR, |
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370 | #undef FIELDSTRUCT |
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371 | { 0, 0, 0, }, |
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372 | }; |
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373 | |
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374 | Param& NeuroSignals::getStaticParam() |
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375 | { |
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376 | static Param p(neurosignals_paramtab, 0); |
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377 | return p; |
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378 | } |
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379 | #endif |
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380 | |
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381 | #ifdef NEURO_SIGNALS |
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382 | class NeuroSigSource : public SigSource |
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383 | { |
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384 | protected: |
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385 | NeuroImpl* owner; |
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386 | public: |
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387 | NeuroSigSource(NeuroImpl *n, Creature *c) :SigSource(0, c), owner(n) {} |
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388 | bool update(); |
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389 | }; |
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390 | |
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391 | bool NeuroSigSource::update() |
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392 | { |
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393 | Pt3D p; |
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394 | if (owner->getPosition(p)) |
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395 | { |
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396 | setLocation(p); |
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397 | return true; |
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398 | } |
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399 | return false; |
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400 | } |
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401 | |
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402 | Creature *NeuroSignals::getCreature() |
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403 | { |
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404 | if (!cr) |
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405 | { |
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406 | cr = owner->getCreature(); |
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407 | } |
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408 | return cr; |
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409 | } |
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410 | |
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411 | void NeuroSignals::p_add(PARAMPROCARGS) |
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412 | { |
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413 | SigSource *s = new NeuroSigSource(owner, getCreature()); |
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414 | if (owner->owner->channels) |
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415 | { |
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416 | SigChannel *ch = owner->owner->channels->getChannel(args->getString(), true); |
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417 | ch->addSource(s); |
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418 | } |
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419 | else |
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420 | SigChannel::dummy_channel.addSource(s); |
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421 | sigs += s; |
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422 | s->setupObject(ret); |
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423 | } |
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424 | |
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425 | void NeuroSignals::p_receive(PARAMPROCARGS) |
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426 | { |
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427 | SigChannel *ch; Pt3D p; |
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428 | if (owner->owner->channels && (ch = owner->owner->channels->getChannel(args->getString(), false)) && owner->getPosition(p)) |
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429 | ret->setDouble(ch->receive(&p, getCreature())); |
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430 | else |
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431 | ret->setDouble(0); |
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432 | } |
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433 | |
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434 | void NeuroSignals::p_receiveFilter(PARAMPROCARGS) |
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435 | { |
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436 | SigChannel *ch; Pt3D p; |
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437 | if (owner->owner->channels && (ch = owner->owner->channels->getChannel(args[3].getString(), false)) && owner->getPosition(p)) |
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438 | ret->setDouble(ch->receive(&p, getCreature(), args[2].getDouble(), args[1].getDouble(), args[0].getDouble())); |
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439 | else |
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440 | ret->setDouble(0); |
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441 | } |
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442 | |
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443 | void NeuroSignals::p_receiveSet(PARAMPROCARGS) |
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444 | { |
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445 | SigChannel *ch; Pt3D p; |
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446 | SigVector *vec = new SigVector(); |
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447 | if (owner->owner->channels && (ch = owner->owner->channels->getChannel(args[1].getString(), false)) && owner->getPosition(p)) |
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448 | ch->receiveSet(vec, &p, getCreature(), args[0].getDouble()); |
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449 | ret->setObject(vec->makeObject()); |
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450 | } |
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451 | |
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452 | void NeuroSignals::p_receiveSingle(PARAMPROCARGS) |
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453 | { |
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454 | SigChannel *ch; Pt3D p; |
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455 | if (owner->owner->channels && (ch = owner->owner->channels->getChannel(args[1].getString(), false)) && owner->getPosition(p)) |
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456 | { |
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457 | SigSource *src = ch->receiveSingle(&p, getCreature(), args[0].getDouble(), 0, 1e99); |
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458 | if (src) |
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459 | { |
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460 | src->setupObject(ret); |
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461 | return; |
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462 | } |
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463 | } |
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464 | ret->setEmpty(); |
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465 | } |
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466 | #endif |
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467 | |
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468 | #ifndef SDK_WITHOUT_FRAMS |
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469 | extern ParamEntry creature_paramtab[]; |
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470 | static Param creature_param(creature_paramtab, 0); |
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471 | #endif |
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472 | |
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473 | Creature* NeuroImpl::getCreature() |
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474 | { |
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475 | #ifndef SDK_WITHOUT_FRAMS |
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476 | CreatMechObject *cmo = (CreatMechObject *)neuro->owner->userdata[CreatMechObject::modeltags_id]; |
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477 | return cmo->creature; |
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478 | #else |
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479 | return 0; |
---|
480 | #endif |
---|
481 | } |
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482 | |
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483 | void NeuroImpl::get_creature(ExtValue *ret) |
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484 | { |
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485 | #ifndef SDK_WITHOUT_FRAMS |
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486 | ret->setObject(ExtObject(&creature_param, getCreature())); |
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487 | #endif |
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488 | } |
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489 | |
---|
490 | void NeuroImpl::get_part(ExtValue *ret) |
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491 | { |
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492 | #ifndef SDK_WITHOUT_FRAMS |
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493 | Part *pa; |
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494 | if (pa = neuro->getPart()) |
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495 | ret->setObject(ExtObject(&MechPart::getStaticParam(), ((MechPart *)pa->userdata[CreatMechObject::modeltags_id]))); |
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496 | else |
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497 | ret->setEmpty(); |
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498 | #endif |
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499 | } |
---|
500 | |
---|
501 | void NeuroImpl::get_joint(ExtValue *ret) |
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502 | { |
---|
503 | #ifndef SDK_WITHOUT_FRAMS |
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504 | Joint *jo; |
---|
505 | if (jo = neuro->getJoint()) |
---|
506 | ret->setObject(ExtObject(&MechJoint::getStaticParam(), ((MechJoint*)jo->userdata[CreatMechObject::modeltags_id]))); |
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507 | else |
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508 | ret->setEmpty(); |
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509 | #endif |
---|
510 | } |
---|
511 | |
---|
512 | bool NeuroImpl::getPosition(Pt3D &pos) |
---|
513 | { |
---|
514 | #ifndef SDK_WITHOUT_FRAMS |
---|
515 | Part *pa; Joint *jo; |
---|
516 | if (pa = neuro->getPart()) |
---|
517 | { |
---|
518 | pos = ((MechPart *)pa->userdata[CreatMechObject::modeltags_id])->p; |
---|
519 | return true; |
---|
520 | } |
---|
521 | if (jo = neuro->getJoint()) |
---|
522 | { |
---|
523 | if (neuro->getClass()->getVisualHints() & NeuroClass::AtFirstPart) |
---|
524 | pos = ((MechPart*)jo->part1->userdata[CreatMechObject::modeltags_id])->p; |
---|
525 | else if (neuro->getClass()->getVisualHints() & NeuroClass::AtSecondPart) |
---|
526 | pos = ((MechPart*)jo->part2->userdata[CreatMechObject::modeltags_id])->p; |
---|
527 | else pos = (((MechPart*)jo->part1->userdata[CreatMechObject::modeltags_id])->p |
---|
528 | + ((MechPart*)jo->part2->userdata[CreatMechObject::modeltags_id])->p) / 2; |
---|
529 | return true; |
---|
530 | } |
---|
531 | #endif |
---|
532 | return false; |
---|
533 | } |
---|
534 | |
---|
535 | void NeuroImpl::get_position_x(ExtValue *ret) |
---|
536 | { |
---|
537 | Pt3D pos; |
---|
538 | if (getPosition(pos)) ret->setDouble(pos.x); else ret->setEmpty(); |
---|
539 | } |
---|
540 | void NeuroImpl::get_position_y(ExtValue *ret) |
---|
541 | { |
---|
542 | Pt3D pos; |
---|
543 | if (getPosition(pos)) ret->setDouble(pos.y); else ret->setEmpty(); |
---|
544 | } |
---|
545 | void NeuroImpl::get_position_z(ExtValue *ret) |
---|
546 | { |
---|
547 | Pt3D pos; |
---|
548 | if (getPosition(pos)) ret->setDouble(pos.z); else ret->setEmpty(); |
---|
549 | } |
---|
550 | |
---|
551 | |
---|
552 | void NeuroImpl::createFieldsObject() |
---|
553 | { |
---|
554 | fields_param = new Param(paramentries ? paramentries : (ParamEntry*)&empty_paramtab, this, "NeuroProperties"); |
---|
555 | fields_object = new ExtObject(fields_param); |
---|
556 | } |
---|
557 | |
---|
558 | void NeuroImpl::get_fields(ExtValue *ret) |
---|
559 | { |
---|
560 | if (!fields_object) |
---|
561 | createFieldsObject(); |
---|
562 | ret->setObject(*fields_object); |
---|
563 | } |
---|
564 | |
---|
565 | void NeuroImpl::get_neurodef(ExtValue *ret) |
---|
566 | { |
---|
567 | ret->setObject(ExtObject(&Neuro::getStaticParam(), neuro)); |
---|
568 | } |
---|
569 | |
---|
570 | void NeuroImpl::get_classObject(ExtValue *ret) |
---|
571 | { |
---|
572 | #ifndef SDK_WITHOUT_FRAMS |
---|
573 | NeuroClassExt::makeStaticObject(ret, neuroclass); |
---|
574 | #endif |
---|
575 | } |
---|
576 | |
---|
577 | NeuroImpl::~NeuroImpl() |
---|
578 | { |
---|
579 | if (fields_param) |
---|
580 | { |
---|
581 | delete fields_param; |
---|
582 | delete fields_object; |
---|
583 | } |
---|
584 | } |
---|