[286] | 1 | // This file is a part of Framsticks SDK. http://www.framsticks.com/ |
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[1118] | 2 | // Copyright (C) 1999-2021 Maciej Komosinski and Szymon Ulatowski. |
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[286] | 3 | // See LICENSE.txt for details. |
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[109] | 4 | |
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| 5 | #ifndef _MODELPARTS_H_ |
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| 6 | #define _MODELPARTS_H_ |
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| 7 | |
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| 8 | #include <frams/util/3d.h> |
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[121] | 9 | #include <frams/genetics/genoconv.h> |
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[109] | 10 | |
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| 11 | #include <frams/util/extvalue.h> |
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| 12 | #include <frams/util/list.h> |
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| 13 | #include <frams/util/sstring.h> |
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| 14 | #include <frams/util/sstringutils.h> |
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| 15 | #include <frams/param/param.h> |
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| 16 | #include <frams/param/syntparam.h> |
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| 17 | #include <frams/util/usertags.h> |
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| 18 | #include <frams/param/paramtabobj.h> |
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| 19 | |
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| 20 | #include <stdio.h> |
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| 21 | |
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| 22 | class Model; |
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| 23 | class IRange; |
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| 24 | class MultiRange; |
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| 25 | |
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[899] | 26 | typedef UserTags<Model, void *, 5> ModelUserTags; |
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[109] | 27 | |
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[934] | 28 | |
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| 29 | /// Introduced only because we can't have a forward declaration of enum in the Model class, |
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| 30 | /// and we would need a forward declaration because of mutual (cyclic) dependence of declarations of Model and NeuroClass. |
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| 31 | /// https://stackoverflow.com/questions/27019292/is-in-class-enum-forward-declaration-possible |
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| 32 | /// Use Model::... instead of ModelEnum::... |
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| 33 | class ModelEnum |
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| 34 | { |
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| 35 | public: |
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[999] | 36 | enum ShapeType { |
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| 37 | SHAPETYPE_BALL_AND_STICK = 0, SHAPETYPE_SOLIDS = 1, SHAPETYPE_UNKNOWN, SHAPETYPE_ILLEGAL, ///< 0 and 1 have special significance - these values allow for bit operations. |
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| 38 | SHAPETYPE_FIRST = SHAPETYPE_BALL_AND_STICK, SHAPETYPE_LAST = SHAPETYPE_SOLIDS // for iteration |
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| 39 | }; |
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[934] | 40 | }; |
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| 41 | |
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[109] | 42 | /** Common base for model elements. */ |
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| 43 | class PartBase |
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| 44 | { |
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| 45 | public: |
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[714] | 46 | SString vis_style; |
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[899] | 47 | PartBase(const SString &s) :vis_style(s), mapped(0) {} |
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[714] | 48 | ~PartBase(); |
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[899] | 49 | static SString getDefaultStyle() { return SString("none"); } |
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[714] | 50 | MultiRange *mapped; |
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| 51 | enum PartBaseFlags { Selected = 1 }; |
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| 52 | int flags; |
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| 53 | Model *owner; ///< backlink to the model |
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[109] | 54 | |
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[714] | 55 | SString info; |
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[109] | 56 | |
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[714] | 57 | Model &getModel() const { return *owner; } |
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[109] | 58 | |
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[714] | 59 | ModelUserTags userdata; |
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[109] | 60 | |
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[714] | 61 | void notifyMappingChange(); |
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[109] | 62 | |
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[714] | 63 | void clearMapping(); |
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[899] | 64 | MultiRange *getMapping() { return mapped; } |
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[714] | 65 | void setMapping(const IRange &mr); |
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| 66 | void addMapping(const IRange &mr); |
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| 67 | void setMapping(const MultiRange &mr); |
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| 68 | void addMapping(const MultiRange &mr); |
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[109] | 69 | |
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[899] | 70 | void setInfo(const SString &name, const SString &value); |
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| 71 | void setInfo(const SString &name, int value); |
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| 72 | void setInfo(const SString &name, double value); |
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| 73 | SString getInfo(const SString &name); |
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[109] | 74 | }; |
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| 75 | |
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[999] | 76 | /// Part is the only real physical object in creatures in Framsticks. |
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[109] | 77 | /// You can use this class for querying and adjusting constructed |
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[999] | 78 | /// model properties. |
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[714] | 79 | class Part : public PartBase |
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[109] | 80 | { |
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[714] | 81 | friend class Model; |
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| 82 | static SString getDefaultStyle(); |
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| 83 | Part(double _mass, double _size, double _density, double _friction, double _ingest, double _assim) |
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| 84 | :PartBase(getDefaultStyle()), mass(_mass), size(_size), density(_density), friction(_friction), ingest(_ingest), assim(_assim) |
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[109] | 85 | {} |
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[714] | 86 | void defassign(); |
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[109] | 87 | public: |
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[714] | 88 | // base properties - have special meaning and therefore are often accessed directly for convenience |
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| 89 | Pt3D p; ///< 3d coordinates of the part |
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| 90 | Orient o; ///< orientation in 3d space (rotation matrix) |
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| 91 | /// ParamInterface object is preferred way to get/set other properties. |
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| 92 | Param extraProperties(); |
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| 93 | Param properties(); |
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| 94 | paInt refno; |
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| 95 | Pt3D rot;///< rotation angles |
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[109] | 96 | |
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[714] | 97 | /// |
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| 98 | paInt shape;///default=old Framsticks compatible, do not mix with shapes>0 |
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[999] | 99 | enum Shape { |
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| 100 | SHAPE_BALL = 0, ///< for "ball and stick" shape type model only. |
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[1318] | 101 | SHAPE_ELLIPSOID = 1, SHAPE_CUBOID = 2 /* rectangular cuboid */, SHAPE_CYLINDER = 3, |
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[999] | 102 | SHAPE_FIRST = SHAPE_BALL, SHAPE_LAST = SHAPE_CYLINDER // for iteration |
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[977] | 103 | }; |
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| 104 | static const char* getShapeName(Shape sh); |
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[1318] | 105 | static constexpr double DEFAULT_STICK_RADIUS = 0.15; //used in odesim, VisualModel, CreatureObj3D, and SHAPETYPE_BALL_AND_STICK to SHAPETYPE_SOLIDS Model conversion |
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[977] | 106 | |
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[714] | 107 | double mass, size, density, friction, ingest, assim, hollow; |
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| 108 | Pt3D scale; |
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| 109 | Pt3D food; |
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| 110 | //SList points; // collistion points |
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| 111 | //Slist neurons; // "select * from owner->neurons where part=this" ;-) |
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[109] | 112 | |
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[714] | 113 | Pt3D vcolor; |
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[109] | 114 | |
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[999] | 115 | Part(enum Shape s = SHAPE_BALL); |
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[899] | 116 | Part(const Part &src) :PartBase(getDefaultStyle()) { operator=(src); } |
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| 117 | void operator=(const Part &src); |
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[109] | 118 | |
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[714] | 119 | void setPositionAndRotationFromAxis(const Pt3D &p1, const Pt3D &p2); |
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| 120 | void setOrient(const Orient &o);///< set part.o and calculates part.rot (rotation angles) |
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| 121 | void setRot(const Pt3D &r);///< set part.rot (rotation angles) and calculate part.o |
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[109] | 122 | |
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[899] | 123 | static Param &getStaticParam(); |
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[109] | 124 | }; |
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| 125 | |
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[934] | 126 | class Part_MinMaxDef : public Part //contains additional information for Model::getMinPart()/getMaxPart()/getDefPart() |
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| 127 | { |
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| 128 | public: |
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| 129 | double volume; ///< Introduced to limit the range of volumes (~mass) in simulation of solids. Genetic operators should observe this min,max volume by calculating and limiting the volume of Parts based on their type and sx,sy,sz. |
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| 130 | |
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| 131 | void defassign(); |
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| 132 | Part_MinMaxDef() { defassign(); } |
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| 133 | }; |
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| 134 | |
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[109] | 135 | /// Imaginary connection between two parts. |
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| 136 | /// Joint has no mass nor intertia but can transfer forces. |
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[714] | 137 | class Joint : public PartBase |
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[109] | 138 | { |
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[714] | 139 | friend class Model; |
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| 140 | SString getDefaultStyle(); |
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| 141 | Joint(double _stamina, double _stif, double _rotstif, double _d) |
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| 142 | :PartBase(getDefaultStyle()), stamina(_stamina), stif(_stif), rotstif(_rotstif) |
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| 143 | { |
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| 144 | d = Pt3D(_d, 0, 0); |
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| 145 | } |
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| 146 | void defassign(); |
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| 147 | void resetDeltaMarkers(); |
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[109] | 148 | public: |
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[714] | 149 | // base properties: |
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| 150 | paInt p1_refno, p2_refno; ///< parts' reference numbers |
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[109] | 151 | |
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[714] | 152 | Part *part1, *part2; ///< references to parts |
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| 153 | class Pt3D d; ///< position delta between parts |
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| 154 | class Pt3D rot; ///< orientation delta between parts expressed as 3 angles |
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[932] | 155 | enum Shape { |
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[999] | 156 | SHAPE_STICK = 0, ///< for "ball and stick" shape type model, creates a physical (cylinder or cuboid) rod between parts. Do not mix with part.shape>0. |
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[932] | 157 | SHAPE_FIXED = 1, ///< merge parts into one physical entity |
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| 158 | SHAPE_HINGE_X = 2, ///< hinge connection, revolving around X axis defined by hinge_pos and hinge_rot |
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[977] | 159 | SHAPE_HINGE_XY = 3, ///< double hinge connection, revolving around X and Y axes defined by hinge_pos and hinge_rot |
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[999] | 160 | SHAPE_FIRST = SHAPE_STICK, SHAPE_LAST = SHAPE_HINGE_XY // for iteration |
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[932] | 161 | }; |
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[915] | 162 | paInt shape;///< values of type Shape (paInt for integration with Param) |
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[977] | 163 | static const char* getShapeName(Shape sh); |
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[915] | 164 | class Pt3D hinge_pos; ///< hinge position (relative to part1) for HINGE_X and HINGE_XY |
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| 165 | class Pt3D hinge_rot; ///< hinge orientation (relative to part1) for HINGE_X and HINGE_XY |
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| 166 | double hinge_limit_x[2], hinge_limit_y[2]; ///< hinge movement range - i.e., extreme allowed values of a state. A state can be an angle or other physical property. limit[0] <= 0 <= limit[1]. Relative Part position and orientation as set in the Model define the initial state 0. |
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[109] | 167 | |
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[714] | 168 | Joint(); |
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[899] | 169 | Joint(const Joint &src) :PartBase(getDefaultStyle()) { operator=(src); } |
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| 170 | void operator=(const Joint &src); |
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[109] | 171 | |
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[714] | 172 | /** connect two parts with this joint. |
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| 173 | p2 position will be adjusted if delta option is in effect. |
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| 174 | @see isDelta() |
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| 175 | */ |
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[899] | 176 | void attachToParts(Part *p1, Part *p2); |
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[714] | 177 | /// @see attachToParts(Part*,Part*) |
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| 178 | void attachToParts(int p1, int p2); |
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[109] | 179 | |
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[714] | 180 | /** discard delta information but don't disable delta flag. |
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| 181 | delta will be calculated from parts positions during final consistency check. |
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| 182 | */ |
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| 183 | void resetDelta(); |
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[109] | 184 | |
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[714] | 185 | /** enable or disable delta option. |
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| 186 | delta value is not changed. |
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| 187 | */ |
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| 188 | void useDelta(bool use); |
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[109] | 189 | |
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[714] | 190 | /** @return true if delta option is in effect. |
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| 191 | @see useDelta(), resetDelta(), useDelta() |
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| 192 | */ |
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| 193 | bool isDelta(); |
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[109] | 194 | |
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[714] | 195 | /// ParamInterface object is preferred way to get/set other properties. |
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| 196 | Param extraProperties(); |
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| 197 | Param properties(); |
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[109] | 198 | |
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[714] | 199 | // do not touch these: |
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| 200 | paInt refno; ///< this joint's reference number |
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| 201 | double stamina; |
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| 202 | double stif, rotstif; ///< stiffness for moving and bending forces |
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| 203 | class Orient o; ///< orientation delta between parts as rotation matrix |
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| 204 | /** flag: generated f0 should include delta data. |
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| 205 | set by 'singlestep' if j: attributes use delta option */ |
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| 206 | bool usedelta; |
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| 207 | Pt3D vcolor; |
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[109] | 208 | |
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[899] | 209 | static Param &getStaticParam(); |
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[109] | 210 | }; |
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| 211 | |
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| 212 | #define JOINT_DELTA_MARKER 99999.0 |
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| 213 | |
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| 214 | |
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[899] | 215 | |
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| 216 | ////////////////// Neural Network ///////////////// |
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| 217 | |
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[109] | 218 | class NeuroClass; |
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| 219 | |
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[899] | 220 | typedef UserTags<NeuroClass, void *, 5> NeuroClassUserTags; |
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[109] | 221 | |
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| 222 | /** Information about neuron class. |
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| 223 | */ |
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| 224 | class NeuroClass |
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| 225 | { |
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[714] | 226 | bool ownedvectordata; |
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[899] | 227 | void operator=(const NeuroClass &nosuchthich) {} |
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[714] | 228 | public: |
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| 229 | SString name, longname, description; |
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| 230 | ParamEntry *props; |
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[1280] | 231 | bool ownedprops; //< destructor will free props using ParamObject::freeParamTab |
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[714] | 232 | paInt prefinputs, prefoutput; |
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| 233 | paInt preflocation; |
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[932] | 234 | |
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[999] | 235 | enum PrefLocation { PREFER_UNATTACHED = 0, PREFER_PART = 1, PREFER_JOINT = 2 }; |
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| 236 | |
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| 237 | static constexpr int SUPPORTED_SHAPETYPE_BALL_AND_STICK = 1; |
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| 238 | static constexpr int SUPPORTED_SHAPETYPE_SOLIDS = 2; |
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| 239 | static constexpr int SUPPORTED_SHAPETYPE_ALL = SUPPORTED_SHAPETYPE_BALL_AND_STICK | SUPPORTED_SHAPETYPE_SOLIDS; |
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[932] | 240 | paInt supported_shape_types; //< bitfield of 'Model::shape' values: NeuroClass::SUPPORTED_SHAPE_xxx = 1 << Model::SHAPE_xxx |
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[975] | 241 | |
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[1004] | 242 | static constexpr int SUPPORTED_JOINT_STICK = 1; |
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[975] | 243 | static constexpr int SUPPORTED_JOINT_FIXED = 2; |
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| 244 | static constexpr int SUPPORTED_JOINT_HINGE_X = 4; |
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| 245 | static constexpr int SUPPORTED_JOINT_HINGE_XY = 8; |
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[1004] | 246 | static constexpr int SUPPORTED_JOINTSHAPE_ALL = SUPPORTED_JOINT_STICK + SUPPORTED_JOINT_FIXED + SUPPORTED_JOINT_HINGE_X + SUPPORTED_JOINT_HINGE_XY; |
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[977] | 247 | paInt supported_joint_shapes; //< bitfield of 'Joint::shape' values: NeuroClass::SUPPORTED_JOINT_xxx = 1 << JOINT::SHAPE_xxx |
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[975] | 248 | |
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[714] | 249 | int *vectordata; |
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| 250 | paInt visualhints; |
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[109] | 251 | |
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[714] | 252 | //void *impl; |
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| 253 | int impl_count; |
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| 254 | bool active; |
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| 255 | bool genactive; |
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| 256 | NeuroClassUserTags userdata; |
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[109] | 257 | |
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[714] | 258 | ////////////////////// |
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| 259 | ~NeuroClass(); |
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| 260 | NeuroClass(); |
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| 261 | NeuroClass(ParamEntry *_props, SString _description, |
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[999] | 262 | int _prefinputs, int _prefoutput, int _preflocation, int *_vectordata, bool own_vd = 1, int vhints = 0, int sup_shapes = NeuroClass::SUPPORTED_SHAPETYPE_ALL, int sup_joints = NeuroClass::SUPPORTED_JOINTSHAPE_ALL); |
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[714] | 263 | /** class name for use in Neuro::setClassName(), Neuro::setDetails() (former 'moredata' field), |
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| 264 | eg. "N","-",G" */ |
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[899] | 265 | const SString &getName() { return name; } |
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[714] | 266 | /** human friendly name, eg. "Neuron","Link","Gyroscope" */ |
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[899] | 267 | const SString &getLongName() { return longname; } |
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[714] | 268 | /** long description */ |
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[899] | 269 | const SString &getDescription() { return description; } |
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| 270 | ParamEntry *getParamTab() { return props; } |
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[109] | 271 | |
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[714] | 272 | /** NeuroClass specific properties, recognized by all neurons of this class */ |
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| 273 | Param getProperties() { return Param(props); } |
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[109] | 274 | |
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[714] | 275 | /** preferred number of inputs, -1 = no preference (any number will go). |
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| 276 | extra inputs may be ignored by the object (depends on the class). |
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| 277 | */ |
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| 278 | int getPreferredInputs() { return (int)prefinputs; } |
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[109] | 279 | |
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[714] | 280 | /** @return 0 if this object doesn't provide useful output signal. */ |
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| 281 | int getPreferredOutput() { return (int)prefoutput; } |
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[109] | 282 | |
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[978] | 283 | /** @return 0 (PREFER_UNATTACHED) if the neuron doesn't need any assignment to a body element. |
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| 284 | @return 1 (PREFER_PART) if the neuron likes to be attached to a Part ( @see Neuro::attachToPart() ) |
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| 285 | @return 2 (PREFER_JOINT) if the neuron prefers to be attached to a Joint ( @see Neuro::attachToJoint() ) |
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[714] | 286 | */ |
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[997] | 287 | PrefLocation getPreferredLocation() { return (PrefLocation)preflocation; } |
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[714] | 288 | /** vector drawing to be used in neuro net diagram. |
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| 289 | interpretation: |
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| 290 | { |
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| 291 | LEN = datalength (excluding this number) |
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| 292 | NL = number_of_lines |
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| 293 | line#1 -> NS = number_of_segments, x1,y1, x2,y2, ... xNS-1,yNS-1, |
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| 294 | ... |
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| 295 | line#NL -> NS = number_of_segments, x1,y1, x2,y2, ... xNS-1,yNS-1, |
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| 296 | } |
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| 297 | */ |
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[932] | 298 | int getSupportedShapeTypes() { return (int)supported_shape_types; } |
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[934] | 299 | bool isShapeTypeSupported(ModelEnum::ShapeType t) { return (1 << (int)t) & supported_shape_types; } |
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[977] | 300 | int getSupportedJointShapes() { return (int)supported_joint_shapes; } |
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| 301 | bool isJointShapeSupported(Joint::Shape t) { return (1 << (int)t) & supported_joint_shapes; } |
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[899] | 302 | int *getSymbolGlyph() |
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[714] | 303 | { |
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| 304 | return vectordata; |
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| 305 | } |
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[1280] | 306 | void setSymbolGlyph(int *data, bool owned = true) |
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[714] | 307 | { |
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[899] | 308 | if (vectordata && ownedvectordata) delete[]vectordata; |
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[1280] | 309 | vectordata = data; |
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| 310 | ownedvectordata = owned; |
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[714] | 311 | } |
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| 312 | /** additional information about how the neuron should be drawn |
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| 313 | used by structure view (and maybe some other components). |
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| 314 | return value is defined by the enum Hint |
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| 315 | @see enum Hint |
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| 316 | */ |
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| 317 | int getVisualHints() |
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| 318 | { |
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| 319 | return (int)visualhints; |
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| 320 | } |
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[109] | 321 | |
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[714] | 322 | enum Hint |
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[738] | 323 | { |
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[714] | 324 | /** don't draw neurons of this class */ |
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| 325 | Invisible = 1, |
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| 326 | /** don't draw classname label below the neuron */ |
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| 327 | DontShowClass = 2, |
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| 328 | /** draw the neuron at the first part when attached to joint (default is in the middle) */ |
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| 329 | AtFirstPart = 4, |
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| 330 | /** draw the neuron at the second part when attached to joint (default is in the middle) */ |
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| 331 | AtSecondPart = 8, |
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| 332 | /** use effector colour for this neuro unit */ |
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| 333 | EffectorClass = 16, |
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| 334 | /** use receptor colour for this neuro unit */ |
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| 335 | ReceptorClass = 32, |
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[937] | 336 | IsV1BendMuscle = 64, |
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| 337 | IsV1RotMuscle = 128, |
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| 338 | IsLinearMuscle = 256, |
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| 339 | IsSolidMuscle = 512 |
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[714] | 340 | }; |
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[109] | 341 | |
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[714] | 342 | /** textual summary, automatically generated from other properties (like the neuro class tooltip) */ |
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| 343 | SString getSummary(); |
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| 344 | |
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| 345 | static void resetActive(); ///< set default values of active and genactive for all classes |
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[899] | 346 | static void setGenActive(const char *classes[]); ///< set genactive for specified classes |
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[109] | 347 | }; |
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| 348 | |
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| 349 | |
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[899] | 350 | |
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| 351 | |
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| 352 | |
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| 353 | |
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| 354 | /** Single processing unit in Framsticks neural network. */ |
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[714] | 355 | class Neuro : public PartBase |
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[109] | 356 | { |
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[714] | 357 | friend class Model; |
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| 358 | static SString getDefaultStyle(); |
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[109] | 359 | |
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[714] | 360 | struct NInput { |
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| 361 | Neuro *n; double weight; SString *info; |
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| 362 | NInput(Neuro *_n, double w, SString *i = 0) :n(_n), weight(w), info(i) {} |
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| 363 | }; |
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[109] | 364 | |
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[714] | 365 | SListTempl<NInput> inputs; |
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[109] | 366 | |
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[714] | 367 | NeuroClass *myclass; |
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| 368 | bool knownclass; |
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| 369 | SString myclassname, myclassparams; |
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| 370 | /** set myclass and make knownclass=true */ |
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| 371 | void checkClass(); |
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[899] | 372 | SString **inputInfo(int i); |
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[714] | 373 | void defassign(); |
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[109] | 374 | |
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| 375 | public: |
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[714] | 376 | enum NeuroFlags { HoldState = 2 }; |
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| 377 | Param properties(); |
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| 378 | Param extraProperties(); |
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[109] | 379 | |
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[899] | 380 | void setInputInfo(int i, const SString &name, const SString &value); |
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| 381 | void setInputInfo(int i, const SString &name, int value); |
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| 382 | void setInputInfo(int i, const SString &name, double value); |
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[714] | 383 | SString getInputInfo(int i); |
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[899] | 384 | SString getInputInfo(int i, const SString &name); |
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[109] | 385 | |
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[899] | 386 | NeuroClass *getClass(); |
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| 387 | void setClass(NeuroClass *); |
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[109] | 388 | |
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[714] | 389 | SString getClassParams() { return myclassparams; } |
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[899] | 390 | void setClassParams(const SString &cp) { myclassparams = cp; } |
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[109] | 391 | |
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[714] | 392 | SString getClassName(); |
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[899] | 393 | void setClassName(const SString &clazz); |
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[109] | 394 | |
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[714] | 395 | /** return neuro unit details encoded as <CLASS> ":" <PROPERTIES> |
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[109] | 396 | |
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[714] | 397 | new Neuro can be created as root object (without parent) or can be |
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| 398 | the child of existing Neuro. Children of the Neuro are its inputs. |
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| 399 | Standard Framsticks neuron calculates the sum of all input units - other processing |
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| 400 | units don't have to treat them equally and can even ignore some of them. |
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| 401 | There are hints about expected inputs in the class database, @see getClass |
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[109] | 402 | |
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[714] | 403 | Application should not assume anything about classes and its properties |
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| 404 | except for two standard classes: (information about all current classes |
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| 405 | can be retrieved with getClass/getClassProperties methods) |
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| 406 | - getClassName()="N" is the standard Framsticks neuron, accepts any number of inputs, |
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| 407 | compatible with old Neuro object |
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| 408 | - getClassName()="-" is the neuron link, compatible with old Neuro-Neuro link |
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| 409 | (NeuroItem with empty details) |
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| 410 | Empty details defaults to "-" if the parent unit is specified, |
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| 411 | and "N" if the unit has no parent. |
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| 412 | */ |
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| 413 | SString getDetails(); |
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[109] | 414 | |
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[714] | 415 | /** details = classname + ":" + classparams |
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| 416 | @see getDetails() |
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| 417 | */ |
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[899] | 418 | void setDetails(const SString &); |
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[714] | 419 | |
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[109] | 420 | #define STATRICKCLASS Neuro |
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[714] | 421 | PARAMGETDEF(details) { arg1->setString(getDetails()); } |
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| 422 | PARAMSETDEF(details) { setDetails(arg1->getString()); return PSET_CHANGED; } |
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| 423 | PARAMGETDEF(inputCount); |
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| 424 | PARAMPROCDEF(p_getInputNeuroDef); |
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| 425 | PARAMPROCDEF(p_getInputNeuroIndex); |
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| 426 | PARAMPROCDEF(p_getInputWeight); |
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| 427 | PARAMGETDEF(classObject); |
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[109] | 428 | #undef STATRICKCLASS |
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| 429 | |
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[714] | 430 | ///@param handle_defaults_when_saving see SyntParam |
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| 431 | SyntParam classProperties(bool handle_defaults_when_saving = true); |
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| 432 | // base properties: |
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| 433 | paInt refno; ///< unique reference number (former 'neuro' refno) |
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[109] | 434 | |
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[714] | 435 | paInt part_refno; ///< can be used by some items as the part ref# |
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| 436 | paInt joint_refno; ///< can be used by some items as the joint ref# |
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[109] | 437 | |
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[714] | 438 | Pt3D pos, rot; ///< default = zero |
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[109] | 439 | |
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[714] | 440 | ModelUserTags userdata; |
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[109] | 441 | |
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[714] | 442 | Neuro(); |
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| 443 | Neuro(double _state, double _inertia, double _force, double _sigmo); |
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[899] | 444 | Neuro(const Neuro &src) :PartBase(getDefaultStyle()) { operator=(src); } |
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[109] | 445 | |
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[714] | 446 | ~Neuro(); |
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[109] | 447 | |
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[899] | 448 | void operator=(const Neuro &src); |
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[109] | 449 | |
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[714] | 450 | /** Attach this Neuro to the specified Part or detach it from the body if p==NULL. |
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| 451 | Neuro can be attached to either Part or Joint, but not both. |
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| 452 | @see getPart() |
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| 453 | */ |
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[899] | 454 | void attachToPart(Part *p) { part = p; joint = 0; } |
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[109] | 455 | |
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[714] | 456 | /** Attach this Neuro to the specified Joint or detach it from the body if p==NULL. |
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| 457 | Neuro can be attached to either Part or Joint, but not both. |
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| 458 | @see getJoint() |
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| 459 | */ |
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[899] | 460 | void attachToJoint(Joint *j) { joint = j; part = 0; } |
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[109] | 461 | |
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[714] | 462 | void attachToPart(int i); |
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| 463 | void attachToJoint(int i); |
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[109] | 464 | |
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[714] | 465 | /** @return Part the Neuro is attached to, or NULL if it has no defined location on the body. |
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| 466 | @see attachToPart() |
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| 467 | */ |
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| 468 | Part *getPart() { return part; } |
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[109] | 469 | |
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[714] | 470 | /** @return Joint the Neuro is attached to, or NULL if it has no defined location on the body. |
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| 471 | @see attachToJoint() |
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| 472 | */ |
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| 473 | Joint *getJoint() { return joint; } |
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[109] | 474 | |
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[714] | 475 | int isOldEffector(); |
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| 476 | int isOldReceptor(); |
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| 477 | int isOldNeuron(); |
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| 478 | int isNNConnection(); |
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[109] | 479 | |
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[714] | 480 | /** @return the number of inputs connected to this Neuro. |
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| 481 | Functions like getInput(), getInputWeight() will accept connection number [0..InputCount-1] |
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| 482 | */ |
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| 483 | int getInputCount() const { return inputs.size(); } |
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[109] | 484 | |
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[714] | 485 | /// @return the number of output connections (including possible self-connections) |
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| 486 | int getOutputsCount() const; |
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[109] | 487 | |
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[714] | 488 | /** @return the Neuro connected as i-th input */ |
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[899] | 489 | Neuro *getInput(int i) const { return (i >= inputs.size()) ? 0 : inputs(i).n; } |
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[714] | 490 | /** @return the Neuro connected as i-th input. |
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| 491 | @param weight |
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| 492 | */ |
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[899] | 493 | Neuro *getInput(int i, double &weight) const; |
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[714] | 494 | /** @return connectin weight for i-th input */ |
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| 495 | double getInputWeight(int i) const; |
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| 496 | /** change connection weight for i-th input */ |
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| 497 | void setInputWeight(int i, double weight); |
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| 498 | /** connect i-th input with another neuron */ |
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[899] | 499 | void setInput(int i, Neuro *n); |
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[714] | 500 | /** connect i-th input with another neuron */ |
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[899] | 501 | void setInput(int i, Neuro *n, double weight); |
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[714] | 502 | /** add new input. @return its reference number */ |
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[899] | 503 | int addInput(Neuro *child, double weight = 1.0, const SString *info = 0); |
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[714] | 504 | /** @return reference number [0..InputCount-1] of the input |
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| 505 | or -1 if 'child' is not connected with this Neuro.*/ |
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[899] | 506 | int findInput(Neuro *child) const; |
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[714] | 507 | void removeInput(paInt refno); |
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| 508 | /** @return reference number of the child connection, like findInput() */ |
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[899] | 509 | int removeInput(Neuro *child); |
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[109] | 510 | |
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[899] | 511 | int findInputs(SList &result, const char *classname = 0, const Part *part = 0, const Joint *joint = 0) const; |
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| 512 | int findOutputs(SList &result, const char *classname = 0, const Part *part = 0, const Joint *joint = 0) const; |
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[109] | 513 | |
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[714] | 514 | /* class database retrieval */ |
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| 515 | static int getClassCount(); |
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| 516 | /** @return Neuro class name. |
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| 517 | @param classindex 0 .. getClassCount() |
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| 518 | */ |
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| 519 | static SString getClassName(int classindex); |
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[899] | 520 | static NeuroClass *getClass(int classindex); |
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| 521 | static NeuroClass *getClass(const SString &classname); |
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| 522 | static int getClassIndex(const NeuroClass *nc); |
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[109] | 523 | |
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[714] | 524 | // not really private, but you should not access those directly |
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| 525 | double state; |
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[109] | 526 | |
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[714] | 527 | /** may reference parent neuron if parentcount is exacty 1. parent is invalid otherwise. @sa parentcount */ |
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| 528 | Neuro *parent; |
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| 529 | int parentcount; ///< @sa parent |
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[109] | 530 | |
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[714] | 531 | Part *part; ///< link to the Part |
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| 532 | Joint *joint; ///< link to the Joint - required by some objects (eg.muscles) |
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| 533 | Orient o; ///< rotation matrix calculated from "rot" |
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| 534 | static ParamEntry emptyParamTab[]; |
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[899] | 535 | static Param &getStaticParam(); |
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[109] | 536 | }; |
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| 537 | |
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[714] | 538 | class NeuroExt : public Neuro |
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[109] | 539 | { |
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[714] | 540 | public: |
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[109] | 541 | #define STATRICKCLASS NeuroExt |
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[714] | 542 | PARAMGETDEF(neuroclass); |
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| 543 | PARAMSETDEF(neuroclass); |
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[952] | 544 | PARAMGETDEF(liveNeuro); |
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[109] | 545 | #undef STATRICKCLASS |
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[714] | 546 | static ParamEntry *getParamTab(); |
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[109] | 547 | }; |
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| 548 | |
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| 549 | class NeuroConn |
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| 550 | { |
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[714] | 551 | void defassign(); |
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| 552 | public: |
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| 553 | int n1_refno, n2_refno; |
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| 554 | double weight; |
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| 555 | SString info; |
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| 556 | NeuroConn(); |
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[109] | 557 | }; |
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| 558 | |
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[934] | 559 | extern ParamEntry f0_part_paramtab[], f0_part_minmaxdef_paramtab[], f0_joint_paramtab[], f0_nodeltajoint_paramtab[], f0_neuro_paramtab[], f0_neuroconn_paramtab[], f0_neuroitem_paramtab[]; |
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[109] | 560 | |
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| 561 | #endif |
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