[191] | 1 | // This file is a part of the Framsticks GDK. |
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| 2 | // Copyright (C) 2002-2014 Maciej Komosinski and Szymon Ulatowski. See LICENSE.txt for details. |
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| 3 | // Refer to http://www.framsticks.com/ for further information. |
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| 4 | |
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| 5 | #ifndef _GEOMETRYUTILS_H_ |
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| 6 | #define _GEOMETRYUTILS_H_ |
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| 7 | |
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| 8 | #include <frams/model/model.h> |
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| 9 | #include <frams/model/modelparts.h> |
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| 10 | #include <frams/util/3d.h> |
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| 11 | #include <frams/util/list.h> |
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| 12 | |
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[236] | 13 | //binary literals standardized in C++14 |
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| 14 | #define b000 0 |
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| 15 | #define b01 1 |
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| 16 | #define b001 1 |
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| 17 | #define b10 2 |
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| 18 | #define b010 2 |
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| 19 | #define b100 4 |
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| 20 | #define b110 6 |
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| 21 | |
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[191] | 22 | namespace CuboidFaces |
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| 23 | { |
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| 24 | enum Face |
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| 25 | { |
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| 26 | NEGATIVE_X = 0, |
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| 27 | POSITIVE_X = 1, |
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| 28 | NEGATIVE_Y = 2, |
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| 29 | POSITIVE_Y = 3, |
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| 30 | NEGATIVE_Z = 4, |
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| 31 | POSITIVE_Z = 5, |
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| 32 | FIRST = 0, |
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| 33 | NUMBER = 6 |
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| 34 | }; |
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| 35 | |
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[236] | 36 | inline bool isPositive(Face f) { return f & b001; } |
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[191] | 37 | inline bool isNegative(Face f) { return !isPositive(f); } |
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[236] | 38 | inline bool isX(Face f) { return (f & b110) == b000; } |
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| 39 | inline bool isY(Face f) { return (f & b110) == b010; } |
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| 40 | inline bool isZ(Face f) { return (f & b110) == b100; } |
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[191] | 41 | } |
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| 42 | |
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| 43 | namespace CylinderBases |
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| 44 | { |
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| 45 | enum Base |
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| 46 | { |
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| 47 | NEGATIVE_X = 0, |
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| 48 | POSITIVE_X = 1, |
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| 49 | FIRST = 0, |
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| 50 | NUMBER = 2 |
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| 51 | }; |
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| 52 | |
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[236] | 53 | inline bool isPositive(Base b) { return b & b001; } |
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[191] | 54 | inline bool isNegative(Base b) { return !isPositive(b); } |
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| 55 | } |
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| 56 | |
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| 57 | namespace QuadrantsXY |
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| 58 | { |
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| 59 | enum QuadrantXY |
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| 60 | { |
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| 61 | NEGATIVE_X_NEGATIVE_Y = 0, |
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| 62 | NEGATIVE_X_POSITIVE_Y = 1, |
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| 63 | POSITIVE_X_NEGATIVE_Y = 2, |
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| 64 | POSITIVE_X_POSITIVE_Y = 3, |
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| 65 | FIRST = 0, |
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| 66 | NUMBER = 4 |
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| 67 | }; |
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| 68 | |
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[238] | 69 | inline bool isPositiveX(QuadrantXY q) { return (q & b10) != 0; } |
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[191] | 70 | inline bool isNegativeX(QuadrantXY q) { return !isPositiveX(q); } |
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[236] | 71 | inline bool isPositiveY(QuadrantXY q) { return q & b01; } |
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[191] | 72 | inline bool isNegativeY(QuadrantXY q) { return !isPositiveY(q); } |
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| 73 | } |
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| 74 | |
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| 75 | namespace QuadrantsYZ |
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| 76 | { |
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| 77 | enum QuadrantYZ |
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| 78 | { |
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| 79 | NEGATIVE_Y_NEGATIVE_Z = 0, |
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| 80 | NEGATIVE_Y_POSITIVE_Z = 1, |
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| 81 | POSITIVE_Y_NEGATIVE_Z = 2, |
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| 82 | POSITIVE_Y_POSITIVE_Z = 3, |
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| 83 | FIRST = 0, |
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| 84 | NUMBER = 4 |
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| 85 | }; |
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| 86 | |
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[238] | 87 | inline bool isPositiveY(QuadrantYZ q) { return (q & b10) != 0; } |
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[191] | 88 | inline bool isNegativeY(QuadrantYZ q) { return !isPositiveY(q); } |
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[236] | 89 | inline bool isPositiveZ(QuadrantYZ q) { return q & b01; } |
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[191] | 90 | inline bool isNegativeZ(QuadrantYZ q) { return !isPositiveZ(q); } |
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| 91 | } |
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| 92 | |
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| 93 | namespace QuadrantsZX |
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| 94 | { |
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| 95 | enum QuadrantZX |
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| 96 | { |
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| 97 | NEGATIVE_Z_NEGATIVE_X = 0, |
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| 98 | NEGATIVE_Z_POSITIVE_X = 1, |
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| 99 | POSITIVE_Z_NEGATIVE_X = 2, |
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| 100 | POSITIVE_Z_POSITIVE_X = 3, |
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| 101 | FIRST = 0, |
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| 102 | NUMBER = 4 |
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| 103 | }; |
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| 104 | |
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[238] | 105 | inline bool isPositiveZ(QuadrantZX q) { return (q & b10) != 0; } |
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[191] | 106 | inline bool isNegativeZ(QuadrantZX q) { return !isPositiveZ(q); } |
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[238] | 107 | inline bool isPositiveX(QuadrantZX q) { return (q & b01) != 0; } |
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[191] | 108 | inline bool isNegativeX(QuadrantZX q) { return !isPositiveX(q); } |
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| 109 | } |
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| 110 | |
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| 111 | namespace Octants |
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| 112 | { |
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| 113 | enum Octant |
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| 114 | { |
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| 115 | NEGATIVE_X_NEGATIVE_Y_NEGATIVE_Z = 0, |
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| 116 | NEGATIVE_X_NEGATIVE_Y_POSITIVE_Z = 1, |
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| 117 | NEGATIVE_X_POSITIVE_Y_NEGATIVE_Z = 2, |
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| 118 | NEGATIVE_X_POSITIVE_Y_POSITIVE_Z = 3, |
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| 119 | POSITIVE_X_NEGATIVE_Y_NEGATIVE_Z = 4, |
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| 120 | POSITIVE_X_NEGATIVE_Y_POSITIVE_Z = 5, |
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| 121 | POSITIVE_X_POSITIVE_Y_NEGATIVE_Z = 6, |
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| 122 | POSITIVE_X_POSITIVE_Y_POSITIVE_Z = 7, |
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| 123 | FIRST = 0, |
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| 124 | NUMBER = 8 |
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| 125 | }; |
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| 126 | |
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[238] | 127 | inline bool isPositiveX(Octant o) { return (o & b100) != 0; } |
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[191] | 128 | inline bool isNegativeX(Octant o) { return !isPositiveX(o); } |
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[238] | 129 | inline bool isPositiveY(Octant o) { return (o & b010) != 0; } |
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[191] | 130 | inline bool isNegativeY(Octant o) { return !isPositiveY(o); } |
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[236] | 131 | inline bool isPositiveZ(Octant o) { return o & b001; } |
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[191] | 132 | inline bool isNegativeZ(Octant o) { return !isPositiveZ(o); } |
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| 133 | } |
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| 134 | |
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| 135 | namespace GeometryUtils |
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| 136 | { |
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| 137 | double pointPosition(const int pointIndex, const int numberOfPoints); |
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| 138 | double pointOnAxis(const double scale, const double position); |
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| 139 | double pointOnAxis(const double scale, const int pointIndex, const int numberOfPoints); |
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| 140 | double combination(const double value1, const double value2, const double position); |
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| 141 | double combination(const double value1, const double value2, const int pointIndex, const int numberOfPoints); |
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| 142 | bool isPointInsideModelExcludingPart(const Pt3D &point, const Model *model, const int excludedPartIndex); |
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| 143 | bool isPointInsideModel(const Pt3D &point, const Model &model); |
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| 144 | bool isPointInsidePart(const Pt3D &point, const Part *part); |
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| 145 | bool isPointStrictlyInsidePart(const Pt3D &point, const Part *part); |
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| 146 | bool isPointInsideEllipsoid(const Pt3D &point, const Part *part); |
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| 147 | bool isPointStrictlyInsideEllipsoid(const Pt3D &point, const Part *part); |
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| 148 | bool isPointInsideCuboid(const Pt3D &point, const Part *part); |
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| 149 | bool isPointStrictlyInsideCuboid(const Pt3D &point, const Part *part); |
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| 150 | bool isPointInsideCylinder(const Pt3D &point, const Part *part); |
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| 151 | bool isPointStrictlyInsideCylinder(const Pt3D &point, const Part *part); |
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| 152 | void findSizesAndAxesOfPointsGroup(SListTempl<Pt3D> &points, Pt3D &sizes, Orient &axes); |
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| 153 | void findSizeAndAxisOfPointsGroup(const SListTempl<Pt3D> &points, double &size, Pt3D &axis); |
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| 154 | double findTwoFurthestPoints(const SListTempl<Pt3D> &points, int &index1, int &index2); |
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| 155 | void createAxisFromTwoPoints(Pt3D &axis, const Pt3D &point1, const Pt3D &point2); |
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| 156 | void orthographicProjectionToPlane(SListTempl<Pt3D> &points, const Pt3D &planeNormalVector); |
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| 157 | double pointDistanceToPlane(const Pt3D &point, const Pt3D &planeNormalVector); |
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| 158 | void getRectangleApicesFromCuboid(const Part *part, const CuboidFaces::Face face, Pt3D &apex1, Pt3D &apex2, Pt3D &apex3, Pt3D &apex4); |
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| 159 | void getRectangleApices(const double width, const double height, const Pt3D &position, const Orient &orient, Pt3D &apex1, Pt3D &apex2, Pt3D &apex3, Pt3D &apex4); |
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| 160 | void getNextEllipseSegmentationPoint(const double d, const double a, const double b, double &x, double &y); |
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| 161 | double ellipsoidArea(const Pt3D &sizes); |
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| 162 | double ellipsoidArea(const double a, const double b, const double c); |
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| 163 | double ellipsePerimeter(const double a, const double b); |
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| 164 | } |
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| 165 | |
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| 166 | #endif |
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