[286] | 1 | // This file is a part of Framsticks SDK. http://www.framsticks.com/ |
---|
[1157] | 2 | // Copyright (C) 1999-2021 Maciej Komosinski and Szymon Ulatowski. |
---|
[286] | 3 | // See LICENSE.txt for details. |
---|
[120] | 4 | |
---|
[779] | 5 | #ifndef _F9_CONV_H_ |
---|
| 6 | #define _F9_CONV_H_ |
---|
[120] | 7 | |
---|
| 8 | #include <ctype.h> |
---|
| 9 | #include <common/nonstd_math.h> |
---|
| 10 | #include <frams/model/modelparts.h> |
---|
| 11 | #include <frams/util/multimap.h> |
---|
| 12 | #include <frams/util/sstring.h> |
---|
| 13 | #include <frams/genetics/genoconv.h> |
---|
| 14 | #include <vector> |
---|
| 15 | using std::vector; |
---|
| 16 | |
---|
| 17 | |
---|
| 18 | extern const char* turtle_commands_f9; |
---|
[1157] | 19 | extern int turtle_commands_f9_count; |
---|
[120] | 20 | |
---|
| 21 | |
---|
| 22 | struct XYZ_LOC |
---|
| 23 | { |
---|
[259] | 24 | int x, y, z; //coordinates xyz of a vertex - represented as int's so that it is easy and safe to check identity. Could also be done using lists of Model's Parts, but that would involve comparing floats |
---|
| 25 | XYZ_LOC() { x = y = z = 0; } |
---|
| 26 | void add(int delta[3]) { x += delta[0]; y += delta[1]; z += delta[2]; } |
---|
| 27 | bool same_coordinates(const XYZ_LOC &loc) { return x == loc.x && y == loc.y && z == loc.z; } |
---|
[120] | 28 | }; |
---|
| 29 | |
---|
| 30 | |
---|
| 31 | // The f9->f0 converter |
---|
[259] | 32 | class GenoConv_f90 : public GenoConverter |
---|
[120] | 33 | { |
---|
| 34 | public: |
---|
[139] | 35 | GenoConv_f90(); |
---|
[120] | 36 | |
---|
[139] | 37 | //implementation of the GenoConverter method |
---|
[736] | 38 | SString convert(SString &in, MultiMap *map, bool using_checkpoints); |
---|
[120] | 39 | |
---|
| 40 | protected: |
---|
| 41 | //auxiliary methods |
---|
[259] | 42 | int addSegment(Model &m, int genenr, vector<XYZ_LOC> &vertices, const XYZ_LOC &new_vertex, int recently_added); |
---|
| 43 | int findVertexAt(vector<XYZ_LOC> &vertices, const XYZ_LOC &new_vertex); |
---|
| 44 | int addNewVertex(Model &m, vector<XYZ_LOC> &punkty, const XYZ_LOC &nowypunkt); |
---|
[664] | 45 | void setColors(Model &m, int last_added_part); //sets fixed (independent from genes) colors and widths on a model, purely for aesthetic purposes |
---|
[125] | 46 | void perturbPartLocations(Model &m); //deterministic "body noise", see APPLY_DETERMINISTIC_BODY_NOISE |
---|
[120] | 47 | }; |
---|
| 48 | |
---|
| 49 | #endif |
---|