1 | // This file is a part of Framsticks SDK. http://www.framsticks.com/ |
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2 | // Copyright (C) 1999-2017 Maciej Komosinski and Szymon Ulatowski. |
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3 | // See LICENSE.txt for details. |
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4 | |
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5 | #ifndef _CONV_F9_H_ |
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6 | #define _CONV_F9_H_ |
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7 | |
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8 | #include <ctype.h> |
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9 | #include <common/nonstd_math.h> |
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10 | #include <frams/model/modelparts.h> |
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11 | #include <frams/util/multimap.h> |
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12 | #include <frams/util/sstring.h> |
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13 | #include <frams/genetics/genoconv.h> |
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14 | #include <vector> |
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15 | using std::vector; |
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16 | |
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17 | |
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18 | extern const char* turtle_commands_f9; |
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19 | |
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20 | |
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21 | struct XYZ_LOC |
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22 | { |
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23 | int x, y, z; //coordinates xyz of a vertex - represented as int's so that it is easy and safe to check identity. Could also be done using lists of Model's Parts, but that would involve comparing floats |
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24 | XYZ_LOC() { x = y = z = 0; } |
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25 | void add(int delta[3]) { x += delta[0]; y += delta[1]; z += delta[2]; } |
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26 | bool same_coordinates(const XYZ_LOC &loc) { return x == loc.x && y == loc.y && z == loc.z; } |
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27 | }; |
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28 | |
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29 | |
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30 | // The f9->f0 converter |
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31 | class GenoConv_f90 : public GenoConverter |
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32 | { |
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33 | public: |
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34 | GenoConv_f90(); |
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35 | |
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36 | //implementation of the GenoConverter method |
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37 | SString convert(SString &in, MultiMap *map); |
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38 | |
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39 | protected: |
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40 | //auxiliary methods |
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41 | int addSegment(Model &m, int genenr, vector<XYZ_LOC> &vertices, const XYZ_LOC &new_vertex, int recently_added); |
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42 | int findVertexAt(vector<XYZ_LOC> &vertices, const XYZ_LOC &new_vertex); |
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43 | int addNewVertex(Model &m, vector<XYZ_LOC> &punkty, const XYZ_LOC &nowypunkt); |
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44 | void setColors(Model &m, int last_added_part); //sets fixed (independent from genes) colors and widths on a model, purely for aesthetic purposes |
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45 | void perturbPartLocations(Model &m); //deterministic "body noise", see APPLY_DETERMINISTIC_BODY_NOISE |
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46 | }; |
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47 | |
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48 | #endif |
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