1 | // This file is a part of Framsticks SDK. http://www.framsticks.com/ |
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2 | // Copyright (C) 1999-2023 Maciej Komosinski and Szymon Ulatowski. |
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3 | // See LICENSE.txt for details. |
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4 | |
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5 | // Copyright (C) 1999,2000 Adam Rotaru-Varga (adam_rotaru@yahoo.com), GNU LGPL |
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6 | |
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7 | #ifndef _F4_GENERAL_H_ |
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8 | #define _F4_GENERAL_H_ |
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9 | |
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10 | #include <frams/util/3d.h> |
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11 | #include <frams/util/sstring.h> |
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12 | #include <frams/util/multirange.h> |
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13 | #include <frams/genetics/geneprops.h> |
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14 | |
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15 | #ifdef DMALLOC |
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16 | #include <dmalloc.h> |
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17 | #endif |
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18 | |
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19 | /** |
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20 | * Performs single rotation angle decrementation on a given value. |
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21 | * @param v pointer to the decremented value |
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22 | */ |
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23 | void rolling_dec(double *v); |
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24 | |
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25 | /** |
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26 | * Performs single rotation angle incrementation on a given value. |
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27 | * @param v pointer to the incremented value |
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28 | */ |
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29 | void rolling_inc(double *v); |
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30 | |
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31 | class f4_Node; // later |
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32 | class f4_Cell; // later |
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33 | class f4_Cells; // later |
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34 | |
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35 | enum class f4_Cell_type { |
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36 | CELL_UNDIFF, ///<undifferentiated cell |
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37 | CELL_STICK, ///<differentiated to stick, cannot divide |
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38 | CELL_NEURON ///<differentiated to neuron, can divide |
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39 | }; |
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40 | |
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41 | class f4_CellConn; |
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42 | |
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43 | /** @name Constraints of f4 genotype structures */ |
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44 | //@{ |
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45 | #define F4_MAX_CELL_INPUTS 10 ///<maximum number of neuron inputs in a developing organism |
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46 | #define F4_MAX_CELLS 100 ///<maximum number of f4 organism cells |
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47 | //@} |
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48 | |
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49 | /** |
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50 | * Abstract cell type - the representation of a single component in the developmental |
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51 | * encoding. In the beginning, each f4_Cell is undifferentiated. During the process |
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52 | * of development it can divide or differentiate into a stick or a neuron. If it |
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53 | * differentiates to a neuron, then it preserves the ability to divide, but divided |
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54 | * cells will be the same type as the parent cell. If it is a stick, then it cannot |
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55 | * be divided anymore. |
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56 | * |
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57 | * From f4_Cell array the final Model of a creature is created. |
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58 | */ |
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59 | class f4_Cell |
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60 | { |
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61 | public: |
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62 | /** |
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63 | * Represents the repetition marker. It holds information about the pointer |
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64 | * to the repetition node and the count of repetitions. |
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65 | */ |
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66 | class repeat_ptr |
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67 | { |
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68 | public: |
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69 | repeat_ptr() : node(NULL), count(-1) { }; |
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70 | |
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71 | /** |
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72 | * A constructor that takes the pointer to the repetition node and the count of repetitions. |
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73 | * @param a pointer to f4_Node for repetition character |
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74 | * @param b the number of repetitions |
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75 | */ |
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76 | repeat_ptr(f4_Node *a, int b) : node(a), count(b) { }; |
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77 | |
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78 | inline void makeNull() { node = NULL; count = -1; }; |
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79 | |
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80 | inline bool isNull() const { return ((node == NULL) || (count <= 0)); }; |
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81 | |
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82 | inline void dec() { count--; }; |
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83 | f4_Node *node; ///<pointer to the repetition code |
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84 | int count; ///<repetition counter |
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85 | }; |
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86 | |
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87 | /** |
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88 | * Represents the stack of repeat_ptr objects. The objects are |
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89 | * pushed to the stack when '#' repetition symbol appears, and are popped when |
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90 | * the end of the current cell definition, i.e. the '>' character, appears. After the |
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91 | * '>' character, the cell is duplicated as many times as it is defined after the |
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92 | * repetition marker. |
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93 | */ |
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94 | class repeat_stack |
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95 | { |
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96 | public: |
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97 | repeat_stack() { top = 0; } |
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98 | |
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99 | inline void clear() { top = 0; } |
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100 | |
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101 | /** |
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102 | * Pushes repeat_ptr object onto the stack. If the stack size is exceeded, then no |
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103 | * information is provided. |
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104 | * @param rn repetition node info |
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105 | */ |
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106 | inline void push(repeat_ptr rn) { if (top >= stackSize) return; ptr[top] = rn; top++; } |
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107 | |
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108 | inline void pop() { if (top > 0) top--; } |
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109 | |
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110 | /** |
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111 | * Gets the current top element. |
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112 | * @return pointer to the element on top of the repeat_stack object |
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113 | */ |
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114 | inline repeat_ptr* first() { return &(ptr[top - (top > 0)]); }; |
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115 | static const int stackSize = 4; ///<max 4 nested levels |
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116 | repeat_ptr ptr[stackSize]; ///<array holding pointers to repeat_ptr |
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117 | int top; ///<index of the top of the stack |
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118 | }; |
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119 | |
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120 | /** |
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121 | * Creates a new f4_Cell object. |
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122 | * @param nnr number of the cell |
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123 | * @param ndad pointer to the parent of the created cell |
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124 | * @param nangle the amount of commas affecting branch angles |
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125 | * @param newP genotype properties of a given cell |
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126 | */ |
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127 | f4_Cell(int nnr, f4_Cell *ndad, int nangle, GeneProps newP); |
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128 | /** |
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129 | * Creates a new f4_Cell object. |
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130 | * @param nO pointer to an organism containing the cell |
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131 | * @param nnr number of the cell |
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132 | * @param ngeno pointer to the root of the genotype tree |
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133 | * @param ngcur pointer to the f4_Node representing the current cell in the genotype tree |
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134 | * @param ndad pointer to the parent of the created cell |
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135 | * @param nangle the number of commas affecting branch angles |
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136 | * @param newP genotype properties of a given cell |
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137 | */ |
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138 | f4_Cell(f4_Cells *nO, int nnr, f4_Node *ngeno, f4_Node *ngcur, f4_Cell *ndad, int nangle, GeneProps newP); |
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139 | |
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140 | ~f4_Cell(); |
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141 | |
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142 | /** |
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143 | * Performs a single step of cell development. This method requires a pointer to |
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144 | * the f4_Cells object in org attribute. If the current node in genotype tree |
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145 | * is the branching character '<', the cell divides into two cells, unless the |
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146 | * cell was already differentiated into the stick cell. Otherwise, the current |
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147 | * differentiation or modification is performed on the cell. If current node is |
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148 | * creating a connection between two neuron nodes and the input node is not |
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149 | * yet developed, the simulation of the development of the current cell returns |
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150 | * to wait until the input node is created. The oneStep method is deployed for every cell |
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151 | * at least once. If one cell requires another one to develop, oneStep |
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152 | * should be deployed again on this cell. |
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153 | * |
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154 | * This method, unlike genotype tree creation, checks semantics. This means that |
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155 | * this function will fail (set error code) if: |
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156 | * - the cell differentiated as a stick will have branching node '<', |
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157 | * - the undifferentiated cell will have termination node '>' (end of cell development without differentiation), |
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158 | * - the stack of repetition marker '#' will exceed maximum allowed value of repetition, |
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159 | * - the stick modifiers, like rotation, will be applied on neuron cell, |
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160 | * - the differentiated cell will be differentiated again, |
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161 | * - the connection between neurons cannot be established, |
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162 | * - the neuron class is not valid. |
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163 | * |
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164 | * This function returns either because the development of this cell was completed, |
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165 | * or it was halted (yielding to other cells), or the error code was set in the f4_Cells object in the org attribute. |
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166 | */ |
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167 | void oneStep(); |
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168 | |
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169 | /** |
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170 | * Adds a connection between this neuron cell and a given neuron cell in nfrom. |
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171 | * @param nfrom input neuron cell |
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172 | * @param nweight weight of connection |
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173 | * @return 0 if connection is established, -1 otherwise |
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174 | */ |
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175 | int addConnection(f4_Cell *nfrom, double nweight); |
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176 | |
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177 | /** |
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178 | * Adjusts properties of stick objects. |
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179 | */ |
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180 | void adjustRecur(); |
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181 | |
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182 | int nr; ///<number of cell (seems to be used only in the approximate f1 converter for neuron connections) |
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183 | f4_Cell_type type; ///<type |
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184 | f4_Cell *dadlink; ///<pointer to cell parent |
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185 | f4_Cells *org; ///<uplink to organism |
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186 | |
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187 | f4_Node *genot; ///<genotype tree |
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188 | f4_Node *gcur; ///<current genotype execution pointer |
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189 | f4_Node *old_gcur; ///<used externally by f4_Cells::oneStep() to track changes of gcur, i.e., to detect progress in cell development |
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190 | repeat_stack repeat; ///<stack holding repetition nodes and counters |
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191 | bool recurProcessedFlag; ///<used during recursive traverse |
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192 | MultiRange genoRange; ///<remember the genotype codes affecting this cell so far |
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193 | |
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194 | GeneProps P; ///<properties |
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195 | int anglepos; ///<number of position within dad's children (,) |
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196 | int stickchildcount; ///<number of children (sticks only) |
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197 | int commacount; ///<number of postitions at lastend (>=childcount) |
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198 | double rolling; ///<rolling angle ('R') (around x) |
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199 | double xrot; ///<rotation angle around x |
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200 | double zrot; ///<horizontal rotation angle due to branching (around z) |
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201 | |
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202 | int p2_refno; ///<the number of the last end part object, used in f0 |
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203 | int joint_refno; ///<the number of the joint object, used in f0 |
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204 | int neuro_refno; ///<the number of the neuro object, used in f0 |
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205 | |
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206 | double inertia; ///<inertia of neuron N |
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207 | double force; ///<force of neuron N |
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208 | double sigmo; ///<sigmoid of neuron N |
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209 | f4_CellConn *conns[F4_MAX_CELL_INPUTS]; ///<array of neuron connections |
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210 | int conns_count; ///<number of connections |
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211 | NeuroClass *neuclass; ///<pointer to neuron class |
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212 | }; |
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213 | |
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214 | /** |
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215 | * Class representing a connection between neuron cells. |
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216 | */ |
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217 | class f4_CellConn |
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218 | { |
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219 | public: |
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220 | /** |
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221 | * Constructor for f4_CellLink class. Parameter nfrom represents input |
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222 | * neuron cell. |
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223 | * @param nfrom pointer to input neuron cell |
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224 | * @param nweight weight of connection |
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225 | */ |
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226 | f4_CellConn(f4_Cell *nfrom, double nweight); |
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227 | |
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228 | f4_Cell *from; ///<pointer to input neuron cell |
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229 | double weight; ///<weight of connection |
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230 | }; |
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231 | |
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232 | |
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233 | /** |
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234 | * A class representing a collection of cells. It is equivalent to an organism. |
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235 | */ |
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236 | class f4_Cells |
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237 | { |
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238 | public: |
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239 | |
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240 | /** |
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241 | * Constructor taking genotype in a form of a tree. |
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242 | * @param genome genotype tree |
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243 | * @param nrepair false if nothing to repair |
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244 | */ |
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245 | f4_Cells(f4_Node *genome, bool nrepair); |
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246 | |
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247 | /** |
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248 | * Destructor removing cells from memory. |
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249 | */ |
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250 | ~f4_Cells(); |
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251 | |
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252 | /** |
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253 | * Adds a new cell to organism. |
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254 | * @param newcell cell to be added |
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255 | */ |
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256 | void addCell(f4_Cell *newcell); |
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257 | |
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258 | /** |
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259 | * Creates an approximate genotype in the f1 encoding and stores it in a given parameter. |
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260 | * @param out the string in which the approximate f1 genotype will be stored |
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261 | */ |
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262 | void toF1Geno(SString &out); |
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263 | |
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264 | /** |
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265 | * Performs a single step of organism development. It runs each active cell in the organism. |
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266 | * @return false if all cells are developed or there is an error, true otherwise |
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267 | */ |
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268 | bool oneStep(); |
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269 | |
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270 | /** |
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271 | * Performs the full development of organism and returns error code if something |
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272 | * went wrong. |
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273 | * @return 0 if organism developed successfully, error code if something went wrong |
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274 | */ |
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275 | int simulate(); |
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276 | |
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277 | /** |
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278 | * Prints the current state of the organism (for debugging purposes). |
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279 | * @param description printout header |
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280 | */ |
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281 | void print_cells(const char* description); |
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282 | |
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283 | /** |
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284 | * Returns error code of the last simulation. |
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285 | * @return error code |
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286 | */ |
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287 | int getErrorCode() { return errorcode; }; |
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288 | |
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289 | /** |
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290 | * Returns position of an error in genotype. |
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291 | * @return position of an error |
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292 | */ |
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293 | int getErrorPos() { return errorpos; }; |
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294 | |
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295 | /** |
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296 | * Sets error code GENOPER_OPFAIL for a simulation on a given position. |
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297 | * @param nerrpos position of an error |
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298 | */ |
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299 | void setError(int nerrpos); |
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300 | |
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301 | /** |
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302 | * Sets the element of genotype to be repaired by removal. |
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303 | * @param nerrpos position of an error in genotype |
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304 | * @param to_remove the f4_Node to be removed from the genotype tree in order to repair |
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305 | */ |
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306 | void setRepairRemove(int nerrpos, f4_Node *to_remove); |
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307 | |
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308 | /** |
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309 | * Sets repairing of a genotype by inserting a new node to the current genotype. |
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310 | * @param nerrpos position of an error in genotype |
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311 | * @param parent the parent of a new element |
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312 | * @param to_insert the element to be inserted |
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313 | * @return 0 if repair can be performed, or -1 otherwise because the repair flag wasn't set in the constructor |
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314 | */ |
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315 | int setRepairInsert(int nerrpos, f4_Node *parent, f4_Node *to_insert); |
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316 | |
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317 | /** |
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318 | * Repairs the genotype according to setRepairRemove or setRepairInsert methods. |
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319 | * @param geno pointer to the genotype tree |
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320 | * @param whichchild 1 if first child, 2 otherwise |
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321 | */ |
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322 | void repairGeno(f4_Node *geno, int whichchild); |
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323 | |
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324 | // the cells |
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325 | f4_Cell *C[F4_MAX_CELLS]; ///<Array of all cells of an organism |
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326 | int cell_count; ///<Number of cells in an organism |
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327 | bool development_stagnation; ///< simulate() and oneStep() use it to force f4_Cell's waiting to develop their neural connections to progress, indicating that all cells have not had progress during the last step |
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328 | |
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329 | private: |
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330 | // for error reporting / genotype fixing |
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331 | bool repair; |
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332 | int errorcode; |
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333 | int errorpos; |
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334 | f4_Node *repair_remove; |
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335 | f4_Node *repair_parent; |
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336 | f4_Node *repair_insert; |
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337 | void toF1GenoRec(int curc, SString &out); |
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338 | f4_Cell *tmpcel; // needed by toF1Geno |
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339 | }; |
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340 | |
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341 | |
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342 | /** |
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343 | * A class to organize a f4 genotype in a tree structure. |
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344 | */ |
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345 | class f4_Node |
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346 | { |
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347 | public: |
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348 | string name; ///<one-letter gene code or multiple characters for neuron classes (then neuclass != NULL) |
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349 | f4_Node *parent; ///<parent link or NULL |
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350 | f4_Node *child; ///<child or NULL |
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351 | f4_Node *child2; ///<second child or NULL |
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352 | int pos; ///<original position in the string |
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353 | |
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354 | int reps; ///<repetition counter for the '#' gene |
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355 | char prop_symbol; ///<old-style properties (force,intertia,sigmoid) of the N neuron: !=/ |
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356 | bool prop_increase; ///<false=decrease neuron property (force,intertia,sigmoid), true=increase it |
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357 | int conn_from; ///<relative number of the neuron this neuron get an input from |
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358 | double conn_weight; ///<neuron connection weight |
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359 | NeuroClass *neuclass; ///< NULL or not if "name" is a neuroclass name with a proper genotype context ("N:neuroclassname"). New in 2023-04 - to fix fatal flaw with fundamental assumptions: it was impossible to distinguish between single-character neuron names such as S, D, G and single-character modifiers. They were all stored in the "name" field. Before 2018 this was never a problem because the only supported neuroclasses had distinctive symbols such as @|*GTS, and the set of supported modifiers was small and different from neuroclass letters (no G,D,S clash). |
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360 | |
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361 | f4_Node(); |
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362 | |
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363 | /** |
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364 | * Multiple-character name constructor. |
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365 | * @param nname string from genotype representing node |
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366 | * @param nparent pointer to parent of the node |
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367 | * @param npos position of node substring in the genotype string |
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368 | */ |
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369 | f4_Node(string nname, f4_Node *nparent, int npos); |
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370 | |
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371 | /** |
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372 | * Single-character name constructor. |
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373 | * @param nname character from genotype representing node |
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374 | * @param nparent pointer to parent of the node |
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375 | * @param npos position of node character in the genotype string |
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376 | */ |
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377 | f4_Node(char nname, f4_Node *nparent, int npos); |
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378 | |
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379 | ~f4_Node(); |
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380 | |
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381 | /** |
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382 | * Recursively print subtree (for debugging). |
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383 | * @param root starting node |
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384 | * @param indent initial indentation |
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385 | */ |
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386 | static void print_tree(const f4_Node *root, int indent); |
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387 | |
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388 | /** |
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389 | * Adds the child to the node. |
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390 | * @param nchi the child to be added to the node |
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391 | * @return 0 if the child could be added, -1 otherwise |
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392 | */ |
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393 | int addChild(f4_Node *nchi); |
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394 | |
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395 | /** |
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396 | * Removes the child from the node. |
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397 | * @param nchi the child to be removed from the node |
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398 | * @return 0 if child could be removed, -1 otherwise |
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399 | */ |
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400 | int removeChild(f4_Node *nchi); |
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401 | |
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402 | /** |
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403 | * Returns the number of children. |
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404 | * @return 0, 1 or 2 |
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405 | */ |
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406 | int childCount(); |
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407 | |
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408 | /** |
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409 | * Returns the number of nodes coming from this node in a recursive way. |
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410 | * @return the number of nodes from this node |
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411 | */ |
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412 | int count() const; |
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413 | |
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414 | /** |
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415 | * Returns the nth subnode (0-) |
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416 | * @param n index of the child to be found |
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417 | * @return pointer to the nth subnode or NULL if not found |
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418 | */ |
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419 | f4_Node* ordNode(int n); |
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420 | |
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421 | /** |
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422 | * Returns a random subnode. |
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423 | * @return random subnode |
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424 | */ |
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425 | f4_Node* randomNode(); |
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426 | |
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427 | /** |
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428 | * Returns a random subnode with a given size. |
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429 | * @param min minimum size |
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430 | * @param max maximum size |
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431 | * @return a random subnode with a given size or NULL |
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432 | */ |
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433 | f4_Node* randomNodeWithSize(int min, int max); |
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434 | |
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435 | /** |
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436 | * Prints recursively the tree from a given node. |
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437 | * @param buf variable to store printing result |
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438 | */ |
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439 | void sprintAdj(char *&buf); |
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440 | |
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441 | /** |
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442 | * Recursively copies the genotype tree from this node. |
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443 | * @return pointer to a tree copy |
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444 | */ |
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445 | f4_Node* duplicate(); |
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446 | |
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447 | /** |
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448 | * Recursively releases memory from all node children. |
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449 | */ |
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450 | void destroy(); |
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451 | private: |
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452 | void sprint(SString &out); // print recursively |
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453 | }; |
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454 | |
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455 | /** |
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456 | * The main function for converting a string of f4 encoding to a tree structure. Prepares |
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457 | * f4_Node root of tree and runs f4_processRecur function for it. |
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458 | * @param geno the string representing an f4 genotype |
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459 | * @return a pointer to the f4_Node object representing the f4 tree root |
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460 | */ |
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461 | //f4_Node* f4_processTree(const char *geno); |
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462 | |
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463 | /** |
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464 | * Scans a genotype string starting from a given position. This recursive method creates |
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465 | * a tree of f4_Node objects. This method extracts each potentially functional element |
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466 | * of a genotype string to a separate f4_Nodes. When the branching character '<' occurs, |
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467 | * f4_processRecur is deployed for the latest f4_Node element. This method does not |
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468 | * analyse the genotype semantically, it only checks if the syntax is proper. The only |
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469 | * semantic aspect is neuron class name extraction, where the GenoOperators |
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470 | * class is used to parse the potential neuron class name. |
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471 | * This is an internal function; for regular cases, use f4_process(). |
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472 | * @param genot the string with the entire genotype |
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473 | * @param genot_len length of genot (precomputed for efficiency) |
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474 | * @param pos_inout the current position of processing in string (advanced by the function) |
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475 | * @param parent current parent of the analysed branch of the genotype |
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476 | * @return 0 if processing was successful, otherwise returns the position of an error in the genotype |
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477 | */ |
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478 | int f4_processRecur(const char *genot, const int genot_len, int &pos_inout, f4_Node *parent); |
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479 | |
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480 | /** |
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481 | * A wrapper for f4_processRecur(). Creates a tree of f4_Node objects corresponding to |
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482 | * the provided genotype. |
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483 | * @param genot the string with the entire genotype |
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484 | * @param root root of the tree corresponding to the genotype |
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485 | * @return 0 if processing was successful, otherwise returns the position of an error in the genotype |
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486 | */ |
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487 | int f4_process(const char *genot, f4_Node *root); |
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488 | |
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489 | /** |
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490 | * Parses notation of the neuron connection - takes the beginning of the connection |
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491 | * definition, extracts the relative position of input neurons and the weight of the connection. |
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492 | * After successful parsing, returns the pointer to the first character after the connection |
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493 | * definition, or NULL if the connection definition was not valid due to the lack of [, :, ] |
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494 | * characters or an invalid value of relfrom or weight. |
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495 | * @param fragm the beginning of connection definition, should be the '[' character |
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496 | * @param relfrom the reference to an int variable in which the relative position of the input neuron will be stored |
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497 | * @param weight the reference to a double variable in which the weight of the connection will be stored |
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498 | * @return the pointer to the first character in string after connection definition |
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499 | */ |
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500 | const char *parseConnection(const char *fragm, int &relfrom, double &weight); |
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501 | |
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502 | #endif |
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