1 | // This file is a part of Framsticks SDK. http://www.framsticks.com/ |
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2 | // Copyright (C) 1999-2017 Maciej Komosinski and Szymon Ulatowski. |
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3 | // See LICENSE.txt for details. |
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4 | |
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5 | #ifndef _CONV_F1_H |
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6 | #define _CONV_F1_H |
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7 | |
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8 | #include <frams/genetics/genoconv.h> |
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9 | #include <frams/model/model.h> |
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10 | |
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11 | struct F1Props |
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12 | { |
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13 | double length, curvedness, weight, friction, muscle_power, assimilation, stamina, ingestion, twist, energy; |
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14 | double muscle_bend_range; |
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15 | bool muscle_reset_range; |
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16 | double visual_size, cred, cgreen, cblue; |
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17 | void normalizeBiol4(); |
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18 | }; |
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19 | |
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20 | /** |
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21 | Official Framsticks f1 -> f0 converter. |
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22 | Source code is published as educational example, but currently not |
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23 | well documented. |
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24 | This converter features building creature using Model class |
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25 | and some advanced tricks (changing model data during construction). |
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26 | Final f0 genotype is generated by model class. |
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27 | |
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28 | <b>SDK 1.0.5 NN extension: (for Framsticks 2.0)</B> |
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29 | |
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30 | Until now, only the "standard" Framsticks v1 neuron classes could be used. |
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31 | Starting with SDK 1.0.5 you can use all neuron types. |
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32 | |
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33 | \b Syntax: [classname , input_or_parameter:weight , input_or_parameter:weight , ...] |
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34 | |
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35 | The classname is optional, the default class will be used if it is omitted. |
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36 | Note the comma after \b classname. It must be present if you provide the classname. |
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37 | This is to distinguish between old muscle syntax and new classname specification: |
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38 | - "[|,0:1]" is the neuron of class "|" (bend muscle) with one self connection. |
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39 | \image html nn-ex1.gif |
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40 | - "[|0:1]" describes the default neuron class (N) connected with the bend muscle (|). |
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41 | \image html nn-ex2.gif |
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42 | |
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43 | |
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44 | Neuron parameters can be specified along with inputs, eg: "[myclass,param1:34,param2:56]" |
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45 | The names beginning with UPPER case character are assumed to be neuron classes. |
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46 | "[myclass,g:1.23,G:2.34]" - the first 'g' is the parameter, the second one is the receptor |
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47 | G ("gyroscope"). |
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48 | |
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49 | Another example: |
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50 | |
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51 | "X[G][-1:2.3][-2:3.4]" - The first neuron is the standalone G receptor. Other neuron can use its output |
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52 | signal by specifying it as regular input ("-1:2.3" and "-2:3.4"). This NN contains 3 neurons. |
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53 | \image html nn-ex3.gif |
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54 | |
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55 | "X[G:2.3][G:3.4]" - with the old syntax it is impossible to connect 2 neurons with the same gyroscope, |
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56 | because everything inside brackets is private to the neuron, others can't refer to it. |
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57 | Adding another neuron with "G" input will add another gyroscope object. This NN contains 4 neurons |
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58 | (or 2 neurons if you try it in Framsticks v1). |
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59 | \image html nn-ex4.gif |
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60 | |
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61 | */ |
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62 | class GenoConv_f1 : public GenoConverter |
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63 | { |
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64 | public: |
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65 | GenoConv_f1() |
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66 | { |
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67 | name = "Recursive encoding"; |
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68 | in_format = '1'; |
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69 | mapsupport = 1; |
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70 | } |
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71 | SString convert(SString &i, MultiMap *map); |
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72 | ~GenoConv_f1() {} |
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73 | }; |
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74 | |
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75 | |
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76 | #endif |
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