[286] | 1 | // This file is a part of Framsticks SDK. http://www.framsticks.com/ |
---|
| 2 | // Copyright (C) 1999-2015 Maciej Komosinski and Szymon Ulatowski. |
---|
| 3 | // See LICENSE.txt for details. |
---|
[109] | 4 | |
---|
| 5 | #ifndef _CONV_F1_H |
---|
| 6 | #define _CONV_F1_H |
---|
| 7 | |
---|
[121] | 8 | #include <frams/genetics/genoconv.h> |
---|
[109] | 9 | #include <frams/model/model.h> |
---|
| 10 | |
---|
| 11 | struct F1Props |
---|
| 12 | { |
---|
| 13 | double dlug,skr,masa,tarcie,ruch,asym,odpor,wchl,rot,energ; |
---|
| 14 | double bendrange; |
---|
| 15 | int resetrange; |
---|
| 16 | double grub,cred,cgreen,cblue; |
---|
| 17 | void wykluczanie(); |
---|
| 18 | }; |
---|
| 19 | |
---|
| 20 | /** |
---|
[408] | 21 | Official Framsticks f1 -> f0 converter. |
---|
[109] | 22 | Source code is published as educational example, but currently not |
---|
| 23 | well documented. |
---|
| 24 | This converter features building creature using Model class |
---|
| 25 | and some advanced tricks (changing model data during construction). |
---|
| 26 | Final f0 genotype is generated by model class. |
---|
| 27 | |
---|
[287] | 28 | <b>SDK 1.0.5 NN extension: (for Framsticks 2.0)</B> |
---|
[109] | 29 | |
---|
| 30 | Until now, only the "standard" Framsticks v1 neuron classes could be used. |
---|
[287] | 31 | Starting with SDK 1.0.5 you can use all neuron types. |
---|
[109] | 32 | |
---|
| 33 | \b Syntax: [classname , input_or_parameter:weight , input_or_parameter:weight , ...] |
---|
| 34 | |
---|
| 35 | The classname is optional, the default class will be used if it is omitted. |
---|
| 36 | Note the comma after \b classname. It must be present if you provide the classname. |
---|
| 37 | This is to distinguish between old muscle syntax and new classname specification: |
---|
| 38 | - "[|,0:1]" is the neuron of class "|" (bend muscle) with one self connection. |
---|
| 39 | \image html nn-ex1.gif |
---|
| 40 | - "[|0:1]" describes the default neuron class (N) connected with the bend muscle (|). |
---|
| 41 | \image html nn-ex2.gif |
---|
| 42 | |
---|
| 43 | |
---|
| 44 | Neuron parameters can be specified along with inputs, eg: "[myclass,param1:34,param2:56]" |
---|
| 45 | The names beginning with UPPER case character are assumed to be neuron classes. |
---|
| 46 | "[myclass,g:1.23,G:2.34]" - the first 'g' is the parameter, the second one is the receptor |
---|
| 47 | G ("gyroscope"). |
---|
| 48 | |
---|
| 49 | Another example: |
---|
| 50 | |
---|
| 51 | "X[G][-1:2.3][-2:3.4]" - The first neuron is the standalone G receptor. Other neuron can use its output |
---|
| 52 | signal by specifying it as regular input ("-1:2.3" and "-2:3.4"). This NN contains 3 neurons. |
---|
| 53 | \image html nn-ex3.gif |
---|
| 54 | |
---|
| 55 | "X[G:2.3][G:3.4]" - with the old syntax it is impossible to connect 2 neurons with the same gyroscope, |
---|
| 56 | because everything inside brackets is private to the neuron, others can't refer to it. |
---|
| 57 | Adding another neuron with "G" input will add another gyroscope object. This NN contains 4 neurons |
---|
| 58 | (or 2 neurons if you try it in Framsticks v1). |
---|
| 59 | \image html nn-ex4.gif |
---|
| 60 | |
---|
| 61 | */ |
---|
[139] | 62 | class GenoConv_f1: public GenoConverter |
---|
[109] | 63 | { |
---|
| 64 | public: |
---|
[139] | 65 | GenoConv_f1() |
---|
[109] | 66 | { |
---|
| 67 | name="Recursive encoding"; |
---|
| 68 | in_format='1'; |
---|
| 69 | mapsupport=1; |
---|
| 70 | } |
---|
| 71 | SString convert(SString &i,MultiMap *map); |
---|
[139] | 72 | ~GenoConv_f1() {} |
---|
[109] | 73 | }; |
---|
| 74 | |
---|
| 75 | |
---|
| 76 | #endif |
---|