source: cpp/frams/config/f0def.xml @ 1319

Last change on this file since 1319 was 1187, checked in by Maciej Komosinski, 2 years ago

Updated property names, types, ranges and descriptions

  • Property svn:eol-style set to native
File size: 18.2 KB
RevLine 
[187]1<!DOCTYPE F0CLASSES>
2<F0CLASSES>
3
4 <CLASS ID="m" NAME="Model">
5  <GROUP NAME="Properties" />
6  <GROUP NAME="Visual" />
7  <PROP ID="se" NAME="startenergy" GROUP="0" FLAGS="1024" TYPE="f" />
[1187]8  <PROP ID="Vstyle" NAME="Visual style" GROUP="1" FLAGS="0" TYPE="s" MIN="0" MAX="-1" />
[187]9 </CLASS>
10
11 <CLASS ID="p" NAME="Part">
12  <GROUP NAME="Geometry" />
13  <GROUP NAME="Other properties" />
14  <GROUP NAME="Visual" />
15  <PROP ID="x" NAME="position.x" GROUP="0" FLAGS="1024" TYPE="f" />
16  <PROP ID="y" NAME="position.y" GROUP="0" FLAGS="1024" TYPE="f" />
17  <PROP ID="z" NAME="position.z" GROUP="0" FLAGS="1024" TYPE="f" />
[1187]18  <PROP ID="sh" NAME="shape" GROUP="0" FLAGS="0" TYPE="d" MIN="0" MAX="3" DEF="0" />
19  <PROP ID="s" NAME="size" GROUP="0" FLAGS="0" TYPE="f" MIN="0.1" MAX="10.0" DEF="1.0" />
20  <PROP ID="sx" NAME="scale.x" GROUP="0" FLAGS="0" TYPE="f" MIN="0.05" MAX="5.0" DEF="1.0" />
21  <PROP ID="sy" NAME="scale.y" GROUP="0" FLAGS="0" TYPE="f" MIN="0.05" MAX="5.0" DEF="1.0" />
22  <PROP ID="sz" NAME="scale.z" GROUP="0" FLAGS="0" TYPE="f" MIN="0.05" MAX="5.0" DEF="1.0" />
23  <PROP ID="h" XTRA="1" NAME="hollow" GROUP="1" FLAGS="0" TYPE="f" MIN="0" MAX="1" DEF="0" />
[187]24  <PROP ID="dn" XTRA="1" NAME="density" GROUP="1" FLAGS="0" TYPE="f" MIN="0.2" MAX="5.0" DEF="1.0" />
25  <PROP ID="fr" XTRA="1" NAME="friction" GROUP="1" FLAGS="0" TYPE="f" MIN="0.0" MAX="4.0" DEF="0.4" />
26  <PROP ID="ing" XTRA="1" NAME="ingestion" GROUP="1" FLAGS="0" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.25" />
27  <PROP ID="as" XTRA="1" NAME="assimilation" GROUP="1" FLAGS="0" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.25" />
28  <PROP ID="rx" NAME="rot.x" GROUP="0" FLAGS="0" TYPE="f" />
29  <PROP ID="ry" NAME="rot.y" GROUP="0" FLAGS="1024" TYPE="f" />
30  <PROP ID="rz" NAME="rot.z" GROUP="0" FLAGS="1024" TYPE="f" />
31  <PROP ID="i" NAME="info" GROUP="1" FLAGS="0" TYPE="s" />
[1187]32  <PROP ID="Vstyle" NAME="Visual style" GROUP="2" FLAGS="0" TYPE="s" MIN="0" MAX="-1" DEF="part" />
[187]33  <PROP ID="vr" XTRA="1" NAME="red component" GROUP="2" FLAGS="0" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.5" />
34  <PROP ID="vg" XTRA="1" NAME="green component" GROUP="2" FLAGS="1024" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.5" />
35  <PROP ID="vb" XTRA="1" NAME="blue component" GROUP="2" FLAGS="1024" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.5" />
36 </CLASS>
37
[1187]38 <CLASS ID="p" NAME="Part_MinMaxDef">
39  <GROUP NAME="Geometry" />
40  <PROP ID="f" NAME="volume" GROUP="0" FLAGS="0" TYPE="f" MIN="0.83776" MAX="20.94395" DEF="4.18879" />
41 </CLASS>
42
[187]43 <CLASS ID="j" NAME="Joint">
44  <GROUP NAME="Connections" />
45  <GROUP NAME="Geometry" />
46  <GROUP NAME="Other properties" />
47  <GROUP NAME="Visual" />
48  <PROP ID="p1" NAME="part1 ref#" GROUP="0" FLAGS="1024" TYPE="d" MIN="-1" MAX="999999" DEF="-1" />
49  <PROP ID="p2" NAME="part2 ref#" GROUP="0" FLAGS="1024" TYPE="d" MIN="-1" MAX="999999" DEF="-1" />
50  <PROP ID="rx" NAME="rotation.x" GROUP="1" FLAGS="0" TYPE="f" />
51  <PROP ID="ry" NAME="rotation.y" GROUP="1" FLAGS="1024" TYPE="f" />
52  <PROP ID="rz" NAME="rotation.z" GROUP="1" FLAGS="1024" TYPE="f" />
53  <PROP ID="dx" NAME="delta.x" GROUP="1" FLAGS="0" TYPE="f" MIN="-2" MAX="2" DEF="0" />
54  <PROP ID="dy" NAME="delta.y" GROUP="1" FLAGS="1024" TYPE="f" MIN="-2" MAX="2" DEF="0" />
55  <PROP ID="dz" NAME="delta.z" GROUP="1" FLAGS="1024" TYPE="f" MIN="-2" MAX="2" DEF="0" />
[1187]56  <PROP ID="sh" NAME="shape" GROUP="1" FLAGS="0" TYPE="d" MIN="0" MAX="3" DEF="0" />
57  <PROP ID="hx" NAME="hinge position.x" GROUP="1" FLAGS="0" TYPE="f" DEF="0" />
58  <PROP ID="hy" NAME="hinge position.y" GROUP="1" FLAGS="1024" TYPE="f" DEF="0" />
59  <PROP ID="hz" NAME="hinge position.z" GROUP="1" FLAGS="1024" TYPE="f" DEF="0" />
60  <PROP ID="hrx" NAME="hinge rotation.x" GROUP="1" FLAGS="0" TYPE="f" DEF="0" />
61  <PROP ID="hry" NAME="hinge rotation.y" GROUP="1" FLAGS="1024" TYPE="f" DEF="0" />
62  <PROP ID="hrz" NAME="hinge rotation.z" GROUP="1" FLAGS="1024" TYPE="f" DEF="0" />
63  <PROP ID="hxn" NAME="hinge x negative limit" GROUP="1" FLAGS="0" TYPE="f" MIN="-6.2832" MAX="0" DEF="-1.5708" />
64  <PROP ID="hxp" NAME="hinge x positive limit" GROUP="1" FLAGS="1024" TYPE="f" MIN="0" MAX="6.2832" DEF="1.5708" />
65  <PROP ID="hyn" NAME="hinge y negative limit" GROUP="1" FLAGS="0" TYPE="f" MIN="-6.2832" MAX="0" DEF="-1.5708" />
66  <PROP ID="hyp" NAME="hinge y positive limit" GROUP="1" FLAGS="1024" TYPE="f" MIN="0" MAX="6.2832" DEF="1.5708" />
[187]67  <PROP ID="stif" XTRA="1" NAME="stiffness" GROUP="2" FLAGS="0" TYPE="f" MIN="0.0" MAX="1.0" DEF="1.0" />
68  <PROP ID="rotstif" XTRA="1" NAME="rotation stiffness" GROUP="2" FLAGS="0" TYPE="f" MIN="0.0" MAX="1.0" DEF="1.0" />
69  <PROP ID="stam" NAME="stamina" GROUP="2" FLAGS="0" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.25" />
70  <PROP ID="i" NAME="info" GROUP="2" FLAGS="0" TYPE="s" />
[1187]71  <PROP ID="Vstyle" NAME="Visual style" GROUP="3" FLAGS="0" TYPE="s" MIN="0" MAX="-1" DEF="joint" />
[187]72  <PROP ID="vr" XTRA="1" NAME="red component" GROUP="3" FLAGS="0" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.5" />
73  <PROP ID="vg" XTRA="1" NAME="green component" GROUP="3" FLAGS="1024" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.5" />
74  <PROP ID="vb" XTRA="1" NAME="blue component" GROUP="3" FLAGS="1024" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.5" />
75 </CLASS>
76
77
78
79 <CLASS ID="n" NAME="Neuro">
80  <GROUP NAME="Connections" />
81  <GROUP NAME="Other" />
82  <GROUP NAME="Visual" />
83  <PROP ID="p" NAME="part ref#" GROUP="0" FLAGS="0" TYPE="d" MIN="-1" MAX="999999" DEF="-1" />
84  <PROP ID="j" NAME="joint ref#" GROUP="0" FLAGS="0" TYPE="d" MIN="-1" MAX="999999" DEF="-1" />
[289]85  <PROP ID="d" NAME="details" GROUP="1" FLAGS="0" TYPE="s" DEF="N" />
[187]86  <PROP ID="i" NAME="info" GROUP="1" FLAGS="0" TYPE="s" />
[1187]87  <PROP ID="Vstyle" NAME="Visual style" GROUP="2" FLAGS="0" TYPE="s" MIN="0" MAX="-1" DEF="neuro" />
[187]88  <PROP ID="getInputCount" NAME="input count" GROUP="0" FLAGS="1+2" TYPE="d" />
[1187]89  <PROP ID="getInputNeuroDef" NAME="get input neuron" GROUP="0" FLAGS="0" TYPE="p oNeuroDef(d)" />
90  <PROP ID="getInputNeuroIndex" NAME="get input neuron index" GROUP="0" FLAGS="0" TYPE="p d(d)" />
91  <PROP ID="getInputWeight" NAME="get input weight" GROUP="0" FLAGS="0" TYPE="p f(d)" />
92  <PROP ID="classObject" NAME="neuron class" GROUP="0" FLAGS="1+2" TYPE="oNeuroClass" />
[187]93 </CLASS>
94
95 <CLASS ID="c" NAME="NeuroConn">
96  <GROUP NAME="Connection" />
97  <GROUP NAME="Other" />
98  <PROP ID="n1" NAME="this neuro ref#" GROUP="0" FLAGS="1024" TYPE="d" MIN="-1" MAX="999999" DEF="-1" />
99  <PROP ID="n2" NAME="connected neuro ref#" GROUP="0" FLAGS="1024" TYPE="d" MIN="-1" MAX="999999" DEF="-1" />
100  <PROP ID="w" NAME="weight" GROUP="0" FLAGS="1024" TYPE="f" MIN="-999999" MAX="999999" DEF="1.0" />
101  <PROP ID="i" NAME="info" GROUP="1" FLAGS="0" TYPE="s" />
102 </CLASS>
103
104 <NEUROCLASS ID="N" NAME="Neuron" DESCRIPTION="Standard neuron" INPUTS="-1" OUTPUT="1" LOCATION="0"  VISUALHINTS="2"  >
105
106  <NEUROPROP ID="in" NAME="Inertia" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.8" />
107  <NEUROPROP ID="fo" NAME="Force" TYPE="f" MIN="0.0" MAX="999.0" DEF="0.04" />
108  <NEUROPROP ID="si" NAME="Sigmoid" TYPE="f" MIN="-99999.0" MAX="99999.0" DEF="2.0" />
109  <NEUROPROP ID="s" NAME="State" TYPE="f" MIN="-1.0" MAX="1.0" DEF="0.0" />
110 </NEUROCLASS>
111
112 <NEUROCLASS ID="Nu" NAME="Unipolar neuron [EXPERIMENTAL!]" DESCRIPTION="Works like standard neuron (N) but the output value is scaled to 0...+1 instead of -1...+1.\nHaving 0 as one of the saturation states should help in &quot;gate circuits&quot;, where input signal is passed through or blocked depending on the other singal." INPUTS="-1" OUTPUT="1" LOCATION="0"  >
113  <NEUROPROP ID="in" NAME="Inertia" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.8" />
114  <NEUROPROP ID="fo" NAME="Force" TYPE="f" MIN="0.0" MAX="999.0" DEF="0.04" />
115  <NEUROPROP ID="si" NAME="Sigmoid" TYPE="f" MIN="-99999.0" MAX="99999.0" DEF="2.0" />
116  <NEUROPROP ID="s" NAME="State" TYPE="f" MIN="-1.0" MAX="1.0" DEF="0.0" />
117 </NEUROCLASS>
118
[1187]119 <NEUROCLASS ID="G" NAME="Gyroscope" DESCRIPTION="Tilt sensor.\nSignal is proportional to sin(angle) = most sensitive in horizontal orientation.\n0=the stick is horizontal\n+1/-1=the stick is vertical" INPUTS="0" OUTPUT="1" LOCATION="2"  SHAPETYPE="1"  VISUALHINTS="32"  SYMBOL="8,7,100,50,90,50,90,40,70,40,80,50,70,60,90,60,90,50,12,43,24,48,24,48,19,38,19,38,24,43,24,43,54,48,54,48,64,43,69,38,64,38,54,43,54,5,63,69,58,74,48,79,38,79,28,74,23,69,1,43,79,43,74,1,23,69,26,66,1,63,69,60,66,1,55,76,53,73,1,31,75,33,72"  >
[187]120
121
[1187]122
[187]123 </NEUROCLASS>
124
[1187]125 <NEUROCLASS ID="Gpart" NAME="Part Gyroscope" DESCRIPTION="Tilt sensor. Signal is directly proportional to the tilt angle.\n0=the part X axis is horizontal\n+1/-1=the axis is vertical" INPUTS="0" OUTPUT="1" LOCATION="1"  VISUALHINTS="32"  SYMBOL="8,7,100,50,90,50,90,40,70,40,80,50,70,60,90,60,90,50,12,43,24,48,24,48,19,38,19,38,24,43,24,43,54,48,54,48,64,43,69,38,64,38,54,43,54,5,63,69,58,74,48,79,38,79,28,74,23,69,1,43,79,43,74,1,23,69,26,66,1,63,69,60,66,1,55,76,53,73,1,31,75,33,72"  >
[187]126
127
[1187]128  <NEUROPROP ID="ry" NAME="rotation.y" TYPE="f" MIN="-6.282" MAX="6.282" DEF="0" />
129  <NEUROPROP ID="rz" NAME="rotation.z" TYPE="f" MIN="-6.282" MAX="6.282" DEF="0" />
130 </NEUROCLASS>
131
132 <NEUROCLASS ID="T" NAME="Touch" DESCRIPTION="Touch and proximity sensor (Tcontact and Tproximity combined)\n-1=no contact\n0=just touching\n>0=pressing, value depends on the force applied (not implemented in ODE mode)" INPUTS="0" OUTPUT="1" LOCATION="1"  VISUALHINTS="32"  SYMBOL="2,7,100,50,90,50,90,40,70,40,80,50,70,60,90,60,90,50,11,75,50,65,50,60,55,55,45,50,55,45,45,40,50,35,50,30,45,25,50,30,55,35,50"  >
133
134
[187]135  <NEUROPROP ID="r" NAME="Range" TYPE="f" MIN="0.0" MAX="1.0" DEF="1.0" />
[1187]136  <NEUROPROP ID="ry" NAME="rotation.y" TYPE="f" MIN="-6.282" MAX="6.282" DEF="0" />
137  <NEUROPROP ID="rz" NAME="rotation.z" TYPE="f" MIN="-6.282" MAX="6.282" DEF="0" />
[187]138 </NEUROCLASS>
139
[1187]140 <NEUROCLASS ID="Tcontact" NAME="Touch contact" DESCRIPTION="Touch sensor.\n-1=no contact\n0=the Part is touching the obstacle\n>0=pressing, value depends on the force applied (not implemented in ODE mode)" INPUTS="0" OUTPUT="1" LOCATION="1"  VISUALHINTS="32"  SYMBOL="2,7,100,50,90,50,90,40,70,40,80,50,70,60,90,60,90,50,11,75,50,65,50,60,55,55,45,50,55,45,45,40,50,35,50,30,45,25,50,30,55,35,50"  >
141
142
143 </NEUROCLASS>
144
145 <NEUROCLASS ID="Tproximity" NAME="Touch proximity" DESCRIPTION="Proximity sensor detecting obstacles along the X axis.\n-1=distance is &quot;r&quot; or more\n0=zero distance" INPUTS="0" OUTPUT="1" LOCATION="1"  VISUALHINTS="32"  SYMBOL="2,7,100,50,90,50,90,40,70,40,80,50,70,60,90,60,90,50,11,75,50,65,50,60,55,55,45,50,55,45,45,40,50,35,50,30,45,25,50,30,55,35,50"  >
146
147
148  <NEUROPROP ID="r" NAME="Range" TYPE="f" MIN="0.0" MAX="1.0" DEF="1.0" />
149  <NEUROPROP ID="ry" NAME="rotation.y" TYPE="f" MIN="-6.282" MAX="6.282" DEF="0" />
150  <NEUROPROP ID="rz" NAME="rotation.z" TYPE="f" MIN="-6.282" MAX="6.282" DEF="0" />
151 </NEUROCLASS>
152
[187]153 <NEUROCLASS ID="S" NAME="Smell" DESCRIPTION="Smell sensor. Aggregated &quot;smell of energy&quot; experienced from all energy objects (creatures and food pieces).\nClose objects have bigger influence than the distant ones: for each energy source, its partial feeling is proportional to its energy/(distance^2)" INPUTS="0" OUTPUT="1" LOCATION="1"  VISUALHINTS="32"  SYMBOL="5,7,100,50,90,50,90,40,70,40,80,50,70,60,90,60,90,50,3,10,40,15,45,15,55,10,60,5,20,30,25,35,30,45,30,55,25,65,20,70,4,15,35,20,40,22,50,20,60,15,65,5,75,50,50,50,45,45,40,50,45,55,50,50"  >
154
155
156 </NEUROCLASS>
157
158 <NEUROCLASS ID="*" NAME="Constant" DESCRIPTION="Constant value" INPUTS="0" OUTPUT="1" LOCATION="0"  VISUALHINTS="1"  SYMBOL="4,4,26,27,26,73,73,73,73,27,26,27,1,73,50,100,50,1,56,68,46,68,2,41,47,51,32,51,68"  >
159
160
161 </NEUROCLASS>
162
[1187]163 <NEUROCLASS ID="|" NAME="Bend muscle" DESCRIPTION="" INPUTS="1" OUTPUT="0" LOCATION="2"  SHAPETYPE="1"  VISUALHINTS="86"  SYMBOL="6,5,25,40,35,40,45,50,35,60,25,60,25,40,4,65,85,65,50,75,50,75,85,65,85,3,65,56,49,29,57,24,72,50,4,68,53,70,53,70,55,68,55,68,53,5,50,21,60,15,70,14,79,15,87,20,81,10,1,86,20,77,21"  >
[187]164
165
[1187]166
167  <NEUROPROP ID="p" NAME="power" TYPE="f" MIN="0.0" MAX="1.0" DEF="0.25" />
[187]168  <NEUROPROP ID="r" NAME="bending range" TYPE="f" MIN="0.0" MAX="1.0" DEF="1.0" />
169 </NEUROCLASS>
170
[1187]171 <NEUROCLASS ID="@" NAME="Rotation muscle" DESCRIPTION="" INPUTS="1" OUTPUT="0" LOCATION="2"  SHAPETYPE="1"  VISUALHINTS="150"  SYMBOL="5,5,25,40,35,40,45,50,35,60,25,60,25,40,4,65,85,65,50,75,50,75,85,65,85,1,69,10,77,17,10,59,15,57,17,57,22,60,26,69,27,78,26,82,21,82,16,79,12,69,10,80,6,3,65,50,65,20,75,20,75,50"  >
[187]172
173
[1187]174
175  <NEUROPROP ID="p" NAME="power" TYPE="f" MIN="0.0" MAX="1.0" DEF="1.0" />
[187]176 </NEUROCLASS>
177
[1187]178 <NEUROCLASS ID="M" NAME="Muscle for solids" DESCRIPTION="" INPUTS="1" OUTPUT="0" LOCATION="2"  SHAPETYPE="2"  JOINTTYPE="12"  VISUALHINTS="532"  SYMBOL="6,5,25,40,35,40,45,50,35,60,25,60,25,40,4,65,85,65,50,75,50,75,85,65,85,3,65,56,49,29,57,24,72,50,4,68,53,70,53,70,55,68,55,68,53,5,50,21,60,15,70,14,79,15,87,20,81,10,1,86,20,77,21"  >
179
180
181
182
183  <NEUROPROP ID="p" NAME="power" TYPE="f" MIN="0.0" MAX="1.0" DEF="1.0" />
184  <NEUROPROP ID="a" NAME="axis" TYPE="d" MIN="0" MAX="1" DEF="0" />
185 </NEUROCLASS>
186
[187]187 <NEUROCLASS ID="D" NAME="Differentiate" DESCRIPTION="Calculate the difference between the current and previous input value. Multiple inputs are aggregated with respect to their weights" INPUTS="-1" OUTPUT="1" LOCATION="0"  SYMBOL="3,3,25,0,25,100,75,50,25,0,1,75,50,100,50,3,44,42,51,57,36,57,44,42"  >
188
189 </NEUROCLASS>
190
191 <NEUROCLASS ID="Fuzzy" NAME="Fuzzy system [EXPERIMENTAL!]" DESCRIPTION="Refer to publications to learn more about this neuron." INPUTS="-1" OUTPUT="1" LOCATION="0"  SYMBOL="5,2,30,65,37,37,44,65,3,37,65,44,37,51,37,58,65,2,51,65,58,37,65,65,6,100,50,70,50,70,25,25,10,25,90,70,75,70,50,1,70,65,25,65"  >
192
193  <NEUROPROP ID="ns" NAME="number of fuzzy sets" TYPE="d" MIN="1" MAX="" DEF="" />
194  <NEUROPROP ID="nr" NAME="number of rules" TYPE="d" MIN="1" MAX="" DEF="" />
[419]195  <NEUROPROP ID="fs" NAME="fuzzy sets" TYPE="s" MIN="0" MAX="-1" DEF="" />
196  <NEUROPROP ID="fr" NAME="fuzzy rules" TYPE="s" MIN="0" MAX="-1" DEF="" />
[187]197 </NEUROCLASS>
198
199 <NEUROCLASS ID="VEye" NAME="Vector Eye [EXPERIMENTAL!]" DESCRIPTION="Refer to publications to learn more about this neuron." INPUTS="1" OUTPUT="1" LOCATION="1"  SYMBOL="11,7,100,50,90,50,90,40,70,40,80,50,70,60,90,60,90,50,14,70,50,65,40,60,35,45,30,30,30,15,35,10,40,5,50,10,60,15,65,30,70,45,70,60,65,65,60,70,50,8,38,67,28,62,23,52,28,42,38,37,48,42,53,52,48,62,38,67,4,33,52,38,47,43,52,38,57,33,52,5,70,50,60,40,45,35,30,35,15,40,5,50,1,53,33,58,22,1,62,36,68,26,1,45,30,47,19,1,35,30,35,19,1,27,31,24,20,1,18,34,12,24"  >
200
201  <NEUROPROP ID="tx" NAME="target.x" TYPE="f" MIN="" MAX="" DEF="" />
202  <NEUROPROP ID="ty" NAME="target.y" TYPE="f" MIN="" MAX="" DEF="" />
203  <NEUROPROP ID="tz" NAME="target.z" TYPE="f" MIN="" MAX="" DEF="" />
[419]204  <NEUROPROP ID="ts" NAME="target shape" TYPE="s" MIN="0" MAX="-1" DEF="" />
[187]205  <NEUROPROP ID="p" NAME="perspective" TYPE="f" MIN="0.1" MAX="10.0" DEF="1.0" />
206  <NEUROPROP ID="s" NAME="scale" TYPE="f" MIN="0.1" MAX="100.0" DEF="1.0" />
207  <NEUROPROP ID="h" NAME="show hidden lines" TYPE="d" MIN="0" MAX="1" DEF="0" />
208  <NEUROPROP ID="o" NAME="output lines count (each line needs four channels)" TYPE="d" MIN="0" MAX="99" DEF="0" />
209  <NEUROPROP ID="d" NAME="debug" TYPE="d" MIN="0" MAX="1" DEF="0" />
210 </NEUROCLASS>
211
212 <NEUROCLASS ID="VMotor" NAME="Visual-Motor Cortex [EXPERIMENTAL!]" DESCRIPTION="Must be connected to the VEye and properly set up. Refer to publications to learn more about this neuron." INPUTS="-1" OUTPUT="1" LOCATION="0"  >
213  <NEUROPROP ID="noIF" NAME="number of basic features" TYPE="d" MIN="" MAX="" DEF="" />
214  <NEUROPROP ID="noDim" NAME="number of degrees of freedom" TYPE="d" MIN="" MAX="" DEF="" />
215  <NEUROPROP ID="params" NAME="parameters" TYPE="s" MIN="" MAX="" DEF="" />
216 </NEUROCLASS>
217
[1187]218 <NEUROCLASS ID="Sti" NAME="Sticky [EXPERIMENTAL!]" DESCRIPTION="" INPUTS="1" OUTPUT="0" LOCATION="1"  SHAPETYPE="1"  VISUALHINTS="16"  >
[187]219
[1187]220
[187]221 </NEUROCLASS>
222
[1187]223 <NEUROCLASS ID="LMu" NAME="Linear muscle [EXPERIMENTAL!]" DESCRIPTION="" INPUTS="1" OUTPUT="0" LOCATION="2"  SHAPETYPE="1"  VISUALHINTS="272"  >
[187]224
[1187]225
[187]226  <NEUROPROP ID="p" NAME="power" TYPE="f" MIN="0.01" MAX="1.0" DEF="1.0" />
227 </NEUROCLASS>
228
229 <NEUROCLASS ID="Water" NAME="Water detector" DESCRIPTION="Output signal:\n0=on or above water surface\n1=under water (deeper than 1)\n0..1=in the transient area just below water surface" INPUTS="0" OUTPUT="1" LOCATION="1"  VISUALHINTS="32"  >
230
231 </NEUROCLASS>
232
233 <NEUROCLASS ID="Energy" NAME="Energy level" DESCRIPTION="The current energy level divided by the initial energy level.\nUsually falls from initial 1.0 down to 0.0 and then the creature dies. It can rise above 1.0 if enough food is ingested" INPUTS="0" OUTPUT="1" LOCATION="0"  VISUALHINTS="32"  >
234
235 </NEUROCLASS>
236
237 <NEUROCLASS ID="Ch" NAME="Channelize" DESCRIPTION="Combines all input signals into a single multichannel output; Note: ChSel and ChMux are the only neurons which support multiple channels. Other neurons discard everything except the first channel." INPUTS="-1" OUTPUT="1" LOCATION="0"  SYMBOL="10,4,25,0,25,100,75,70,75,30,25,0,1,75,50,100,50,1,70,50,55,50,1,30,80,55,50,1,30,20,55,50,1,30,35,55,50,1,30,45,55,50,1,30,55,55,50,1,61,53,65,47,1,30,65,55,50"  >
238
239 </NEUROCLASS>
240
241 <NEUROCLASS ID="ChMux" NAME="Channel multiplexer" DESCRIPTION="Outputs the selected channel from the second (multichannel) input. The first input is used as the selector value (-1=select first channel, .., 1=last channel)" INPUTS="2" OUTPUT="1" LOCATION="0"  SYMBOL="7,4,25,0,25,100,75,70,75,30,25,0,1,75,50,100,50,1,70,50,55,50,3,50,55,55,50,50,45,50,55,3,30,67,45,67,45,50,50,50,1,35,70,39,64,2,30,33,53,33,53,48"  >
242
243 </NEUROCLASS>
244
245 <NEUROCLASS ID="ChSel" NAME="Channel selector" DESCRIPTION="Outputs a single channel (selected by the &quot;ch&quot; parameter) from multichannel input" INPUTS="1" OUTPUT="1" LOCATION="0"  SYMBOL="6,4,25,0,25,100,75,70,75,30,25,0,1,75,50,100,50,1,70,50,55,50,3,50,55,55,50,50,45,50,55,1,30,50,50,50,1,35,53,39,47"  >
246
247  <NEUROPROP ID="ch" NAME="channel" TYPE="d" MIN="" MAX="" DEF="" />
248 </NEUROCLASS>
249
250 <NEUROCLASS ID="Rnd" NAME="Random noise" DESCRIPTION="Generates random noise (subsequent random values in the range of -1..+1)" INPUTS="0" OUTPUT="1" LOCATION="0"  >
251 </NEUROCLASS>
252
253 <NEUROCLASS ID="Sin" NAME="Sinus generator" DESCRIPTION="Output frequency = f0+input" INPUTS="1" OUTPUT="1" LOCATION="0"  SYMBOL="3,12,75,50,71,37,62,28,50,25,37,28,28,37,25,50,28,62,37,71,50,75,62,71,71,62,75,50,1,75,50,100,50,5,35,50,40,35,45,35,55,65,60,65,65,50"  >
254
255  <NEUROPROP ID="f0" NAME="base frequency" TYPE="f" MIN="-1.0" MAX="1.0" DEF="0.06283185307" />
256  <NEUROPROP ID="t" NAME="time" TYPE="f" MIN="0" MAX="6.283185307" DEF="0" />
257 </NEUROCLASS>
258
259</F0CLASSES>
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