1 | // This file is a part of Framsticks SDK. http://www.framsticks.com/ |
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2 | // Copyright (C) 1999-2015 Maciej Komosinski and Szymon Ulatowski. |
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3 | // See LICENSE.txt for details. |
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4 | |
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5 | #include "canvasutil.h" |
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6 | |
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7 | static int std_unknown_symbol[] = { 12, 1, 4, 25, 25, 75, 25, 75, 75, 25, 75, 25, 25 }; |
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8 | static int std_neuron_symbol[] = { 12, 1, 4, 75, 50, 25, 0, 25, 99, 75, 50, 100, 50 }; |
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9 | static int std_inputonly_symbol[] = { 14, 1, 5, 25, 40, 35, 40, 45, 50, 35, 60, 25, 60, 25, 40 }; |
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10 | static int std_outputonly_symbol[] = { 18, 1, 7, 75, 50, 75, 60, 55, 60, 65, 50, 55, 40, 75, 40, 75, 50, 100, 50 }; |
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11 | |
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12 | int* drawNeuroSymbol(CanvasDrawing* c, NeuroClass* cl, int x, int y, int w, int h) |
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13 | { |
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14 | int *data = std_unknown_symbol; |
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15 | if (cl) |
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16 | { |
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17 | data = cl->getSymbolGlyph(); |
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18 | if (!data) |
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19 | { |
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20 | if (cl->getPreferredInputs() == 0) |
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21 | data = std_outputonly_symbol; |
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22 | else if (cl->getPreferredOutput() == 0) |
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23 | data = std_inputonly_symbol; |
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24 | else data = std_neuron_symbol; |
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25 | } |
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26 | } |
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27 | drawVector(c, data, x, y, w, h); |
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28 | return data; |
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29 | } |
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30 | |
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31 | void drawVector(CanvasDrawing* c, int data[], int x, int y, int w, int h) |
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32 | { |
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33 | if (!data) return; |
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34 | Pixel p; |
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35 | data++; |
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36 | for (int NL = *(data++); NL > 0; NL--) |
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37 | { |
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38 | int NS = *(data++); |
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39 | p.x = x + (*(data++)*w) / 100; |
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40 | p.y = y + (*(data++)*h) / 100; |
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41 | c->moveTo(p); |
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42 | for (; NS > 0; NS--) |
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43 | { |
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44 | p.x = x + (*(data++)*w) / 100; |
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45 | p.y = y + (*(data++)*h) / 100; |
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46 | c->lineTo(p); |
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47 | } |
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48 | } |
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49 | } |
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