1 | _______________ Building SDK demos and test applications ________________ |
---|
2 | |
---|
3 | make -f frams/Makefile-SDK sdk_tests |
---|
4 | |
---|
5 | |
---|
6 | Even if you don't use 'make', you can create a project for your favorite |
---|
7 | development environment. The sources should compile under *nixes, osx, |
---|
8 | windows (visual C++, borland/embarcadero), cygwin, android, ios, and tizen. |
---|
9 | |
---|
10 | |
---|
11 | ___________________________ Source directories __________________________ |
---|
12 | |
---|
13 | +- common - general compatibility layer, utilities |
---|
14 | +- frams - Framsticks modules |
---|
15 | +- _demos - SDK tests and sample applications |
---|
16 | +- canvas - neural network layouts and drawing |
---|
17 | +- config - SDK elements declarations |
---|
18 | +- genetics - genetic operators and converters between genetic formats |
---|
19 | +- f1 - ...for genetic format f1 (recurrent encoding) |
---|
20 | +- f4 - ...for genetic format f4 (developmental encoding) |
---|
21 | +- f9 - ...for genetic format f9 (3D turtle encoding) |
---|
22 | +- fB - ...for genetic format fB ("biological" encoding) |
---|
23 | +- fF - ...for genetic format fF (Foraminifera encoding) |
---|
24 | +- fH - ...for genetic format fH (multidimensional handles) |
---|
25 | +- fL - ...for genetic format fL (Lindenmayer systems) |
---|
26 | +- fn - ...for genetic format fn (numerical optimization encoding) |
---|
27 | +- fT - ...for genetic format fT (educational: ATGC sequences) |
---|
28 | +- loggers - printing and redirecting logMessage() and logPrint() messages |
---|
29 | +- model - body: parts, joints; brain: neurons, connections |
---|
30 | +- geometry - compute dimensions, volume, surface area |
---|
31 | +- similarity - determine structural and geometric similarity |
---|
32 | +- neuro - neural network simulation |
---|
33 | +- impl - neuron classes implementations |
---|
34 | +- param - C++/properties access objects |
---|
35 | +- util - Framsticks-related utilities |
---|
36 | +- virtfile - object-oriented FILE* replacement |
---|
37 | +- vm - virtual machine programming: FramScript grammar (lex and yacc/bison) |
---|
38 | +- classes - C++ interfaces and implementations of basic FramScript objects |
---|