collision avoidance task 
Maciej Komosinski's picture

Here is the task: to evolve creatures which move fast
in the obstacles world. Use the world map to create blocks,
and then evolve creatures in a distance-oriented
optimization. Creatures are expected to either
have an obstacle-robust design, or use Touch sensors
to avoid walls.

Good luck!

MacKo

Forums: 

Nice task, nice idea, good challenge.

Frans

"Maciej Komosinski" schreef in bericht
news:3EB29B39.9050903@cs.put.poznan.pl...
>
> Here is the task: to evolve creatures which move fast
> in the obstacles world. Use the world map to create blocks,
> and then evolve creatures in a distance-oriented
> optimization. Creatures are expected to either
> have an obstacle-robust design, or use Touch sensors
> to avoid walls.
>
> Good luck!
>
>
> MacKo
>