Submitted by Maciej Komosinski on Fri, 2003-05-02 16:22
Here is the task: to evolve creatures which move fast
in the obstacles world. Use the world map to create blocks,
and then evolve creatures in a distance-oriented
optimization. Creatures are expected to either
have an obstacle-robust design, or use Touch sensors
to avoid walls.
Good luck!
MacKo
Forums:
Re: collision avoidance task
Nice task, nice idea, good challenge.
Frans
"Maciej Komosinski" schreef in bericht
news:3EB29B39.9050903@cs.put.poznan.pl...
>
> Here is the task: to evolve creatures which move fast
> in the obstacles world. Use the world map to create blocks,
> and then evolve creatures in a distance-oriented
> optimization. Creatures are expected to either
> have an obstacle-robust design, or use Touch sensors
> to avoid walls.
>
> Good luck!
>
>
> MacKo
>